Player Matchup

Tsukuyomi
Tsukuyomi
HexZeal
Tsukuyomi
Level 160
God Stats
16W - 8L
1,707 SR
Queue Stats
369W - 286L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
LordLorgarius
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 43L
1,695 Elo+
Party 2
Yemoja
Yemoja
MindYaBusiness
Yemoja
Level 125
God Stats
47W - 25L
1,747 SR
Queue Stats
641W - 528L
1,668 Elo+
Party 2
Hachiman
Hachiman
MsJenocide
Hachiman
Level 82
God Stats
1W - 0L
1,288 SR
Queue Stats
112W - 120L
1,614 Elo+
Party 2
He Bo
He Bo
Rasheediscool
He Bo
Level 149
God Stats
2W - 0L
1,508 SR
Queue Stats
148W - 125L
1,637 Elo+
Party 2
Team Averages
Level 108
1,550 SR
1,655 Elo+

VS

Team Averages
Level 52
1,509 SR
1,524 Elo+
Guan Yu
Guan Yu
LightNekkor
Guan Yu
Level 38
God Stats
1W - 3L
1,565 SR
Queue Stats
93W - 122L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Reallyfungi
Aphrodite
Level 124
God Stats
14W - 18L
1,644 SR
Queue Stats
648W - 614L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
SeventeenXO
Heimdallr
Level 34
God Stats
25W - 13L
1,647 SR
Queue Stats
107W - 99L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
WillZenji
Gilgamesh
Level 26
God Stats
16W - 31L
1,514 SR
Queue Stats
113W - 130L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
kuthuruhu
Cthulhu
Level 39
God Stats
2W - 2L
1,176 SR
Queue Stats
242W - 185L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HexZeal
Tsukuyomi
20
13 / 1 / 6
12,252
645
18,967
15,858
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
LordLorgarius
Sun Wukong
16
5 / 0 / 9
10,618
559
11,636
18,463
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 16
10,040
528
6,219
14,133
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
MsJenocide
Hachiman
16
3 / 2 / 9
9,752
513
8,705
14,658
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 5
10,662
561
10,722
11,014
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LightNekkor
Guan Yu
15
2 / 5 / 0
9,179
483
11,856
15,062
13,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Reallyfungi
Aphrodite
14
2 / 5 / 0
9,161
482
8,291
13,829
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SeventeenXO
Heimdallr
17
3 / 4 / 1
10,945
576
7,359
12,159
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
WillZenji
Gilgamesh
16
2 / 5 / 2
9,233
486
5,656
16,950
8,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
kuthuruhu
Cthulhu
10
0 / 7 / 3
7,159
377
7,005
18,164
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
26
Kills
9
9
Deaths
26
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HexZeal
Tsukuyomi
13
1
6
16
L
Guan Yu
LightNekkor
Guan Yu
2
5
0
0.4
W
Sun Wukong
LordLorgarius
Sun Wukong
5
0
9
9.5
W
2
3
16
3.33
W
Hachiman
MsJenocide
Hachiman
3
2
9
3.75
W
3
3
5
1.83
L
Aphrodite
Reallyfungi
Aphrodite
2
5
0
0.4
L
Heimdallr
SeventeenXO
Heimdallr
3
4
1
0.88
L
Gilgamesh
WillZenji
Gilgamesh
2
5
2
0.6
L
Cthulhu
kuthuruhu
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
40,167
74,126
Taken
76,164
42,082
Mitigated
43,815
30,102
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HexZeal
Tsukuyomi
18,967
4,373
0
5,296
15,858
7,458
1,282
3,346
12,512
0
106,189
L
Guan Yu
LightNekkor
Guan Yu
11,856
1,867
0
2,862
15,062
13,753
244
2,902
11,629
12,022
46,395
W
Sun Wukong
LordLorgarius
Sun Wukong
11,636
2,830
0
8,068
18,463
12,939
920
5,049
13,414
0
59,297
W
6,219
1,778
3,781
2,439
14,133
12,298
547
3,692
10,441
15,189
0
W
Hachiman
MsJenocide
Hachiman
8,705
5,363
0
7,075
14,658
5,465
1,481
2,858
11,800
0
57,572
W
10,722
733
0
3,443
11,014
3,922
0
3,721
7,293
81,667
0
L
Aphrodite
Reallyfungi
Aphrodite
8,291
233
2,116
6,198
13,829
5,552
0
4,593
8,898
55,404
0
L
Heimdallr
SeventeenXO
Heimdallr
7,359
3,983
0
4,230
12,159
4,404
672
2,367
9,782
0
72,329
L
Gilgamesh
WillZenji
Gilgamesh
5,656
733
0
5,772
16,950
8,793
400
2,771
13,968
0
58,388
L
Cthulhu
kuthuruhu
Cthulhu
7,005
641
623
2,990
18,164
11,313
0
3,813
14,246
19,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
45,677
553
Minions Killed
496
0
Camps Cleared
0
1,902,343
Distance Traveled
1,724,182
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,252
645
163
9
0
442,030
1
L
Guan Yu
9,179
483
111
6
0
314,809
1
W
Sun Wukong
10,618
559
109
6
0
400,098
6
W
Yemoja
10,040
528
14
1
0
374,563
2
W
Hachiman
9,752
513
114
6
0
358,608
3
W
He Bo
10,662
561
153
8
0
327,044
8
L
Aphrodite
9,161
482
126
7
0
319,475
9
L
Heimdallr
10,945
576
138
7
0
355,083
8
L
Gilgamesh
9,233
486
99
5
0
366,766
3
L
Cthulhu
7,159
377
22
1
0
368,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role