Player Matchup

Ymir
Ymir
BIORKSEN
Ymir
Level 159
God Stats
8W - 9L
1,370 SR
Queue Stats
1,979W - 2,018L
1,484 Elo+
Party 1
Hel
Hel
ImmaTakeUrKill
Hel
Level 88
God Stats
10W - 14L
1,503 SR
Queue Stats
188W - 206L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
OReiBEU
Zhong Kui
Level 137
God Stats
11W - 5L
1,563 SR
Queue Stats
105W - 99L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
drew4391
Kumbhakarna
Level 101
God Stats
3W - 6L
1,646 SR
Queue Stats
374W - 385L
1,516 Elo+
Party 3
Chiron
Chiron
theobg1606
Chiron
Level 106
God Stats
11W - 13L
1,312 SR
Queue Stats
1,132W - 1,132L
1,468 Elo+
Party 1
Team Averages
Level 118
1,479 SR
1,493 Elo+

VS

Team Averages
Level 84
1,494 SR
1,426 Elo+
Fenrir
Fenrir
InfernoZombie84
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,339 Elo+
Party 2
Serqet
Serqet
PapiOddCape
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,511 Elo+
Party 2
Tiamat
Tiamat
Sirkekelon
Tiamat
Level 45
God Stats
4W - 7L
1,653 SR
Queue Stats
204W - 206L
1,463 Elo+
Solo
Heimdallr
Heimdallr
cellus8myhand
Heimdallr
Level 66
God Stats
14W - 10L
1,681 SR
Queue Stats
183W - 162L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
xEpIcxMOFINGULU
Kuzenbo
Level 67
God Stats
0W - 2L
1,139 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 15
10,712
974
8,892
10,793
10,542
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 2 / 13
11,133
1,012
13,714
13,032
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
OReiBEU
Zhong Kui
17
8 / 2 / 8
11,692
1,063
18,604
11,614
7,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
drew4391
Kumbhakarna
17
3 / 0 / 17
10,853
987
8,786
13,979
13,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
theobg1606
Chiron
18
6 / 3 / 16
12,077
1,098
15,997
13,344
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

232

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 0
10,793
981
13,253
16,320
6,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
15
0 / 5 / 4
9,258
842
5,678
13,673
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Sirkekelon
Tiamat
17
1 / 3 / 5
11,005
1,000
15,372
11,839
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
cellus8myhand
Heimdallr
16
1 / 6 / 5
10,204
928
13,557
13,775
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 5
9,962
906
10,262
15,661
18,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
25
Kills
9
9
Deaths
25
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
15
4.75
W
6
2
13
6.25
L
6
6
0
1
W
Zhong Kui
OReiBEU
Zhong Kui
8
2
8
6
L
Serqet
0
5
4
0.4
L
Tiamat
Sirkekelon
Tiamat
1
3
5
1.17
L
Heimdallr
cellus8myhand
Heimdallr
1
6
5
0.58
W
Kumbhakarna
drew4391
Kumbhakarna
3
0
17
11.5
W
Chiron
theobg1606
Chiron
6
3
16
4.67
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,993
Damage
58,122
62,762
Taken
71,268
43,624
Mitigated
44,206
19,408
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,892
1,287
0
0
10,793
10,542
0
2,713
7,520
24,565
0
W
13,714
1,603
6,125
4,450
13,032
7,458
0
6,574
6,081
22,316
0
L
13,253
3,252
0
629
16,320
6,036
0
11,423
4,745
0
18,149
W
Zhong Kui
OReiBEU
Zhong Kui
18,604
1,158
0
1,361
11,614
7,143
0
4,333
6,624
33,076
0
L
Serqet
5,678
1,173
0
585
13,673
4,759
0
9,649
3,898
0
8,080
L
Tiamat
Sirkekelon
Tiamat
15,372
390
139
2,884
11,839
8,269
0
7,967
3,755
57,947
0
L
Heimdallr
cellus8myhand
Heimdallr
13,557
6,086
378
1,781
13,775
6,612
0
10,207
3,388
0
46,723
W
Kumbhakarna
drew4391
Kumbhakarna
8,786
1,328
671
1,085
13,979
13,263
0
5,258
7,852
25,034
0
W
Chiron
theobg1606
Chiron
15,997
4,625
1,557
4,159
13,344
5,218
0
5,077
7,860
0
44,125
L
10,262
3,186
594
690
15,661
18,530
0
9,867
5,486
14,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
51,222
215
Minions Killed
200
6
Camps Cleared
9
1,146,580
Distance Traveled
1,032,053
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,712
974
34
3
1
214,120
0
W
Hel
11,133
1,012
27
2
2
243,515
1
L
Fenrir
10,793
981
12
1
4
223,561
0
W
Zhong Kui
11,692
1,063
39
4
1
216,978
0
L
Serqet
9,258
842
5
0
1
216,600
1
L
Tiamat
11,005
1,000
106
10
4
210,775
1
L
Heimdallr
10,204
928
60
5
0
165,544
0
W
Kumbhakarna
10,853
987
32
3
0
240,533
0
W
Chiron
12,077
1,098
83
8
2
231,434
0
L
Kuzenbo
9,962
906
17
2
0
215,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role