Player Matchup

Neith
Neith
AlwaysFaded8358
Neith
Level 6
God Stats
8W - 14L
1,250 SR
Queue Stats
25W - 23L
1,193 Elo+
Solo
The Morrigan
The Morrigan
CovenI3
The Morrigan
Level 17
God Stats
14W - 19L
1,320 SR
Queue Stats
17W - 22L
1,294 Elo+
Party 3
Gilgamesh
Gilgamesh
DaveRoach83
Gilgamesh
Level 11
God Stats
61W - 66L
1,222 SR
Queue Stats
188W - 221L
1,207 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RossSpooky
Tsukuyomi
Level 28
God Stats
19W - 21L
1,444 SR
Queue Stats
44W - 66L
1,278 Elo+
Party 2
Aphrodite
Aphrodite
kelesiia
Aphrodite
Level 24
God Stats
41W - 54L
1,366 SR
Queue Stats
226W - 275L
1,309 Elo+
Party 2
Team Averages
Level 17
1,320 SR
1,256 Elo+

VS

Team Averages
Level 19
1,439 SR
1,349 Elo+
Chernobog
Chernobog
Ajbudd321
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,285 Elo+
Party 1
Artemis
Artemis
Defiant RooR
Artemis
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 49L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
Matts not dead
Amaterasu
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo
Tiamat
Tiamat
bernardoaugust15
Tiamat
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
grassman800
Baron Samedi
Level 28
God Stats
1W - 3L
1,368 SR
Queue Stats
65W - 50L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 14 / 6
15,210
1,086
22,593
26,886
10,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
CovenI3
The Morrigan
20
4 / 3 / 12
13,900
993
17,423
18,513
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
DaveRoach83
Gilgamesh
20
6 / 14 / 20
14,807
1,058
23,059
33,488
20,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
RossSpooky
Tsukuyomi
20
17 / 3 / 11
16,955
1,211
31,794
22,512
24,242
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
kelesiia
Aphrodite
20
1 / 2 / 20
13,311
951
9,390
15,174
11,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ajbudd321
Chernobog
20
6 / 7 / 19
14,174
1,012
18,224
19,071
9,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Defiant RooR
Artemis
20
10 / 5 / 18
16,154
1,154
32,692
17,763
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Matts not dead
Amaterasu
20
10 / 10 / 18
14,793
1,057
17,865
32,581
22,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 12 / 14
12,040
860
10,228
22,146
12,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
grassman800
Baron Samedi
20
9 / 6 / 18
14,976
1,070
28,568
22,496
11,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
123
39
Kills
36
36
Deaths
40
69
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ajbudd321
Chernobog
6
7
19
2.21
W
11
14
6
1
W
The Morrigan
CovenI3
The Morrigan
4
3
12
3.33
W
Gilgamesh
DaveRoach83
Gilgamesh
6
14
20
1.14
L
Artemis
Defiant RooR
Artemis
10
5
18
3.8
L
Amaterasu
Matts not dead
Amaterasu
10
10
18
1.9
W
Tsukuyomi
RossSpooky
Tsukuyomi
17
3
11
7.5
L
1
12
14
0.67
L
Baron Samedi
grassman800
Baron Samedi
9
6
18
3
W
Aphrodite
kelesiia
Aphrodite
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,259
Damage
107,577
116,573
Taken
114,057
73,322
Mitigated
64,778
20,064
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ajbudd321
Chernobog
18,224
12,807
0
0
19,071
9,412
0
4,417
14,503
0
36,445
W
22,593
16,039
0
5,617
26,886
10,417
0
8,417
18,280
0
67,535
W
The Morrigan
CovenI3
The Morrigan
17,423
5,616
0
3,205
18,513
6,563
0
8,545
9,752
46,053
643
W
Gilgamesh
DaveRoach83
Gilgamesh
23,059
10,618
0
1,801
33,488
20,733
0
7,907
25,397
165
37,213
L
Artemis
Defiant RooR
Artemis
32,692
18,025
0
2,628
17,763
8,439
0
3,237
14,142
0
72,304
L
Amaterasu
Matts not dead
Amaterasu
17,865
10,615
0
2,120
32,581
22,314
0
5,788
24,419
0
29,431
W
Tsukuyomi
RossSpooky
Tsukuyomi
31,794
8,970
475
2,489
22,512
24,242
0
7,001
15,263
0
40,860
L
10,228
1,706
217
1,849
22,146
12,822
0
6,347
15,637
15,482
0
L
Baron Samedi
grassman800
Baron Samedi
28,568
5,986
3,772
6,787
22,496
11,791
0
6,546
15,692
58,412
0
W
Aphrodite
kelesiia
Aphrodite
9,390
1,053
2,764
3,713
15,174
11,367
0
5,889
9,085
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,183
Gold Earned
72,137
248
Minions Killed
224
5
Camps Cleared
4
1,217,520
Distance Traveled
1,166,183
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,174
1,012
36
3
2
225,360
0
W
Neith
15,210
1,086
101
7
2
185,648
2
W
The Morrigan
13,900
993
74
5
0
225,085
0
W
Gilgamesh
14,807
1,058
38
3
1
234,136
0
L
Artemis
16,154
1,154
97
7
1
244,828
3
L
Amaterasu
14,793
1,057
23
2
0
282,133
1
W
Tsukuyomi
16,955
1,211
13
1
2
286,111
0
L
Tiamat
12,040
860
10
1
0
195,199
0
L
Baron Samedi
14,976
1,070
58
4
1
218,663
0
W
Aphrodite
13,311
951
22
2
0
286,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role