Player Matchup

Bellona
Bellona
BADSIDE936
Bellona
Level 62
God Stats
2W - 5L
1,188 SR
Queue Stats
4W - 13L
1,137 Elo+
Party 1
Mercury
Mercury
LUFKINLAND
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,218 Elo+
Party 1
Cerberus
Cerberus
TNT_CRAZAY
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,086 Elo+
Party 3
Neith
Neith
x-medusssa
Neith
Level 26
God Stats
58W - 63L
1,556 SR
Queue Stats
189W - 228L
1,379 Elo+
Party 3
Artio
Artio
シスエヲ
Artio
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 162L
1,254 Elo+
Solo
Team Averages
Level 50
1,449 SR
1,215 Elo+

VS

Team Averages
Level 43
1,367 SR
1,171 Elo+
Nu Wa
Nu Wa
Bahama-jay242
Nu Wa
Level 40
God Stats
2W - 4L
1,307 SR
Queue Stats
74W - 137L
1,199 Elo+
Party 2
Ares
Ares
Bey-Its-Tino-242
Ares
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 362L
1,130 Elo+
Party 2
Danzaburou
Danzaburou
EZIDAZIT
Danzaburou
Level 40
God Stats
9W - 7L
1,422 SR
Queue Stats
658W - 720L
1,221 Elo+
Solo
Achilles
Achilles
MaxiimuM6038
Achilles
Level 40
God Stats
0W - 2L
1,475 SR
Queue Stats
28W - 96L
1,142 Elo+
Party 2
Ravana
Ravana
NecronDreama
Ravana
Level 41
God Stats
0W - 6L
1,129 SR
Queue Stats
37W - 106L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BADSIDE936
Bellona
20
14 / 2 / 15
15,057
502
20,485
24,550
25,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
LUFKINLAND
Mercury
20
17 / 1 / 11
17,053
568
25,126
21,645
10,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TNT_CRAZAY
Cerberus
20
9 / 3 / 18
15,410
514
22,651
21,616
27,790
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
17
3 / 6 / 23
12,694
423
18,528
17,890
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 5 / 17
12,917
431
5,868
32,421
27,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 4
13,602
453
29,286
24,641
9,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 9 / 5
12,329
411
13,698
27,069
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
EZIDAZIT
Danzaburou
15
2 / 8 / 5
11,287
376
11,821
27,534
10,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MaxiimuM6038
Achilles
16
2 / 11 / 4
11,398
380
11,021
26,853
17,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
0 / 9 / 3
11,272
376
6,308
21,921
9,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
44
Kills
15
17
Deaths
44
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
BADSIDE936
Bellona
14
2
15
10.75
L
6
7
4
1.14
L
5
9
5
0.83
L
Danzaburou
EZIDAZIT
Danzaburou
2
8
5
0.56
W
Mercury
LUFKINLAND
Mercury
17
1
11
22.5
L
Achilles
MaxiimuM6038
Achilles
2
11
4
0.36
L
Ravana
0
9
3
0.17
W
Cerberus
TNT_CRAZAY
Cerberus
9
3
18
6
W
Neith
3
6
23
2.42
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,658
Damage
72,134
118,122
Taken
128,018
98,002
Mitigated
72,176
32,445
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BADSIDE936
Bellona
20,485
4,841
0
4,242
24,550
25,151
1,457
9,915
14,152
214
71,934
L
29,286
5,798
0
5,330
24,641
9,542
1,116
6,465
18,176
90,152
0
L
13,698
819
0
2,349
27,069
24,271
533
7,340
19,729
40,258
0
L
Danzaburou
EZIDAZIT
Danzaburou
11,821
4,087
402
9,631
27,534
10,521
1,108
6,316
21,218
0
70,957
W
Mercury
LUFKINLAND
Mercury
25,126
12,311
0
2,914
21,645
10,988
8,578
7,340
13,915
0
112,032
L
Achilles
MaxiimuM6038
Achilles
11,021
5,499
0
185
26,853
17,926
906
4,332
22,521
0
50,213
L
Ravana
6,308
1,600
0
3,244
21,921
9,916
972
4,280
17,641
0
64,043
W
Cerberus
TNT_CRAZAY
Cerberus
22,651
1,374
0
4,943
21,616
27,790
1,736
7,955
13,287
93,853
0
W
Neith
18,528
9,161
0
6,178
17,890
6,903
1,466
4,470
13,220
0
72,435
W
5,868
429
2,052
12,116
32,421
27,170
229
11,125
18,836
63,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,131
Gold Earned
59,888
662
Minions Killed
446
0
Camps Cleared
0
2,912,958
Distance Traveled
2,347,347
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,057
502
129
4
0
587,957
1
L
Nu Wa
13,602
453
127
4
0
482,408
4
L
Ares
12,329
411
38
1
0
475,276
6
L
Danzaburou
11,287
376
98
3
0
443,281
0
W
Mercury
17,053
568
180
6
0
687,582
0
L
Achilles
11,398
380
86
3
0
437,558
2
L
Ravana
11,272
376
97
3
0
508,824
0
W
Cerberus
15,410
514
178
6
0
630,065
0
W
Neith
12,694
423
91
3
0
480,869
2
W
Artio
12,917
431
84
3
0
526,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role