Player Matchup

Khepri
Khepri
MagiciansArcana
Khepri
Level 69
God Stats
5W - 0L
1,729 SR
Queue Stats
176W - 188L
1,413 Elo+
Party 4
Thanatos
Thanatos
Ryelstyle
Thanatos
Level 38
God Stats
65W - 71L
1,479 SR
Queue Stats
252W - 274L
1,382 Elo+
Party 4
Danzaburou
Danzaburou
ernestocamargo_
Danzaburou
Level 41
God Stats
4W - 4L
1,520 SR
Queue Stats
62W - 71L
1,439 Elo+
Party 4
King Arthur
King Arthur
twins1257
King Arthur
Level 78
God Stats
14W - 16L
1,511 SR
Queue Stats
289W - 289L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
ziheg
Baron Samedi
Level 27
God Stats
1W - 4L
1,181 SR
Queue Stats
43W - 51L
1,408 Elo+
Party 1
Team Averages
Level 51
1,484 SR
1,433 Elo+

VS

Team Averages
Level 40
1,570 SR
1,425 Elo+
Sobek
Sobek
Donger RL
Sobek
Level 65
God Stats
11W - 13L
1,469 SR
Queue Stats
307W - 318L
1,367 Elo+
Party 2
King Arthur
King Arthur
Eusillia
King Arthur
Level 34
God Stats
5W - 2L
1,853 SR
Queue Stats
136W - 132L
1,527 Elo+
Solo
Nox
Nox
GardianBot
Nox
Level 46
God Stats
2W - 7L
1,331 SR
Queue Stats
242W - 286L
1,445 Elo+
Party 3
Izanami
Izanami
JBrouss
Izanami
Level 27
God Stats
5W - 2L
1,602 SR
Queue Stats
74W - 93L
1,451 Elo+
Party 2
Fenrir
Fenrir
YoYukii-
Fenrir
Level 27
God Stats
3W - 3L
1,596 SR
Queue Stats
67W - 95L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
5,092
509
3,420
5,283
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ryelstyle
Thanatos
11
8 / 0 / 3
6,877
688
4,735
6,291
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ernestocamargo_
Danzaburou
9
3 / 0 / 3
5,412
541
6,579
2,973
951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
twins1257
King Arthur
11
3 / 2 / 2
6,027
603
5,705
9,669
5,145
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ziheg
Baron Samedi
9
4 / 3 / 6
6,280
628
3,286
6,297
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Donger RL
Sobek
7
1 / 3 / 0
4,838
484
1,110
8,264
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Eusillia
King Arthur
9
2 / 4 / 0
5,362
536
3,834
8,648
3,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 6 / 3
5,372
537
5,152
6,626
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JBrouss
Izanami
7
0 / 2 / 1
4,484
448
3,036
5,414
1,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
YoYukii-
Fenrir
7
2 / 4 / 0
4,819
482
2,627
5,896
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Donger RL
Sobek
1
3
0
0.33
L
King Arthur
Eusillia
King Arthur
2
4
0
0.5
L
1
6
3
0.42
L
Izanami
JBrouss
Izanami
0
2
1
0.25
W
0
1
4
2
W
Thanatos
Ryelstyle
Thanatos
8
0
3
9.5
L
Fenrir
YoYukii-
Fenrir
2
4
0
0.5
W
Danzaburou
ernestocamargo_
Danzaburou
3
0
3
4.5
W
King Arthur
twins1257
King Arthur
3
2
2
2
W
Baron Samedi
ziheg
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
15,759
30,513
Taken
34,848
13,574
Mitigated
14,319
14,554
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Donger RL
Sobek
1,110
291
0
2,224
8,264
4,852
0
2,121
6,137
6,674
0
L
King Arthur
Eusillia
King Arthur
3,834
856
0
2,050
8,648
3,734
0
207
8,399
0
16,839
L
5,152
558
0
0
6,626
2,024
0
2,330
4,024
21,457
0
L
Izanami
JBrouss
Izanami
3,036
2,259
0
746
5,414
1,323
0
1,544
3,870
0
24,014
W
3,420
152
0
1,347
5,283
3,451
184
1,583
3,636
11,389
0
W
Thanatos
Ryelstyle
Thanatos
4,735
1,875
0
6,695
6,291
1,996
0
426
5,833
0
33,808
L
Fenrir
YoYukii-
Fenrir
2,627
826
0
1,514
5,896
2,386
0
171
5,712
0
17,502
W
Danzaburou
ernestocamargo_
Danzaburou
6,579
3,436
0
1,930
2,973
951
782
316
2,657
0
25,020
W
King Arthur
twins1257
King Arthur
5,705
1,154
0
2,983
9,669
5,145
106
455
9,147
0
27,264
W
Baron Samedi
ziheg
Baron Samedi
3,286
733
0
1,599
6,297
2,031
0
3,043
2,978
17,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
24,875
207
Minions Killed
189
0
Camps Cleared
0
980,442
Distance Traveled
895,870
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,838
484
19
2
0
178,469
0
L
King Arthur
5,362
536
29
3
0
200,298
1
L
Nox
5,372
537
52
5
0
187,770
0
L
Izanami
4,484
448
50
5
0
158,781
0
W
Khepri
5,092
509
13
1
0
209,835
2
W
Thanatos
6,877
688
69
7
0
217,244
3
L
Fenrir
4,819
482
39
4
0
170,552
1
W
Danzaburou
5,412
541
33
3
0
178,444
2
W
King Arthur
6,027
603
57
6
0
178,699
1
W
Baron Samedi
6,280
628
35
4
0
196,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role