Player Matchup

Fenrir
Fenrir
Antix_The_God7
Fenrir
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
176W - 177L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
Level 26
God Stats
12W - 9L
1,352 SR
Queue Stats
47W - 44L
1,446 Elo+
Solo
Bastet
Bastet
DATTEBAYO BAKA
Bastet
Level 15
God Stats
17W - 10L
1,598 SR
Queue Stats
142W - 139L
1,572 Elo+
Solo
Merlin
Merlin
NeedAPickUp
Merlin
Level 18
God Stats
40W - 41L
1,474 SR
Queue Stats
310W - 281L
1,479 Elo+
Solo
Hel
Hel
Pikachula
Hel
Level 27
God Stats
294W - 285L
1,466 SR
Queue Stats
714W - 762L
1,435 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,478 Elo+

VS

Team Averages
Level 11
1,460 SR
1,516 Elo+
Nu Wa
Nu Wa
MateHitman
Nu Wa
Level 10
God Stats
16W - 14L
1,660 SR
Queue Stats
21W - 21L
1,511 Elo+
Solo
Persephone
Persephone
SenpaiShaxxy
Persephone
Level 8
God Stats
2W - 3L
1,346 SR
Queue Stats
12W - 20L
1,245 Elo+
Party 1
Tyr
Tyr
Udyr X
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,612 Elo+
Solo
Ymir
Ymir
raptxrr
Ymir
Level 29
God Stats
0W - 1L
1,295 SR
Queue Stats
52W - 46L
1,522 Elo+
Solo
Set
Set
sethw2122
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 11
13,006
1,084
20,005
15,962
8,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
19
5 / 1 / 22
12,357
1,030
13,088
8,463
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 19
13,817
1,151
16,147
14,573
7,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
6 / 0 / 25
13,382
1,115
27,609
12,064
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 6 / 21
11,907
992
16,994
15,253
7,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
1 / 8 / 7
11,397
950
20,793
20,704
9,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
SenpaiShaxxy
Persephone
18
3 / 11 / 8
11,675
973
11,143
18,679
8,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Udyr X
Tyr
18
6 / 1 / 6
12,845
1,070
13,697
17,727
18,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
raptxrr
Ymir
17
1 / 4 / 8
11,763
980
9,080
23,505
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 16 / 6
10,752
896
6,327
21,465
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
40
Kills
12
12
Deaths
40
98
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
4
11
4.88
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
5
1
22
16
W
12
1
19
21.5
L
Nu Wa
1
8
7
0.56
W
Merlin
6
0
25
18.5
W
3
6
21
2.25
L
Persephone
SenpaiShaxxy
Persephone
3
11
8
0.64
L
Tyr
Udyr X
Tyr
6
1
6
9
L
Ymir
raptxrr
Ymir
1
4
8
1.25
L
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,843
Damage
61,040
66,315
Taken
102,080
32,553
Mitigated
73,127
24,421
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,005
5,881
0
3,516
15,962
8,963
0
9,626
6,336
0
36,404
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
13,088
6,736
0
3,790
8,463
3,007
0
5,954
2,509
0
42,928
W
16,147
6,109
426
2,934
14,573
7,640
0
6,091
8,482
0
35,103
L
Nu Wa
20,793
8,632
0
4,831
20,704
9,644
0
8,171
12,533
49,232
0
W
Merlin
27,609
572
0
1,793
12,064
5,035
0
6,703
5,361
71,753
0
W
16,994
94
5,978
5,984
15,253
7,908
0
12,642
2,611
43,095
0
L
Persephone
SenpaiShaxxy
Persephone
11,143
1,223
116
1,071
18,679
8,583
0
7,820
10,856
29,799
0
L
Tyr
Udyr X
Tyr
13,697
1,377
0
4,127
17,727
18,663
0
8,648
9,079
0
33,324
L
Ymir
raptxrr
Ymir
9,080
879
0
2,590
23,505
25,972
0
10,996
12,509
34,301
0
L
6,327
2,745
0
432
21,465
10,265
0
8,968
12,497
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
58,432
300
Minions Killed
264
8
Camps Cleared
7
1,138,507
Distance Traveled
1,039,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,006
1,084
37
3
0
227,536
1
W
Ah Muzen Cab
12,357
1,030
60
5
1
238,695
0
W
Bastet
13,817
1,151
38
3
6
233,559
1
L
Nu Wa
11,397
950
40
3
4
168,032
5
W
Merlin
13,382
1,115
90
8
1
229,260
0
W
Hel
11,907
992
75
6
0
209,457
0
L
Persephone
11,675
973
69
6
0
207,171
0
L
Tyr
12,845
1,070
54
5
1
256,160
0
L
Ymir
11,763
980
54
5
2
196,354
0
L
Set
10,752
896
47
4
0
211,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role