Player Matchup

Pele
Pele
PARROTEelgrande
Pele
Level 102
God Stats
2W - 1L
1,667 SR
Queue Stats
88W - 97L
1,497 Elo+
Party 2
Anhur
Anhur
Rubio_mrlj17
Anhur
Level 64
God Stats
6W - 5L
1,495 SR
Queue Stats
243W - 234L
1,383 Elo+
Solo
Discordia
Discordia
Supayku
Discordia
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,507 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,462 Elo+

VS

Team Averages
Level 57
1,593 SR
1,434 Elo+
Scylla
Scylla
Angelscotexx
Scylla
Level 66
God Stats
5W - 1L
1,817 SR
Queue Stats
108W - 66L
1,624 Elo+
Solo
Danzaburou
Danzaburou
XxXJ0N3SXxX
Danzaburou
Level 59
God Stats
20W - 25L
1,416 SR
Queue Stats
77W - 116L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
jayfin66
Cthulhu
Level 46
God Stats
45W - 32L
1,546 SR
Queue Stats
79W - 119L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
8,620
616
8,156
13,512
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 1
7,902
564
4,763
11,666
4,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Supayku
Discordia
12
0 / 5 / 2
8,511
608
11,261
8,681
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 1 / 6
10,393
742
8,919
8,306
2,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XxXJ0N3SXxX
Danzaburou
12
4 / 1 / 8
9,772
698
5,925
10,747
3,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
jayfin66
Cthulhu
14
7 / 0 / 9
10,242
732
14,107
15,783
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
18
18
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
1
6
10
L
2
7
0
0.29
L
0
6
1
0.08
L
Discordia
Supayku
Discordia
0
5
2
0.2
W
Danzaburou
XxXJ0N3SXxX
Danzaburou
4
1
8
8
W
Cthulhu
jayfin66
Cthulhu
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
28,951
33,859
Taken
34,836
12,296
Mitigated
18,936
3,574
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,919
831
0
2,226
8,306
2,408
522
1,425
6,881
45,664
0
L
8,156
2,054
0
2,577
13,512
4,345
0
8,465
4,528
0
27,451
L
4,763
1,966
0
142
11,666
4,902
0
6,946
4,278
0
30,603
L
Discordia
Supayku
Discordia
11,261
258
0
855
8,681
3,049
0
6,400
1,947
43,765
0
W
Danzaburou
XxXJ0N3SXxX
Danzaburou
5,925
2,759
771
3,678
10,747
3,339
468
4,179
6,568
0
29,704
W
Cthulhu
jayfin66
Cthulhu
14,107
903
1,504
8,484
15,783
13,189
186
6,323
9,460
31,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
30,407
161
Minions Killed
145
0
Camps Cleared
0
737,570
Distance Traveled
816,966
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,393
742
72
5
0
264,342
0
L
Pele
8,620
616
46
3
0
255,280
2
L
Anhur
7,902
564
35
3
0
253,091
4
L
Discordia
8,511
608
80
6
0
229,199
1
W
Danzaburou
9,772
698
39
3
0
260,742
1
W
Cthulhu
10,242
732
34
2
0
291,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role