Player Matchup

Cthulhu
Cthulhu
RadMageZimbu
Cthulhu
Level 8
God Stats
2W - 1L
1,404 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Merlin
Merlin
Strummania
Merlin
Level 14
God Stats
1W - 2L
1,385 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuannD
Cu Chulainn
Level 27
God Stats
422W - 383L
1,564 SR
Queue Stats
625W - 581L
1,521 Elo+
Solo
Nemesis
Nemesis
cunning_hut5
Nemesis
Level 15
God Stats
3W - 7L
1,368 SR
Queue Stats
25W - 38L
1,409 Elo+
Solo
Yemoja
Yemoja
kane14
Yemoja
Level 4
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,410 SR
1,513 Elo+

VS

Team Averages
Level 28
1,505 SR
1,591 Elo+
Medusa
Medusa
Barst
Medusa
Level 21
God Stats
12W - 15L
1,216 SR
Queue Stats
118W - 116L
1,384 Elo+
Solo
Ymir
Ymir
BertFerDead
Ymir
Level 5
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 8L
1,355 Elo+
Solo
Cupid
Cupid
IncidentaIIy
Cupid
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 73L
1,639 Elo+
Solo
Ah Puch
Ah Puch
MagieDuButin
Ah Puch
Level 84
God Stats
4W - 0L
1,576 SR
Queue Stats
6W - 1L
1,806 Elo+
Party 2
Fenrir
Fenrir
Slothar ll
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RadMageZimbu
Cthulhu
18
1 / 14 / 4
12,514
963
14,902
32,681
36,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Strummania
Merlin
19
1 / 8 / 6
12,333
949
17,425
21,550
7,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
SuannD
Cu Chulainn
18
6 / 6 / 1
13,493
1,038
15,287
30,399
21,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
cunning_hut5
Nemesis
19
4 / 8 / 4
14,272
1,098
12,914
27,565
10,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
kane14
Yemoja
18
0 / 9 / 4
12,311
947
3,154
23,574
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barst
Medusa
19
3 / 3 / 15
11,992
922
11,605
12,758
5,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 24
13,068
1,005
10,829
16,101
14,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
25 / 2 / 11
16,658
1,281
44,912
11,063
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
MagieDuButin
Ah Puch
20
8 / 2 / 28
14,673
1,129
48,220
11,122
4,476
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Slothar ll
Fenrir
20
5 / 2 / 24
13,193
1,015
11,102
16,581
10,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
147
12
Kills
45
45
Deaths
12
19
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Medusa
Barst
Medusa
3
3
15
3.5
W
4
3
24
5.33
W
25
2
11
15.25
W
Ah Puch
MagieDuButin
Ah Puch
8
2
28
11
L
Cthulhu
RadMageZimbu
Cthulhu
1
14
4
0.21
W
Fenrir
Slothar ll
Fenrir
5
2
24
8.5
L
Merlin
Strummania
Merlin
1
8
6
0.5
L
Cu Chulainn
SuannD
Cu Chulainn
6
6
1
1.08
L
Nemesis
cunning_hut5
Nemesis
4
8
4
0.75
L
Yemoja
kane14
Yemoja
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,682
Damage
126,668
135,769
Taken
67,625
101,202
Mitigated
39,662
16,313
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Barst
Medusa
11,605
6,606
0
1,230
12,758
5,364
0
6,784
5,974
0
20,453
W
10,829
601
0
0
16,101
14,595
0
11,251
4,850
25,722
0
W
44,912
34,200
1,959
5,107
11,063
4,428
0
4,368
6,695
0
61,657
W
Ah Puch
MagieDuButin
Ah Puch
48,220
1,335
0
1,466
11,122
4,476
0
4,273
6,849
88,751
0
L
Cthulhu
RadMageZimbu
Cthulhu
14,902
771
880
1,991
32,681
36,937
0
9,740
22,941
38,463
0
W
Fenrir
Slothar ll
Fenrir
11,102
4,541
0
4,662
16,581
10,799
0
9,989
6,592
0
19,926
L
Merlin
Strummania
Merlin
17,425
2,420
0
319
21,550
7,645
0
12,321
9,229
44,096
0
L
Cu Chulainn
SuannD
Cu Chulainn
15,287
4,163
532
5,661
30,399
21,972
0
11,130
19,269
1,184
39,794
L
Nemesis
cunning_hut5
Nemesis
12,914
5,392
0
4,123
27,565
10,885
0
13,554
14,011
0
42,430
L
Yemoja
kane14
Yemoja
3,154
436
1,470
1,337
23,574
23,763
0
12,304
11,270
18,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,923
Gold Earned
69,584
264
Minions Killed
232
16
Camps Cleared
2
1,157,830
Distance Traveled
1,206,437
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,992
922
15
1
0
235,372
0
W
Ymir
13,068
1,005
39
3
1
237,617
1
W
Cupid
16,658
1,281
46
4
0
241,583
0
W
Ah Puch
14,673
1,129
114
9
1
261,696
1
L
Cthulhu
12,514
963
61
5
1
206,780
0
W
Fenrir
13,193
1,015
18
1
0
230,169
0
L
Merlin
12,333
949
71
5
3
216,287
0
L
Cu Chulainn
13,493
1,038
70
5
0
241,313
1
L
Nemesis
14,272
1,098
35
3
12
274,352
0
L
Yemoja
12,311
947
27
2
0
219,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role