Player Matchup

Raijin
Raijin
Silver III
 
Raijin
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Awakeminotaur
King Arthur
Gold IV
Level 106
God Stats
7W - 5L
1,461 SR
Queue Stats
203W - 200L
1,451 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
BiGnBoomin
Ao Kuang
Gold IV
Level 127
God Stats
2W - 2L
1,520 SR
Queue Stats
224W - 226L
1,404 MMR
Party 3
Heimdallr
Heimdallr
Silver I
lu3boom
Heimdallr
Silver I
Level 118
God Stats
1W - 1L
1,704 SR
Queue Stats
12W - 12L
1,431 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
temp-901665
Sylvanus
Bronze III
Level 120
God Stats
2W - 2L
1,311 SR
Queue Stats
4W - 4L
1,473 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,499 SR
1,452 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,430 SR
1,428 MMR
Apollo
Apollo
Gold IV
AOE Dre
Apollo
Gold IV
Level 106
God Stats
12W - 20L
1,431 SR
Queue Stats
127W - 130L
1,374 MMR
Solo
Chaac
Chaac
Silver II
FixGameHiRez
Chaac
Silver II
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,446 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
JTflash19
Baron Samedi
Bronze III
Level 126
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 4L
1,456 MMR
Party 2
Thanatos
Thanatos
Bronze III
Pumble-_-
Thanatos
Bronze III
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 44L
1,448 MMR
Party 2
Tiamat
Tiamat
Bronze III
zBlckLegend
Tiamat
Bronze III
Level 49
God Stats
0W - 1L
1,131 SR
Queue Stats
8W - 8L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 0 / 1
8,055
671
5,713
3,933
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Awakeminotaur
King Arthur
12
1 / 2 / 2
6,726
561
6,311
10,496
5,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
BiGnBoomin
Ao Kuang
13
2 / 1 / 3
7,591
633
4,732
8,550
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
lu3boom
Heimdallr
12
6 / 0 / 5
6,749
562
8,770
8,767
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
temp-901665
Sylvanus
12
2 / 0 / 8
7,071
589
4,593
7,009
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
Chang'eCu ChulainnAthenaDanzaburouSet

VS

Bans
TsukuyomiArachneYmirBakasuraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AOE Dre
Apollo
10
0 / 3 / 0
6,024
502
2,908
7,503
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 0
7,145
595
9,510
11,337
5,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
JTflash19
Baron Samedi
11
1 / 2 / 0
6,522
544
2,826
6,036
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Pumble-_-
Thanatos
10
0 / 4 / 0
5,939
495
2,692
9,774
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
8
0 / 5 / 0
4,957
413
6,078
8,343
4,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
3
3
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
1
5.5
L
Apollo
AOE Dre
Apollo
0
3
0
0
W
King Arthur
Awakeminotaur
King Arthur
1
2
2
1
W
Ao Kuang
BiGnBoomin
Ao Kuang
2
1
3
3.5
L
2
2
0
1
L
Baron Samedi
JTflash19
Baron Samedi
1
2
0
0.5
L
Thanatos
Pumble-_-
Thanatos
0
4
0
0
W
Heimdallr
lu3boom
Heimdallr
6
0
5
8.5
W
Sylvanus
temp-901665
Sylvanus
2
0
8
6
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,119
Damage
24,014
38,755
Taken
42,993
16,598
Mitigated
17,969
16,904
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,713
405
0
719
3,933
1,352
335
1,681
2,252
48,179
0
L
Apollo
AOE Dre
Apollo
2,908
1,260
0
2,615
7,503
2,097
0
2,607
4,896
0
29,898
W
King Arthur
Awakeminotaur
King Arthur
6,311
575
0
2,990
10,496
5,247
180
0
10,496
0
38,462
W
Ao Kuang
BiGnBoomin
Ao Kuang
4,732
1,311
0
3,686
8,550
3,190
0
1,535
7,015
49,561
0
L
9,510
2,387
0
4,817
11,337
5,751
150
2,293
9,016
0
46,213
L
Baron Samedi
JTflash19
Baron Samedi
2,826
84
52
1,903
6,036
2,308
0
3,106
2,624
37,298
0
L
Thanatos
Pumble-_-
Thanatos
2,692
810
0
6,564
9,774
3,028
0
3,870
5,712
0
30,355
W
Heimdallr
lu3boom
Heimdallr
8,770
2,816
0
3,295
8,767
3,248
999
3,370
5,397
0
44,118
W
Sylvanus
temp-901665
Sylvanus
4,593
1,214
2,558
3,656
7,009
3,561
552
2,318
4,691
21,792
0
L
Tiamat
6,078
346
99
2,387
8,343
4,785
0
2,598
5,704
23,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
30,587
424
Minions Killed
361
0
Camps Cleared
0
1,169,677
Distance Traveled
1,175,244
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,055
671
109
9
0
232,325
1
L
Apollo
6,024
502
76
6
0
244,707
4
W
King Arthur
6,726
561
81
7
0
235,090
2
W
Ao Kuang
7,591
633
117
10
0
248,965
1
L
Chaac
7,145
595
95
8
0
206,909
2
L
Baron Samedi
6,522
544
86
7
0
224,874
4
L
Thanatos
5,939
495
70
6
0
227,631
1
W
Heimdallr
6,749
562
70
6
0
227,425
5
W
Sylvanus
7,071
589
47
4
0
225,872
2
L
Tiamat
4,957
413
34
3
0
271,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role