Player Matchup

Cthulhu
Cthulhu
AsT Judas
Cthulhu
Level 22
God Stats
2W - 3L
1,324 SR
Queue Stats
60W - 72L
1,212 Elo+
Party 1
Scylla
Scylla
Gearsmatics
Scylla
Level 20
God Stats
55W - 65L
1,365 SR
Queue Stats
371W - 298L
1,227 Elo+
Party 1
Neith
Neith
ThomyIsBack
Neith
Level 68
God Stats
82W - 60L
1,476 SR
Queue Stats
115W - 95L
1,425 Elo+
Party 1
Team Averages
Level 37
1,388 SR
1,288 Elo+

VS

Team Averages
Level 40
1,530 SR
1,294 Elo+
Chaac
Chaac
Gentlemanouche
Chaac
Level 22
God Stats
20W - 50L
1,313 SR
Queue Stats
39W - 94L
1,231 Elo+
Solo
Cerberus
Cerberus
IV O R G O T
Cerberus
Level 23
God Stats
3W - 3L
1,777 SR
Queue Stats
16W - 27L
1,363 Elo+
Solo
Janus
Janus
boufrixx
Janus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsT Judas
Cthulhu
13
1 / 3 / 10
10,015
668
6,127
10,223
7,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
9 / 1 / 5
11,137
742
8,920
4,673
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 9
10,626
708
16,138
8,975
2,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
9,207
614
5,694
19,406
12,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
IV O R G O T
Cerberus
10
0 / 4 / 3
8,156
544
4,077
10,944
4,041
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
boufrixx
Janus
13
2 / 3 / 1
9,079
605
7,044
9,118
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsT Judas
Cthulhu
1
3
10
2
W
Scylla
9
1
5
11.5
L
2
9
1
0.28
L
Cerberus
IV O R G O T
Cerberus
0
4
3
0.38
W
6
0
9
10.5
L
Janus
boufrixx
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
16,815
23,871
Taken
39,468
11,239
Mitigated
19,456
3,157
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsT Judas
Cthulhu
6,127
205
0
1,117
10,223
7,236
629
4,103
5,887
25,174
0
W
Scylla
8,920
598
0
759
4,673
1,395
486
1,795
2,772
46,854
0
L
5,694
1,142
0
2,400
19,406
12,726
0
5,267
13,945
0
34,538
L
Cerberus
IV O R G O T
Cerberus
4,077
34
0
1,030
10,944
4,041
0
4,828
5,954
14,246
0
W
16,138
9,379
0
1,281
8,975
2,608
1,176
4,618
4,051
0
49,398
L
Janus
boufrixx
Janus
7,044
345
0
2,834
9,118
2,689
162
5,037
3,791
43,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,442
187
Minions Killed
140
0
Camps Cleared
0
819,075
Distance Traveled
705,973
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,015
668
38
3
0
279,951
2
W
Scylla
11,137
742
87
6
0
265,922
6
L
Chaac
9,207
614
49
3
0
216,192
0
L
Cerberus
8,156
544
27
2
0
256,040
0
W
Neith
10,626
708
62
4
0
273,202
4
L
Janus
9,079
605
64
4
0
233,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role