Player Matchup

Hachiman
Hachiman
Ghouulll
Hachiman
Level 5
God Stats
3W - 1L
1,923 SR
Queue Stats
4W - 5L
1,626 Elo+
Party 3
Jing Wei
Jing Wei
V0rneX
Jing Wei
Level 4
God Stats
1W - 2L
1,409 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 3
Thoth
Thoth
joaumpicudo
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,356 Elo+
Party 3
Fenrir
Fenrir
lRhyzon
Fenrir
Level 12
God Stats
4W - 5L
1,313 SR
Queue Stats
6W - 10L
1,303 Elo+
Party 3
Yemoja
Yemoja
poucasroupas
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 3
Team Averages
Level 6
1,529 SR
1,347 Elo+

VS

Team Averages
Level 20
1,287 SR
1,317 Elo+
Hades
Hades
Darkedinhu
Hades
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
G2-Nicomusa
Cerberus
Level 51
God Stats
9W - 9L
1,107 SR
Queue Stats
41W - 64L
1,123 Elo+
Party 2
Hachiman
Hachiman
G2-lucio
Hachiman
Level 17
God Stats
1W - 5L
1,219 SR
Queue Stats
5W - 9L
1,343 Elo+
Party 2
Nemesis
Nemesis
G2TOBIAS
Nemesis
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 13L
1,118 Elo+
Party 2
Horus
Horus
Tammykomeno
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghouulll
Hachiman
12
7 / 1 / 3
6,784
565
6,931
6,330
1,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Jing Wei
V0rneX
Jing Wei
11
2 / 0 / 2
6,535
545
2,539
3,583
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 2
6,768
564
6,113
4,681
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
lRhyzon
Fenrir
12
5 / 1 / 3
7,103
592
2,502
5,583
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
1 / 0 / 7
6,624
552
3,511
5,641
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 4 / 1
5,409
451
1,503
5,354
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
G2-Nicomusa
Cerberus
9
1 / 3 / 2
5,837
486
3,363
8,880
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
G2-lucio
Hachiman
8
2 / 5 / 0
5,307
442
2,929
6,251
1,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
G2TOBIAS
Nemesis
10
1 / 2 / 2
6,159
513
1,849
8,205
2,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,813
484
1,932
6,260
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
4
4
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
1
0.13
L
Cerberus
G2-Nicomusa
Cerberus
1
3
2
0.67
L
Hachiman
G2-lucio
Hachiman
2
5
0
0.4
L
Nemesis
G2TOBIAS
Nemesis
1
2
2
1
W
Hachiman
Ghouulll
Hachiman
7
1
3
8.5
L
0
4
1
0.13
W
Jing Wei
V0rneX
Jing Wei
2
0
2
3
W
3
2
2
2
W
Fenrir
lRhyzon
Fenrir
5
1
3
6.5
W
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
11,576
25,818
Taken
34,950
8,819
Mitigated
11,046
9,529
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,503
240
0
762
5,354
1,598
108
2,612
2,428
17,613
0
L
Cerberus
G2-Nicomusa
Cerberus
3,363
472
0
2,657
8,880
3,082
0
3,223
5,581
21,771
0
L
Hachiman
G2-lucio
Hachiman
2,929
1,566
0
1,025
6,251
1,508
0
990
5,261
0
16,085
L
Nemesis
G2TOBIAS
Nemesis
1,849
652
0
2,684
8,205
2,331
0
753
7,412
0
33,012
W
Hachiman
Ghouulll
Hachiman
6,931
4,286
0
1,015
6,330
1,622
1,431
1,444
4,886
0
31,031
L
1,932
1,125
73
658
6,260
2,527
24
1,484
4,644
0
22,587
W
Jing Wei
V0rneX
Jing Wei
2,539
1,531
0
1,688
3,583
1,285
1,112
373
3,210
0
24,311
W
6,113
415
0
900
4,681
1,312
611
1,708
2,973
32,582
0
W
Fenrir
lRhyzon
Fenrir
2,502
795
0
2,840
5,583
1,679
0
532
5,051
0
32,374
W
Yemoja
3,511
1,154
1,596
1,490
5,641
2,921
841
809
4,832
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
28,525
284
Minions Killed
240
0
Camps Cleared
0
1,177,526
Distance Traveled
1,113,836
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,409
451
44
4
0
225,641
4
L
Cerberus
5,837
486
38
3
0
237,850
4
L
Hachiman
5,307
442
30
3
0
214,854
0
L
Nemesis
6,159
513
67
6
0
197,206
0
W
Hachiman
6,784
565
61
5
0
209,756
0
L
Horus
5,813
484
61
5
0
238,285
1
W
Jing Wei
6,535
545
56
5
0
233,232
0
W
Thoth
6,768
564
63
5
0
225,251
4
W
Fenrir
7,103
592
76
6
0
291,599
2
W
Yemoja
6,624
552
28
2
0
217,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role