Player Matchup

Gilgamesh
Gilgamesh
DefinitelyNotUwU
Gilgamesh
Level 12
God Stats
4W - 8L
1,508 SR
Queue Stats
4W - 11L
1,425 Elo+
Party 1
Skadi
Skadi
IINotGamer
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,393 Elo+
Party 1
Odin
Odin
OsOk_GusT
Odin
Level 25
God Stats
12W - 11L
1,649 SR
Queue Stats
90W - 91L
1,377 Elo+
Party 1
Tyr
Tyr
RedPlayer00
Tyr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,407 Elo+
Party 1
Tiamat
Tiamat
X_SquzZ_X
Tiamat
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 103L
1,359 Elo+
Party 1
Team Averages
Level 31
1,531 SR
1,392 Elo+

VS

Team Averages
Level 21
1,494 SR
1,495 Elo+
Merlin
Merlin
Aratalas
Merlin
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 3L
1,442 Elo+
Solo
Anhur
Anhur
Shayerginja
Anhur
Level 27
God Stats
8W - 9L
1,559 SR
Queue Stats
91W - 74L
1,581 Elo+
Party 2
Ares
Ares
VeryHotPotato
Ares
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 56L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Vikingsir
Cthulhu
Level 16
God Stats
11W - 6L
1,617 SR
Queue Stats
70W - 60L
1,475 Elo+
Solo
Thanatos
Thanatos
pro100vKaIIIy
Thanatos
Level 29
God Stats
13W - 12L
1,500 SR
Queue Stats
306W - 325L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 7 / 1
6,016
334
1,672
11,717
6,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
10
1 / 11 / 0
6,665
370
6,238
13,922
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
12
0 / 4 / 3
6,927
385
4,629
10,866
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 0
8,049
447
4,643
16,640
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
X_SquzZ_X
Tiamat
12
4 / 9 / 1
8,319
462
7,440
11,770
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aratalas
Merlin
15
8 / 4 / 14
9,535
530
13,362
8,695
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 9
10,289
572
11,833
12,447
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 18
9,455
525
8,638
12,747
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Vikingsir
Cthulhu
15
1 / 0 / 3
9,627
535
7,630
9,317
10,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
pro100vKaIIIy
Thanatos
17
13 / 0 / 10
10,732
596
10,881
11,478
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
6
Kills
35
35
Deaths
6
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aratalas
Merlin
8
4
14
3.75
L
Gilgamesh
0
7
1
0.07
L
Skadi
1
11
0
0.09
L
Odin
0
4
3
0.38
L
1
4
0
0.25
W
11
1
9
15.5
W
2
1
18
11
W
Cthulhu
Vikingsir
Cthulhu
1
0
3
2.5
L
Tiamat
X_SquzZ_X
Tiamat
4
9
1
0.5
W
Thanatos
pro100vKaIIIy
Thanatos
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,622
Damage
52,344
64,915
Taken
54,684
31,521
Mitigated
39,046
8,714
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aratalas
Merlin
13,362
1,197
0
0
8,695
3,451
1,509
3,014
5,317
46,977
0
L
Gilgamesh
1,672
317
0
11
11,717
6,800
0
4,377
7,048
0
18,302
L
Skadi
6,238
2,986
0
892
13,922
3,621
0
6,745
6,997
0
27,681
L
Odin
4,629
611
0
1,460
10,866
6,275
0
4,521
6,133
0
19,798
L
4,643
1,204
0
5,364
16,640
9,540
84
8,476
8,110
0
35,319
W
11,833
5,011
477
5,829
12,447
5,730
4,916
2,382
9,732
0
60,360
W
8,638
524
0
1,995
12,747
14,985
659
224
12,367
23,513
0
W
Cthulhu
Vikingsir
Cthulhu
7,630
1,800
84
2,564
9,317
10,089
0
286
9,009
57,986
0
L
Tiamat
X_SquzZ_X
Tiamat
7,440
953
0
987
11,770
5,285
213
4,502
6,997
32,453
0
W
Thanatos
pro100vKaIIIy
Thanatos
10,881
2,441
0
12,817
11,478
4,791
465
980
10,344
0
60,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
49,638
240
Minions Killed
436
0
Camps Cleared
0
1,567,757
Distance Traveled
1,707,515
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,535
530
76
4
0
297,929
0
L
Gilgamesh
6,016
334
34
2
0
283,385
0
L
Skadi
6,665
370
38
2
0
288,558
2
L
Odin
6,927
385
40
2
0
355,874
1
L
Tyr
8,049
447
72
4
0
355,884
1
W
Anhur
10,289
572
118
7
0
321,861
2
W
Ares
9,455
525
12
1
0
338,304
7
W
Cthulhu
9,627
535
120
7
0
351,041
10
L
Tiamat
8,319
462
56
3
0
284,056
2
W
Thanatos
10,732
596
110
6
0
398,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role