Player Matchup

Rama
Rama
Silver I
BBC-BAYBOOM
Rama
Silver I
Level 81
God Stats
9W - 13L
1,500 SR
Queue Stats
397W - 392L
1,187 MMR
Solo
Geb
Geb
Silver III
MEDIC_BLaDez_29
Geb
Silver III
Level 120
God Stats
61W - 42L
1,530 SR
Queue Stats
105W - 101L
1,019 MMR
Party 1
Janus
Janus
Silver I
STRIKER_12345_
Janus
Silver I
Level 104
God Stats
6W - 9L
1,474 SR
Queue Stats
317W - 330L
1,190 MMR
Solo
Loki
Loki
Bronze II
StewardJeans878
Loki
Bronze II
Level 105
God Stats
9W - 14L
1,359 SR
Queue Stats
306W - 326L
155 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
THuNdR_BLaDez_29
Sun Wukong
Silver I
Level 99
God Stats
19W - 13L
1,730 SR
Queue Stats
99W - 102L
1,365 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,519 SR
983 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,541 SR
914 MMR
Osiris
Osiris
Gold V
Bigbot81
Osiris
Gold V
Level 153
God Stats
47W - 56L
1,524 SR
Queue Stats
335W - 349L
1,244 MMR
Solo
Cernunnos
Cernunnos
Bronze I
GSE TBABY
Cernunnos
Bronze I
Level 64
God Stats
180W - 136L
1,520 SR
Queue Stats
689W - 693L
495 MMR
Solo
Chaac
Chaac
Silver III
IWEARM4GNUMZ
Chaac
Silver III
Level 149
God Stats
5W - 0L
1,893 SR
Queue Stats
26W - 30L
1,208 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
OAdestrador
Ao Kuang
Gold V
Level 130
God Stats
9W - 0L
1,483 SR
Queue Stats
171W - 166L
1,278 MMR
Solo
Hera
Hera
Bronze II
gabrielcarrizo5-
Hera
Bronze II
Level 71
God Stats
11W - 18L
1,285 SR
Queue Stats
81W - 112L
345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 4
18,262
494
29,686
36,974
16,813
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 9
16,418
444
18,162
33,635
41,454
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 10 / 4
17,621
476
32,380
28,911
13,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 7 / 9
16,624
449
19,471
29,137
13,987
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
THuNdR_BLaDez_29
Sun Wukong
20
5 / 3 / 7
16,484
446
29,909
43,924
45,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatCthulhuYmirCu ChulainnSet

VS

Bans
AthenaApolloDanzaburouAnhurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bigbot81
Osiris
20
7 / 4 / 12
19,652
531
22,949
41,508
68,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
GSE TBABY
Cernunnos
20
8 / 8 / 4
20,119
544
31,320
39,391
20,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 2 / 8
20,480
554
30,395
36,684
54,561
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
OAdestrador
Ao Kuang
20
11 / 3 / 9
19,061
515
23,180
39,228
20,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 6 / 9
18,524
501
27,717
22,560
10,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
23
Kills
34
34
Deaths
23
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
11
4
0.73
W
Osiris
Bigbot81
Osiris
7
4
12
3.25
W
Cernunnos
GSE TBABY
Cernunnos
8
8
4
1.25
W
4
2
8
4
L
1
3
9
1.83
W
Ao Kuang
OAdestrador
Ao Kuang
11
3
9
5.17
L
6
10
4
0.8
L
5
7
9
1.36
L
Sun Wukong
THuNdR_BLaDez_29
Sun Wukong
5
3
7
2.83
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,608
Damage
135,561
172,581
Taken
179,371
130,529
Mitigated
174,851
48,310
Healing
75,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,686
20,492
0
12,341
36,974
16,813
462
7,590
29,384
0
154,110
W
Osiris
Bigbot81
Osiris
22,949
5,906
0
4,318
41,508
68,135
2,715
10,315
31,193
18,109
59,491
W
Cernunnos
GSE TBABY
Cernunnos
31,320
19,478
0
19,728
39,391
20,663
7,241
4,990
34,401
0
192,989
W
30,395
5,610
0
22,587
36,684
54,561
3,258
10,897
25,787
445
139,121
L
18,162
2,943
0
6,382
33,635
41,454
50
15,702
17,582
59,519
0
W
Ao Kuang
OAdestrador
Ao Kuang
23,180
4,694
0
20,789
39,228
20,640
4,634
14,903
24,325
148,996
0
L
32,380
1,891
0
2,954
28,911
13,130
278
12,834
16,077
164,575
0
L
19,471
6,696
413
8,447
29,137
13,987
0
9,501
19,507
0
106,539
L
Sun Wukong
THuNdR_BLaDez_29
Sun Wukong
29,909
7,788
0
17,773
43,924
45,145
0
13,095
30,829
0
125,398
W
27,717
7,682
1,511
6,842
22,560
10,852
1,256
10,080
12,480
140,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,409
Gold Earned
97,836
834
Minions Killed
914
0
Camps Cleared
0
3,180,200
Distance Traveled
3,371,226
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
18,262
494
203
5
0
575,623
6
W
Osiris
19,652
531
82
2
0
723,090
10
W
Cernunnos
20,119
544
255
7
0
537,156
1
W
Chaac
20,480
554
231
6
0
704,333
8
L
Geb
16,418
444
55
1
0
739,296
3
W
Ao Kuang
19,061
515
142
4
0
747,909
8
L
Janus
17,621
476
232
6
0
559,087
1
L
Loki
16,624
449
155
4
0
595,683
2
L
Sun Wukong
16,484
446
189
5
0
710,511
5
W
Hera
18,524
501
204
6
0
658,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role