Player Matchup

Amaterasu
Amaterasu
Arkhaggelos
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,669 Elo+
Party 1
Discordia
Discordia
Yuut
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
julioinacio09
Chiron
Level 155
God Stats
18W - 2L
1,439 SR
Queue Stats
519W - 443L
1,641 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,603 Elo+

VS

Team Averages
Level 140
1,558 SR
1,593 Elo+
Chang'e
Chang'e
BnoMarkzs
Chang'e
Level 105
God Stats
8W - 4L
1,675 SR
Queue Stats
368W - 405L
1,445 Elo+
Solo
Fenrir
Fenrir
Dℓuccąs
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,833 Elo+
Party 2
Vamana
Vamana
Pesadelooo
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arkhaggelos
Amaterasu
18
6 / 9 / 9
15,762
657
22,368
29,606
40,246
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Yuut
Discordia
19
7 / 11 / 9
16,304
679
28,703
18,155
11,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 9 / 6
16,945
706
29,674
27,292
11,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BnoMarkzs
Chang'e
19
3 / 8 / 15
15,685
654
21,076
34,280
12,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dℓuccąs
Fenrir
19
14 / 6 / 6
17,224
718
23,300
32,323
28,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Pesadelooo
Vamana
20
12 / 6 / 11
17,889
745
20,682
38,819
37,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
20
Kills
29
29
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arkhaggelos
Amaterasu
6
9
9
1.17
W
Chang'e
BnoMarkzs
Chang'e
3
8
15
1.31
W
Fenrir
Dℓuccąs
Fenrir
14
6
6
2.83
W
Vamana
Pesadelooo
Vamana
12
6
11
2.92
L
Discordia
Yuut
Discordia
7
11
9
1.05
L
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,745
Damage
65,058
75,053
Taken
105,422
63,168
Mitigated
78,837
12,376
Healing
30,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arkhaggelos
Amaterasu
22,368
6,217
0
3,794
29,606
40,246
0
11,228
18,378
712
39,937
W
Chang'e
BnoMarkzs
Chang'e
21,076
1,197
5,074
14,890
34,280
12,493
1,028
10,720
23,560
80,767
0
W
Fenrir
Dℓuccąs
Fenrir
23,300
6,873
0
3,282
32,323
28,881
0
9,907
22,416
0
58,952
W
Vamana
Pesadelooo
Vamana
20,682
11,412
0
7,052
38,819
37,463
1,950
9,697
29,122
0
103,234
L
Discordia
Yuut
Discordia
28,703
1,363
0
1,983
18,155
11,289
460
2,787
15,368
96,558
0
L
29,674
12,603
984
5,615
27,292
11,633
986
7,161
20,113
0
113,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
50,798
256
Minions Killed
254
0
Camps Cleared
0
1,223,016
Distance Traveled
1,341,125
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,762
657
18
1
0
466,338
2
W
Chang'e
15,685
654
96
4
0
449,885
1
W
Fenrir
17,224
718
60
3
0
439,918
0
W
Vamana
17,889
745
98
4
0
451,322
1
L
Discordia
16,304
679
121
5
0
375,809
8
L
Chiron
16,945
706
117
5
0
380,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role