Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Escobar_de_Moe
Hercules
Level 104
God Stats
53W - 46L
1,612 SR
Queue Stats
1,249W - 1,025L
1,638 Elo+
Party 1
Eset
Eset
Tru3Kakku
Eset
Level 144
God Stats
2W - 2L
1,823 SR
Queue Stats
147W - 125L
1,608 Elo+
Party 1
Neith
Neith
cuadra_unanime6
Neith
Level 55
God Stats
44W - 28L
1,686 SR
Queue Stats
296W - 201L
1,547 Elo+
Party 1
Pele
Pele
oOTheRockStarOo
Pele
Level 152
God Stats
4W - 6L
1,096 SR
Queue Stats
992W - 822L
1,566 Elo+
Party 1
Team Averages
Level 120
1,543 SR
1,572 Elo+

VS

Team Averages
Level 142
1,612 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CarryMeToMaster_
Chernobog
Level 125
God Stats
10W - 3L
2,001 SR
Queue Stats
121W - 128L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GankBank
Cu Chulainn
Level 142
God Stats
10W - 16L
1,568 SR
Queue Stats
242W - 260L
1,546 Elo+
Party 2
Sol
Sol
juanya877
Sol
Level 127
God Stats
7W - 8L
1,755 SR
Queue Stats
279W - 269L
1,524 Elo+
Solo
Kukulkan
Kukulkan
oruchi92
Kukulkan
Level 160
God Stats
3W - 7L
1,237 SR
Queue Stats
254W - 266L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,410
682
1,209
3,082
869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
7
0 / 0 / 1
4,085
817
2,439
3,734
1,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
6
0 / 1 / 0
3,564
713
778
1,624
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,388
678
1,593
2,972
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,731
746
637
2,714
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,150
630
493
1,990
625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
6
0 / 0 / 0
3,385
677
2,776
2,810
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
GankBank
Cu Chulainn
7
0 / 1 / 0
3,829
766
2,522
5,044
1,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,035
207
0
0
0
Kukulkan
oruchi92
Kukulkan
7
1 / 0 / 0
4,092
818
596
1,550
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
L
Hel
 
Hel
0
0
0
0
L
Chernobog
0
0
0
0
W
Hercules
0
0
1
0.5
L
Cu Chulainn
GankBank
Cu Chulainn
0
1
0
0
W
Eset
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
Kukulkan
oruchi92
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,656
Damage
6,387
14,126
Taken
11,394
3,692
Mitigated
3,380
8,122
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,209
69
0
1,724
3,082
869
0
365
2,717
5,355
0
L
Hel
 
Hel
493
115
773
1,109
1,990
625
0
448
1,542
5,918
0
L
Chernobog
2,776
1,390
0
1,362
2,810
518
0
761
2,049
0
18,444
W
Hercules
2,439
481
0
2,210
3,734
1,279
0
0
3,734
0
21,441
L
Cu Chulainn
GankBank
Cu Chulainn
2,522
539
0
1,694
5,044
1,808
0
0
5,044
0
19,517
W
Eset
778
44
0
529
1,624
399
0
404
1,190
14,690
0
W
1,593
754
0
2,161
2,972
521
0
158
2,774
0
16,279
L
0
0
0
0
0
0
0
0
0
0
0
W
637
174
0
1,498
2,714
624
0
92
2,622
0
14,899
L
Kukulkan
oruchi92
Kukulkan
596
40
0
250
1,550
429
0
778
772
15,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,178
Gold Earned
15,491
168
Minions Killed
142
0
Camps Cleared
0
499,216
Distance Traveled
418,638
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,410
682
10
2
0
110,493
3
L
Hel
3,150
630
18
4
0
94,653
2
L
Chernobog
3,385
677
37
7
0
104,429
2
W
Hercules
4,085
817
51
10
0
102,783
0
L
Cu Chulainn
3,829
766
46
9
0
109,734
1
W
Eset
3,564
713
30
6
0
84,071
0
W
Neith
3,388
678
36
7
0
84,956
1
L
Sol
1,035
207
0
0
0
0
0
W
Pele
3,731
746
41
8
0
116,913
2
L
Kukulkan
4,092
818
41
8
0
109,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role