Player Matchup

Tiamat
Tiamat
DiSclpLe WarGOD
Tiamat
Level 155
God Stats
15W - 14L
1,264 SR
Queue Stats
170W - 143L
1,601 Elo+
Party 2
Hercules
Hercules
Fire Axe52
Hercules
Level 100
God Stats
5W - 2L
1,519 SR
Queue Stats
74W - 38L
1,670 Elo+
Party 2
Ao Kuang
Ao Kuang
Floofian
Ao Kuang
Level 106
God Stats
8W - 7L
1,488 SR
Queue Stats
221W - 213L
1,528 Elo+
Solo
Ganesha
Ganesha
Jakrabbit213931
Ganesha
Level 148
God Stats
5W - 3L
1,911 SR
Queue Stats
109W - 142L
1,520 Elo+
Party 2
Hachiman
Hachiman
kerrykankan
Hachiman
Level 160
God Stats
8W - 8L
1,482 SR
Queue Stats
1,090W - 1,119L
1,491 Elo+
Solo
Team Averages
Level 134
1,533 SR
1,562 Elo+

VS

Team Averages
Level 120
1,601 SR
1,560 Elo+
Scylla
Scylla
Gavela
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
ImYokubo
Sun Wukong
Level 107
God Stats
0W - 2L
1,496 SR
Queue Stats
63W - 65L
1,380 Elo+
Solo
Anhur
Anhur
MyTingle
Anhur
Level 103
God Stats
6W - 2L
1,780 SR
Queue Stats
78W - 70L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
SIRBABYDINOSAUR
Kuzenbo
Level 156
God Stats
1W - 3L
1,450 SR
Queue Stats
200W - 166L
1,597 Elo+
Party 1
Set
Set
Shefadefa
Set
Level 144
God Stats
1W - 2L
1,777 SR
Queue Stats
73W - 48L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
13,194
733
20,834
9,639
11,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Fire Axe52
Hercules
20
6 / 1 / 9
12,815
712
12,751
16,146
17,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Floofian
Ao Kuang
20
11 / 2 / 10
14,296
794
19,790
16,625
8,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
0 / 2 / 21
11,796
655
10,272
17,357
21,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
kerrykankan
Hachiman
19
3 / 2 / 13
12,605
700
9,047
9,280
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gavela
Scylla
16
0 / 2 / 1
9,867
548
7,032
8,285
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ImYokubo
Sun Wukong
17
2 / 6 / 2
10,505
584
13,342
22,408
20,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
MyTingle
Anhur
19
1 / 5 / 3
11,466
637
6,820
16,095
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 6
10,798
600
12,232
22,453
27,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 2
11,996
666
11,827
19,015
10,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
26
Kills
8
8
Deaths
26
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Hercules
Fire Axe52
Hercules
6
1
9
10.5
W
Ao Kuang
Floofian
Ao Kuang
11
2
10
8
L
Scylla
Gavela
Scylla
0
2
1
0.25
L
Sun Wukong
ImYokubo
Sun Wukong
2
6
2
0.5
W
0
2
21
5.25
L
Anhur
MyTingle
Anhur
1
5
3
0.5
L
1
5
6
0.8
L
4
8
2
0.63
W
Hachiman
kerrykankan
Hachiman
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,694
Damage
51,253
69,047
Taken
88,256
64,131
Mitigated
67,966
23,926
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,834
1,518
0
2,391
9,639
11,711
326
2,482
7,055
58,973
0
W
Hercules
Fire Axe52
Hercules
12,751
3,000
667
5,867
16,146
17,854
774
5,247
10,721
0
39,492
W
Ao Kuang
Floofian
Ao Kuang
19,790
3,614
552
9,052
16,625
8,985
2,178
5,004
11,563
50,346
0
L
Scylla
Gavela
Scylla
7,032
72
0
1,913
8,285
2,987
0
5,868
2,361
33,011
0
L
Sun Wukong
ImYokubo
Sun Wukong
13,342
1,515
1,603
5,161
22,408
20,769
0
11,000
11,107
0
42,853
W
10,272
595
0
1,613
17,357
21,521
197
4,770
12,329
43,887
0
L
Anhur
MyTingle
Anhur
6,820
4,749
0
3,044
16,095
6,443
57
9,868
6,132
0
53,062
L
12,232
4,121
0
1,488
22,453
27,236
0
14,276
7,755
30,824
0
L
11,827
4,837
0
1,434
19,015
10,531
29
9,915
9,037
0
41,682
W
Hachiman
kerrykankan
Hachiman
9,047
4,163
0
3,784
9,280
4,060
2,404
2,149
7,091
0
57,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,706
Gold Earned
54,632
402
Minions Killed
370
8
Camps Cleared
8
1,700,890
Distance Traveled
1,527,271
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,194
733
109
6
2
348,398
8
W
Hercules
12,815
712
85
5
0
347,881
3
W
Ao Kuang
14,296
794
69
4
4
358,846
2
L
Scylla
9,867
548
80
4
0
329,999
0
L
Sun Wukong
10,505
584
64
4
3
333,812
6
W
Ganesha
11,796
655
21
1
0
345,275
3
L
Anhur
11,466
637
126
7
3
258,946
1
L
Kuzenbo
10,798
600
30
2
0
318,686
0
L
Set
11,996
666
70
4
2
285,828
0
W
Hachiman
12,605
700
118
7
2
300,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role