Player Matchup

Susano
Susano
I_Chase_Balls_RL
Susano
Level 29
God Stats
104W - 35L
1,825 SR
Queue Stats
256W - 92L
1,752 Elo+
Solo
Medusa
Medusa
krillmii
Medusa
Level 18
God Stats
6W - 9L
1,381 SR
Queue Stats
26W - 41L
1,270 Elo+
Solo
Persephone
Persephone
mathzanaaxhielii
Persephone
Level 127
God Stats
0W - 2L
1,900 SR
Queue Stats
177W - 214L
1,525 Elo+
Solo
Team Averages
Level 58
1,702 SR
1,516 Elo+

VS

Team Averages
Level 57
1,425 SR
1,552 Elo+
Tiamat
Tiamat
Andes19
Tiamat
Level 26
God Stats
3W - 1L
1,414 SR
Queue Stats
44W - 22L
1,646 Elo+
Party 1
Mulan
Mulan
EhToZed
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,769 Elo+
Party 1
Izanami
Izanami
skateordiejaymz
Izanami
Level 24
God Stats
18W - 29L
1,361 SR
Queue Stats
37W - 70L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
8,388
839
8,651
6,350
2,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
krillmii
Medusa
8
0 / 6 / 2
6,357
636
1,853
6,925
2,602
Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
mathzanaaxhielii
Persephone
11
1 / 1 / 5
7,216
722
4,703
3,304
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andes19
Tiamat
11
2 / 1 / 6
7,452
745
3,320
4,278
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
EhToZed
Mulan
12
5 / 2 / 3
8,031
803
6,346
6,201
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 4 / 4
6,622
662
2,514
7,358
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andes19
Tiamat
2
1
6
5
W
Mulan
EhToZed
Mulan
5
2
3
3.25
L
6
1
1
6.5
L
Medusa
krillmii
Medusa
0
6
2
0.17
L
Persephone
mathzanaaxhielii
Persephone
1
1
5
3.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
12,180
16,579
Taken
17,837
5,754
Mitigated
7,831
1,139
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andes19
Tiamat
3,320
542
0
1,556
4,278
1,348
259
1,943
2,068
23,932
0
W
Mulan
EhToZed
Mulan
6,346
1,563
0
754
6,201
4,314
284
1,665
4,259
3,083
16,174
L
8,651
3,174
0
250
6,350
2,217
496
1,196
5,016
0
40,963
L
Medusa
krillmii
Medusa
1,853
878
0
155
6,925
2,602
302
1,950
4,842
0
14,209
L
Persephone
mathzanaaxhielii
Persephone
4,703
322
330
404
3,304
935
279
563
2,718
25,632
0
W
2,514
2,058
0
356
7,358
2,169
0
500
6,764
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
22,105
144
Minions Killed
109
0
Camps Cleared
0
550,383
Distance Traveled
565,090
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,452
745
60
6
0
196,579
1
W
Mulan
8,031
803
22
2
0
208,892
3
L
Susano
8,388
839
73
7
0
205,715
4
L
Medusa
6,357
636
37
4
0
150,724
0
L
Persephone
7,216
722
34
3
0
193,944
3
W
Izanami
6,622
662
27
3
0
159,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role