Player Matchup

Thoth
Thoth
Xx_SoloBrsHp_xX
Thoth
Level 87
God Stats
1W - 6L
1,500 SR
Queue Stats
168W - 187L
1,367 Elo+
Party 2
Hel
Hel
dirtynoscopes69
Hel
Level 86
God Stats
5W - 6L
1,319 SR
Queue Stats
880W - 926L
1,431 Elo+
Solo
Sol
Sol
sezyum
Sol
Level 96
God Stats
1W - 1L
1,716 SR
Queue Stats
92W - 84L
1,457 Elo+
Solo
Ah Puch
Ah Puch
tabarezoscar1995
Ah Puch
Level 121
God Stats
3W - 4L
1,480 SR
Queue Stats
272W - 267L
1,395 Elo+
Party 2
Rama
Rama
z3f1r41k
Rama
Level 127
God Stats
8W - 10L
1,228 SR
Queue Stats
397W - 357L
1,453 Elo+
Solo
Team Averages
Level 103
1,449 SR
1,420 Elo+

VS

Team Averages
Level 68
1,579 SR
1,572 Elo+
Nu Wa
Nu Wa
Emokaciu
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
Fl1xer1k
Gilgamesh
Level 95
God Stats
1W - 0L
1,896 SR
Queue Stats
18W - 7L
1,741 Elo+
Party 1
Vulcan
Vulcan
Ren2000
Vulcan
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,741 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smi1le
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,095 Elo+
Solo
Ravana
Ravana
ubicawseh2008
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 18
12,371
728
10,021
14,361
5,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 27
11,142
655
10,013
14,332
5,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
sezyum
Sol
20
9 / 5 / 18
12,837
755
17,160
17,913
7,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 18
12,356
727
24,558
18,430
7,782
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
11 / 5 / 16
12,571
739
25,084
18,195
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Emokaciu
Nu Wa
20
4 / 7 / 16
12,905
759
15,381
16,300
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fl1xer1k
Gilgamesh
20
9 / 8 / 12
13,940
820
33,111
25,960
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Ren2000
Vulcan
20
9 / 8 / 8
13,987
823
10,554
13,941
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Smi1le
Kumbhakarna
18
0 / 9 / 19
11,133
655
5,798
24,682
24,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 5 / 15
12,252
721
5,393
15,383
6,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
95
37
Kills
25
25
Deaths
37
97
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Emokaciu
Nu Wa
4
7
16
1.71
W
Gilgamesh
Fl1xer1k
Gilgamesh
9
8
12
1.88
W
Vulcan
Ren2000
Vulcan
9
8
8
1.63
W
Kumbhakarna
Smi1le
Kumbhakarna
0
9
19
1.06
L
11
4
18
5
L
2
4
27
3.88
L
Sol
sezyum
Sol
9
5
18
3.6
L
4
7
18
1.86
W
3
5
15
2.1
L
Rama
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,836
Damage
70,237
83,231
Taken
96,266
34,023
Mitigated
65,493
37,801
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Emokaciu
Nu Wa
15,381
3,814
3,055
2,234
16,300
7,810
2,191
11,880
4,420
56,508
0
W
Gilgamesh
Fl1xer1k
Gilgamesh
33,111
8,625
4,645
4,056
25,960
20,359
1,089
14,944
11,016
113
53,855
W
Vulcan
Ren2000
Vulcan
10,554
852
3,512
951
13,941
5,937
1,774
10,217
3,724
26,904
0
W
Kumbhakarna
Smi1le
Kumbhakarna
5,798
522
1,997
2,249
24,682
24,591
215
13,514
11,168
9,514
0
L
10,021
1,057
1,489
1,691
14,361
5,160
1,641
4,874
9,331
27,314
0
L
10,013
83
12,060
6,749
14,332
5,813
245
5,870
8,237
20,059
0
L
Sol
sezyum
Sol
17,160
6,076
1,590
4,152
17,913
7,706
2,767
5,654
11,892
50,947
0
L
24,558
468
695
2,450
18,430
7,782
230
6,772
11,308
54,358
0
W
5,393
863
2,766
1,346
15,383
6,796
40
11,197
4,186
0
7,463
L
Rama
25,084
12,995
2,061
4,864
18,195
7,562
2,215
7,897
10,030
0
55,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
64,217
251
Minions Killed
152
0
Camps Cleared
0
1,334,957
Distance Traveled
1,449,092
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,905
759
77
5
0
262,613
0
W
Gilgamesh
13,940
820
38
2
0
312,476
0
W
Vulcan
13,987
823
24
1
0
266,304
0
W
Kumbhakarna
11,133
655
9
1
0
277,799
0
L
Thoth
12,371
728
31
2
0
282,656
0
L
Hel
11,142
655
23
1
0
239,312
0
L
Sol
12,837
755
70
4
0
285,044
0
L
Ah Puch
12,356
727
61
4
0
284,625
2
W
Ravana
12,252
721
4
0
0
329,900
0
L
Rama
12,571
739
66
4
0
243,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role