Player Matchup

Gilgamesh
Gilgamesh
BLU ARX
Gilgamesh
Level 28
God Stats
6W - 3L
1,521 SR
Queue Stats
33W - 29L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
PURPLEshadow197
Cthulhu
Level 53
God Stats
14W - 31L
1,394 SR
Queue Stats
185W - 256L
1,305 Elo+
Party 1
Arachne
Arachne
Papa FieRY
Arachne
Level 74
God Stats
3W - 8L
1,332 SR
Queue Stats
124W - 169L
1,270 Elo+
Party 1
Anubis
Anubis
SmiteYeeter420
Anubis
Level 39
God Stats
26W - 18L
1,519 SR
Queue Stats
170W - 188L
1,300 Elo+
Solo
Cernunnos
Cernunnos
Z0MB1E MAUL3R
Cernunnos
Level 28
God Stats
22W - 9L
1,536 SR
Queue Stats
130W - 148L
1,304 Elo+
Party 1
Team Averages
Level 44
1,460 SR
1,306 Elo+

VS

Team Averages
Level 38
1,470 SR
1,174 Elo+
The Morrigan
The Morrigan
DMF Kratos
The Morrigan
Level 64
God Stats
0W - 3L
1,326 SR
Queue Stats
43W - 68L
1,224 Elo+
Party 3
Hou Yi
Hou Yi
FATFEDOR
Hou Yi
Level 25
God Stats
1W - 2L
1,472 SR
Queue Stats
8W - 30L
1,174 Elo+
Party 3
Odin
Odin
IcyWolfpack39
Odin
Level 18
God Stats
2W - 8L
1,274 SR
Queue Stats
2W - 12L
1,091 Elo+
Party 3
Terra
Terra
WEEDIIIXX69
Terra
Level 19
God Stats
2W - 2L
1,776 SR
Queue Stats
11W - 19L
1,181 Elo+
Party 2
Arachne
Arachne
patatebrownie96
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLU ARX
Gilgamesh
20
12 / 3 / 12
15,075
558
16,361
22,308
12,823
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 6 / 15
12,838
475
16,738
23,482
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Papa FieRY
Arachne
20
21 / 1 / 17
17,038
631
27,424
22,934
13,075
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 5
15,146
561
23,651
23,364
13,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Z0MB1E MAUL3R
Cernunnos
20
5 / 7 / 17
13,806
511
19,682
20,115
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DMF Kratos
The Morrigan
16
3 / 14 / 3
11,027
408
14,454
20,038
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
FATFEDOR
Hou Yi
17
5 / 12 / 4
11,996
444
18,017
21,747
7,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 13 / 1
11,008
408
8,313
27,427
37,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 11 / 9
11,511
426
13,575
28,869
31,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 7
11,920
441
9,687
29,225
14,113
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
42
57
Kills
18
21
Deaths
58
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BLU ARX
Gilgamesh
12
3
12
6
L
The Morrigan
DMF Kratos
The Morrigan
3
14
3
0.32
L
Hou Yi
FATFEDOR
Hou Yi
5
12
4
0.58
L
1
13
1
0.12
W
7
6
15
2.42
W
Arachne
Papa FieRY
Arachne
21
1
17
29.5
W
12
4
5
3.63
L
5
11
9
0.86
W
Cernunnos
Z0MB1E MAUL3R
Cernunnos
5
7
17
1.93
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,856
Damage
64,046
112,203
Taken
127,306
60,488
Mitigated
96,988
31,796
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BLU ARX
Gilgamesh
16,361
5,855
0
4,292
22,308
12,823
1,711
5,189
16,842
0
84,753
L
The Morrigan
DMF Kratos
The Morrigan
14,454
3,063
751
1,818
20,038
6,890
963
7,782
12,105
48,539
2,911
L
Hou Yi
FATFEDOR
Hou Yi
18,017
9,602
1,524
1,556
21,747
7,650
2,700
6,346
15,401
0
69,074
L
8,313
2,925
255
2,028
27,427
37,007
1,395
4,222
23,205
0
55,842
W
16,738
1,495
1,025
1,831
23,482
11,845
585
7,527
15,562
48,788
0
W
Arachne
Papa FieRY
Arachne
27,424
20,160
0
8,358
22,934
13,075
888
5,253
17,270
0
172,173
W
23,651
637
0
13,353
23,364
13,871
1,307
5,434
17,451
130,311
0
L
13,575
1,762
3,896
6,090
28,869
31,328
304
12,717
16,152
27,533
0
W
Cernunnos
Z0MB1E MAUL3R
Cernunnos
19,682
11,713
0
2,937
20,115
8,874
1,314
5,940
12,810
0
94,186
L
9,687
7,504
769
6,013
29,225
14,113
641
9,171
20,054
0
44,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,903
Gold Earned
57,462
671
Minions Killed
385
0
Camps Cleared
0
2,590,974
Distance Traveled
2,145,791
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,075
558
111
4
0
529,135
2
L
The Morrigan
11,027
408
72
3
0
409,003
3
L
Hou Yi
11,996
444
137
5
0
359,220
1
L
Odin
11,008
408
90
3
0
385,304
3
W
Cthulhu
12,838
475
52
2
0
525,535
0
W
Arachne
17,038
631
194
7
0
583,484
2
W
Anubis
15,146
561
187
7
0
460,628
8
L
Terra
11,511
426
23
1
0
473,211
2
W
Cernunnos
13,806
511
127
5
0
492,192
1
L
Arachne
11,920
441
63
2
0
519,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role