Player Matchup

Mercury
Mercury
DozenItska
Mercury
Level 27
God Stats
0W - 3L
1,068 SR
Queue Stats
70W - 72L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Hitmeman
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Chiron
Chiron
I WRLD999 I
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vamana
Vamana
KEVO11NUKE
Vamana
Level 22
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 8L
1,305 Elo+
Solo
Sol
Sol
apityan
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
1,535 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,482 Elo+

VS

Team Averages
Level 40
1,447 SR
1,445 Elo+
Loki
Loki
Dark_Inspired
Loki
Level 24
God Stats
26W - 29L
1,485 SR
Queue Stats
133W - 132L
1,452 Elo+
Solo
Cthulhu
Cthulhu
LewkGold
Cthulhu
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 133L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Lxl Shkrimp
Hou Yi
Level 118
God Stats
7W - 6L
1,255 SR
Queue Stats
64W - 76L
1,410 Elo+
Party 1
Vulcan
Vulcan
Phooqe
Vulcan
Level 29
God Stats
11W - 21L
1,288 SR
Queue Stats
96W - 115L
1,403 Elo+
Solo
Nemesis
Nemesis
leo0600
Nemesis
Level 10
God Stats
17W - 8L
1,705 SR
Queue Stats
252W - 166L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DozenItska
Mercury
8
1 / 2 / 0
5,095
510
1,253
6,228
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hitmeman
Cthulhu
7
0 / 3 / 1
4,534
453
705
4,369
2,394
Chiron
8
0 / 2 / 0
5,034
503
4,845
5,880
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
KEVO11NUKE
Vamana
7
0 / 4 / 0
4,132
413
1,475
6,605
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
0 / 0 / 0
5,588
559
306
4,494
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,238
524
1,236
4,319
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LewkGold
Cthulhu
9
0 / 0 / 4
5,160
516
3,204
3,908
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
10
4 / 1 / 0
5,863
586
3,110
5,972
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Phooqe
Vulcan
10
0 / 0 / 0
5,687
569
3,102
1,041
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
leo0600
Nemesis
13
6 / 0 / 1
7,113
711
7,915
6,254
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Mercury
DozenItska
Mercury
1
2
0
0.5
L
Cthulhu
Hitmeman
Cthulhu
0
3
1
0.17
L
Chiron
0
2
0
0
L
Vamana
KEVO11NUKE
Vamana
0
4
0
0
W
Cthulhu
LewkGold
Cthulhu
0
0
4
2
W
Hou Yi
4
1
0
4
W
Vulcan
Phooqe
Vulcan
0
0
0
0
L
Sol
0
0
0
0
W
Nemesis
leo0600
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,584
Damage
18,567
27,576
Taken
21,494
9,753
Mitigated
8,538
9,147
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,236
82
0
2,248
4,319
1,160
0
196
4,123
0
25,623
L
Mercury
DozenItska
Mercury
1,253
555
0
1,537
6,228
1,642
0
457
5,728
0
18,484
L
Cthulhu
Hitmeman
Cthulhu
705
0
58
0
4,369
2,394
0
1,380
2,814
10,100
0
L
Chiron
4,845
2,487
296
2,409
5,880
1,491
0
1,183
4,497
0
29,245
L
Vamana
KEVO11NUKE
Vamana
1,475
719
0
2,480
6,605
2,741
0
913
5,692
0
11,149
W
Cthulhu
LewkGold
Cthulhu
3,204
37
258
979
3,908
2,722
68
208
3,700
19,685
0
W
Hou Yi
3,110
1,362
0
3,420
5,972
1,579
0
497
5,475
0
27,923
W
Vulcan
Phooqe
Vulcan
3,102
1,136
0
216
1,041
319
82
102
939
30,371
0
L
Sol
306
70
0
2,367
4,494
1,485
462
1,757
2,539
27,898
2,576
W
Nemesis
leo0600
Nemesis
7,915
4,228
0
1,039
6,254
2,758
148
0
6,254
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
29,061
241
Minions Killed
314
0
Camps Cleared
0
914,389
Distance Traveled
1,004,354
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,238
524
63
6
0
242,581
0
L
Mercury
5,095
510
40
4
0
230,335
1
L
Cthulhu
4,534
453
23
2
0
170,416
1
L
Chiron
5,034
503
61
6
0
169,620
0
L
Vamana
4,132
413
29
3
0
152,750
0
W
Cthulhu
5,160
516
34
3
0
193,004
0
W
Hou Yi
5,863
586
66
7
0
150,149
0
W
Vulcan
5,687
569
60
6
0
215,400
2
L
Sol
5,588
559
88
9
0
191,268
4
W
Nemesis
7,113
711
91
9
0
203,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role