Player Matchup

Sol
Sol
CrashSaint
Sol
Level 53
God Stats
4W - 1L
1,315 SR
Queue Stats
25W - 19L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
IWantYourAunty
Ne Zha
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 144L
1,382 Elo+
Party 1
Chaac
Chaac
IWantYourPuss
Chaac
Level 28
God Stats
7W - 9L
1,117 SR
Queue Stats
39W - 44L
1,341 Elo+
Party 1
Team Averages
Level 55
1,311 SR
1,379 Elo+

VS

Team Averages
Level 17
1,541 SR
1,314 Elo+
Kukulkan
Kukulkan
Kodawari
Kukulkan
Level 18
God Stats
25W - 27L
1,599 SR
Queue Stats
92W - 125L
1,305 Elo+
Solo
Agni
Agni
blackfangyoko
Agni
Level 11
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 15L
1,428 Elo+
Solo
Fafnir
Fafnir
vFeIixv
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
9,475
790
10,847
8,118
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 8
8,588
716
6,328
7,878
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 1 / 7
8,881
740
5,684
9,752
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kodawari
Kukulkan
11
1 / 2 / 4
8,207
684
8,080
6,157
2,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 5 / 2
8,295
691
5,300
6,502
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
vFeIixv
Fafnir
10
1 / 6 / 4
8,208
684
4,997
13,378
11,578
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
5
5
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
2
2
8
3
W
4
1
7
7.5
L
Kukulkan
Kodawari
Kukulkan
1
2
4
1.5
L
3
5
2
0.8
L
Fafnir
vFeIixv
Fafnir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
18,377
25,748
Taken
26,037
11,214
Mitigated
15,949
10,250
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,847
2,110
0
3,704
8,118
2,511
1,211
4,648
3,098
45,235
0
W
6,328
3,760
907
1,328
7,878
2,569
849
5,684
2,008
0
21,942
W
5,684
1,479
486
3,825
9,752
6,134
885
7,484
2,166
0
25,953
L
Kukulkan
Kodawari
Kukulkan
8,080
1,066
0
927
6,157
2,293
370
2,666
3,277
35,191
0
L
5,300
156
0
471
6,502
2,078
297
2,801
3,363
19,003
0
L
Fafnir
vFeIixv
Fafnir
4,997
1,565
0
1,248
13,378
11,578
407
4,566
8,454
13,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
24,710
144
Minions Killed
117
0
Camps Cleared
0
653,915
Distance Traveled
573,316
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,475
790
66
6
0
208,779
2
W
Ne Zha
8,588
716
32
3
0
232,091
0
W
Chaac
8,881
740
46
4
0
213,045
3
L
Kukulkan
8,207
684
75
6
0
217,848
4
L
Agni
8,295
691
30
3
0
161,192
2
L
Fafnir
8,208
684
12
1
0
194,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role