Player Matchup

Izanami
Izanami
Flipppad
Izanami
Level 48
God Stats
30W - 29L
1,507 SR
Queue Stats
299W - 385L
1,266 Elo+
Party 3
Jormungandr
Jormungandr
TheLegend27TM
Jormungandr
Level 29
God Stats
3W - 11L
1,053 SR
Queue Stats
210W - 257L
1,277 Elo+
Party 4
Hel
Hel
TheVVitch2890
Hel
Level 42
God Stats
2W - 9L
1,063 SR
Queue Stats
122W - 119L
1,266 Elo+
Party 4
Tsukuyomi
Tsukuyomi
bonyklas
Tsukuyomi
Level 59
God Stats
18W - 32L
1,300 SR
Queue Stats
255W - 342L
1,260 Elo+
Party 3
Vamana
Vamana
onlyafkguy
Vamana
Level 44
God Stats
1W - 2L
1,246 SR
Queue Stats
137W - 149L
1,410 Elo+
Solo
Team Averages
Level 44
1,234 SR
1,296 Elo+

VS

Team Averages
Level 39
1,577 SR
1,365 Elo+
Mulan
Mulan
Dashie XI
Mulan
Level 35
God Stats
38W - 18L
1,638 SR
Queue Stats
774W - 760L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
GDR00
Danzaburou
Level 45
God Stats
34W - 32L
1,512 SR
Queue Stats
93W - 128L
1,305 Elo+
Party 2
Osiris
Osiris
Hyperdestroyer2
Osiris
Level 62
God Stats
3W - 9L
1,670 SR
Queue Stats
267W - 325L
1,348 Elo+
Party 1
Hel
Hel
Mitsuhaytaki
Hel
Level 28
God Stats
9W - 15L
1,567 SR
Queue Stats
506W - 493L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
iebrunus
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 111L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flipppad
Izanami
20
13 / 7 / 16
22,465
607
41,419
33,167
15,611
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
TheLegend27TM
Jormungandr
20
9 / 4 / 23
19,917
538
31,873
48,530
55,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 4 / 11
20,285
548
20,388
23,920
25,642
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
bonyklas
Tsukuyomi
20
13 / 6 / 7
21,033
568
26,252
31,725
27,875
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
onlyafkguy
Vamana
20
2 / 7 / 8
17,978
486
22,585
38,078
53,384
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dashie XI
Mulan
20
9 / 7 / 7
19,516
527
23,120
39,549
22,312
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
GDR00
Danzaburou
20
8 / 11 / 5
19,018
514
39,092
37,728
15,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 10
17,432
471
29,326
39,045
60,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 11 / 6
16,248
439
16,635
40,457
19,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
iebrunus
Baron Samedi
20
1 / 10 / 6
14,911
403
6,451
22,652
11,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
45
Kills
28
28
Deaths
45
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dashie XI
Mulan
9
7
7
1.79
W
Izanami
Flipppad
Izanami
13
7
16
3
L
Danzaburou
GDR00
Danzaburou
8
11
5
0.95
L
5
6
10
1.67
L
5
11
6
0.73
W
Jormungandr
TheLegend27TM
Jormungandr
9
4
23
5.13
W
8
4
11
3.38
W
Tsukuyomi
bonyklas
Tsukuyomi
13
6
7
2.75
L
Baron Samedi
iebrunus
Baron Samedi
1
10
6
0.4
W
Vamana
onlyafkguy
Vamana
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,517
Damage
114,624
175,420
Taken
179,431
177,662
Mitigated
129,756
73,905
Healing
58,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dashie XI
Mulan
23,120
5,300
0
10,835
39,549
22,312
3,575
11,349
28,004
0
155,463
W
Izanami
Flipppad
Izanami
41,419
30,667
1,140
13,800
33,167
15,611
10,659
3,530
29,557
0
205,267
L
Danzaburou
GDR00
Danzaburou
39,092
28,237
0
9,979
37,728
15,952
994
10,209
26,959
0
165,054
L
29,326
9,572
0
2,700
39,045
60,495
946
8,349
30,226
17,924
105,100
L
16,635
2,296
13,588
19,306
40,457
19,748
1,600
15,629
24,576
91,859
0
W
Jormungandr
TheLegend27TM
Jormungandr
31,873
7,294
0
18,190
48,530
55,150
1,207
13,524
34,794
110,080
0
W
20,388
2,677
6,669
11,206
23,920
25,642
3,455
5,210
18,422
125,390
0
W
Tsukuyomi
bonyklas
Tsukuyomi
26,252
7,041
0
11,373
31,725
27,875
551
4,155
27,097
0
137,972
L
Baron Samedi
iebrunus
Baron Samedi
6,451
901
1,032
883
22,652
11,249
1,224
7,375
14,831
62,524
0
W
Vamana
onlyafkguy
Vamana
22,585
7,567
0
11,527
38,078
53,384
488
4,983
32,969
2,542
130,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,678
Gold Earned
87,125
889
Minions Killed
818
0
Camps Cleared
0
3,366,029
Distance Traveled
3,003,032
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
19,516
527
219
6
0
698,961
2
W
Izanami
22,465
607
262
7
0
626,633
3
L
Danzaburou
19,018
514
189
5
0
614,667
2
L
Osiris
17,432
471
186
5
0
609,159
5
L
Hel
16,248
439
120
3
0
586,472
6
W
Jormungandr
19,917
538
122
3
0
772,333
6
W
Hel
20,285
548
164
4
0
661,967
11
W
Tsukuyomi
21,033
568
162
4
0
721,606
10
L
Baron Samedi
14,911
403
104
3
0
493,773
0
W
Vamana
17,978
486
179
5
0
583,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role