Player Matchup

Hun Batz
Hun Batz
Covid69
Hun Batz
Level 37
God Stats
4W - 3L
1,520 SR
Queue Stats
218W - 208L
1,513 Elo+
Party 1
Sol
Sol
ROBKILLEUR95
Sol
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 115L
1,462 Elo+
Party 2
Izanami
Izanami
Savage559_
Izanami
Level 126
God Stats
11W - 7L
1,572 SR
Queue Stats
119W - 127L
1,492 Elo+
Party 1
Ullr
Ullr
lllARCHERllll
Ullr
Level 65
God Stats
8W - 11L
1,346 SR
Queue Stats
275W - 295L
1,488 Elo+
Party 1
Ganesha
Ganesha
poloXD125
Ganesha
Level 29
God Stats
7W - 6L
1,691 SR
Queue Stats
17W - 23L
1,386 Elo+
Party 2
Team Averages
Level 75
1,526 SR
1,468 Elo+

VS

Team Averages
Level 61
1,486 SR
1,519 Elo+
Ymir
Ymir
ElBany
Ymir
Level 25
God Stats
45W - 33L
1,615 SR
Queue Stats
69W - 55L
1,552 Elo+
Party 4
Tiamat
Tiamat
juankverbel
Tiamat
Level 74
God Stats
0W - 8L
1,113 SR
Queue Stats
33W - 52L
1,442 Elo+
Party 4
Ares
Ares
nickalo
Ares
Level 68
God Stats
5W - 9L
1,507 SR
Queue Stats
230W - 201L
1,535 Elo+
Party 3
Apollo
Apollo
tunder45
Apollo
Level 29
God Stats
0W - 1L
1,675 SR
Queue Stats
107W - 126L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
xspainkillapro
Sun Wukong
Level 108
God Stats
17W - 15L
1,522 SR
Queue Stats
383W - 394L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Covid69
Hun Batz
19
5 / 9 / 12
12,998
500
9,605
24,609
11,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 5
14,498
558
24,672
25,261
10,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Savage559_
Izanami
20
7 / 3 / 10
17,012
654
25,566
19,234
8,901
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 10
14,516
558
15,503
19,687
8,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
poloXD125
Ganesha
20
1 / 4 / 21
12,324
474
10,543
21,741
14,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
19
6 / 6 / 12
12,726
489
13,661
25,025
14,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
2 / 9 / 7
11,738
451
11,055
18,814
10,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
nickalo
Ares
18
4 / 5 / 11
12,537
482
17,506
24,679
32,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
tunder45
Apollo
19
4 / 6 / 6
12,705
489
11,080
19,177
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
xspainkillapro
Sun Wukong
20
8 / 3 / 4
14,432
555
20,041
25,359
26,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
64
29
Kills
24
26
Deaths
29
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Covid69
Hun Batz
5
9
12
1.22
L
Ymir
ElBany
Ymir
6
6
12
2
W
7
5
5
1.9
W
Izanami
Savage559_
Izanami
7
3
10
4
L
Tiamat
2
9
7
0.61
W
9
5
10
2.8
L
Ares
nickalo
Ares
4
5
11
1.9
W
Ganesha
poloXD125
Ganesha
1
4
21
2.88
L
Apollo
tunder45
Apollo
4
6
6
1.17
L
Sun Wukong
xspainkillapro
Sun Wukong
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,889
Damage
73,343
110,532
Taken
113,054
55,086
Mitigated
91,126
39,140
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Covid69
Hun Batz
9,605
3,075
0
7,236
24,609
11,951
903
6,631
17,886
0
85,857
L
Ymir
ElBany
Ymir
13,661
1,073
0
5,663
25,025
14,183
0
6,414
18,611
96,364
0
W
24,672
8,200
0
14,438
25,261
10,646
2,511
8,332
16,787
118,662
0
W
Izanami
Savage559_
Izanami
25,566
20,590
0
9,315
19,234
8,901
2,463
3,428
15,467
0
163,194
L
Tiamat
11,055
1,215
294
4,913
18,814
10,550
140
3,451
15,363
63,157
0
W
15,503
4,529
0
4,469
19,687
8,686
2,349
9,597
9,676
0
101,328
L
Ares
nickalo
Ares
17,506
1,622
0
2,861
24,679
32,885
0
8,717
15,962
42,251
0
W
Ganesha
poloXD125
Ganesha
10,543
407
840
2,842
21,741
14,902
520
14,864
6,577
33,632
0
L
Apollo
tunder45
Apollo
11,080
5,839
374
6,851
19,177
7,222
0
11,008
8,169
0
92,644
L
Sun Wukong
xspainkillapro
Sun Wukong
20,041
2,493
0
10,592
25,359
26,286
8
5,625
19,734
0
108,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,348
Gold Earned
64,138
755
Minions Killed
624
0
Camps Cleared
0
2,369,110
Distance Traveled
2,308,355
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,998
500
128
5
0
486,918
3
L
Ymir
12,726
489
134
5
0
444,045
5
W
Sol
14,498
558
177
7
0
451,850
1
W
Izanami
17,012
654
274
11
0
445,782
2
L
Tiamat
11,738
451
122
5
0
428,688
4
W
Ullr
14,516
558
169
7
0
497,790
3
L
Ares
12,537
482
27
1
0
477,318
2
W
Ganesha
12,324
474
7
0
0
486,770
0
L
Apollo
12,705
489
153
6
0
463,515
1
L
Sun Wukong
14,432
555
188
7
0
494,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role