Player Matchup

Danzaburou
Danzaburou
MissedBadge7856
Danzaburou
Level 17
God Stats
8W - 8L
1,551 SR
Queue Stats
29W - 28L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Sdringan
Jormungandr
Level 13
God Stats
9W - 12L
1,321 SR
Queue Stats
10W - 16L
1,304 Elo+
Solo
Zeus
Zeus
Shayton6
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
THG682
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
vendread98
Chernobog
Level 29
God Stats
2W - 3L
1,542 SR
Queue Stats
8W - 4L
1,504 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,432 Elo+

VS

Team Averages
Level 10
1,585 SR
1,527 Elo+
Artio
Artio
Candies On Top
Artio
Level 8
God Stats
13W - 14L
1,615 SR
Queue Stats
36W - 51L
1,617 Elo+
Solo
Guan Yu
Guan Yu
Dternt
Guan Yu
Level 26
God Stats
10W - 3L
1,627 SR
Queue Stats
11W - 11L
1,595 Elo+
Solo
Neith
Neith
GGbag
Neith
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 7L
1,390 Elo+
Solo
Ymir
Ymir
Hartshot
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Aphrodite
Aphrodite
b0yflash6
Aphrodite
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 44L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MissedBadge7856
Danzaburou
20
4 / 0 / 25
12,673
975
18,274
8,096
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Sdringan
Jormungandr
19
3 / 2 / 30
12,199
938
14,190
12,825
11,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
16 / 0 / 17
14,284
1,099
44,837
4,599
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
THG682
Fenrir
20
8 / 0 / 21
13,092
1,007
12,424
7,802
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
vendread98
Chernobog
19
8 / 1 / 15
12,048
927
20,348
11,750
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 2
10,706
824
5,479
23,204
25,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Dternt
Guan Yu
17
1 / 4 / 2
12,032
926
8,071
34,338
42,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
GGbag
Neith
16
2 / 8 / 1
10,611
816
4,978
16,890
5,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
0 / 16 / 2
10,814
832
15,323
38,996
43,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
b0yflash6
Aphrodite
14
0 / 3 / 1
9,650
742
2,933
4,845
2,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
11
39
Kills
3
3
Deaths
39
108
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Guan Yu
Dternt
Guan Yu
1
4
2
0.5
L
Neith
GGbag
Neith
2
8
1
0.31
L
Ymir
0
16
2
0.06
W
Danzaburou
MissedBadge7856
Danzaburou
4
0
25
16.5
W
Jormungandr
Sdringan
Jormungandr
3
2
30
9
W
Zeus
16
0
17
24.5
W
Fenrir
THG682
Fenrir
8
0
21
18.5
L
Aphrodite
b0yflash6
Aphrodite
0
3
1
0.17
W
Chernobog
vendread98
Chernobog
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,073
Damage
36,784
45,072
Taken
118,273
24,877
Mitigated
119,982
7,666
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,479
726
312
1,315
23,204
25,950
0
13,317
9,487
23,540
0
L
Guan Yu
Dternt
Guan Yu
8,071
1,220
3,659
3,789
34,338
42,459
0
15,305
18,569
0
24,678
L
Neith
GGbag
Neith
4,978
101
0
281
16,890
5,886
0
10,515
6,069
0
15,660
L
Ymir
15,323
2,537
0
0
38,996
43,637
0
15,508
22,785
42,818
0
W
Danzaburou
MissedBadge7856
Danzaburou
18,274
10,631
0
4,404
8,096
3,592
0
3,736
4,360
0
39,569
W
Jormungandr
Sdringan
Jormungandr
14,190
3,438
0
0
12,825
11,567
0
8,411
4,414
32,774
0
W
Zeus
44,837
5,202
0
0
4,599
1,894
0
1,043
3,556
68,784
0
W
Fenrir
THG682
Fenrir
12,424
2,501
0
439
7,802
3,486
0
3,562
4,240
0
24,750
L
Aphrodite
b0yflash6
Aphrodite
2,933
463
135
1,052
4,845
2,050
0
2,693
2,020
8,812
0
W
Chernobog
vendread98
Chernobog
20,348
15,456
0
2,823
11,750
4,338
0
6,983
4,767
0
28,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,296
Gold Earned
53,813
184
Minions Killed
169
9
Camps Cleared
3
1,140,669
Distance Traveled
891,927
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,706
824
28
2
2
203,492
0
L
Guan Yu
12,032
926
32
2
0
231,426
0
L
Neith
10,611
816
22
2
0
173,353
2
L
Ymir
10,814
832
73
6
1
204,079
2
W
Danzaburou
12,673
975
52
4
1
216,486
0
W
Jormungandr
12,199
938
37
3
0
224,727
0
W
Zeus
14,284
1,099
46
4
6
239,709
0
W
Fenrir
13,092
1,007
28
2
1
242,988
0
L
Aphrodite
9,650
742
14
1
0
79,577
0
W
Chernobog
12,048
927
21
2
1
216,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role