Player Matchup

Sun Wukong
Sun Wukong
Matts not dead
Sun Wukong
Level 7
God Stats
1W - 3L
1,237 SR
Queue Stats
8W - 13L
1,345 Elo+
Solo
Thoth
Thoth
Pimashell_138
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 103L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
RossSpooky
Tsukuyomi
Level 28
God Stats
19W - 21L
1,432 SR
Queue Stats
44W - 66L
1,265 Elo+
Party 1
Cerberus
Cerberus
bad_tech_support
Cerberus
Level 27
God Stats
22W - 27L
1,461 SR
Queue Stats
128W - 147L
1,332 Elo+
Solo
Neith
Neith
kelesiia
Neith
Level 24
God Stats
56W - 75L
1,380 SR
Queue Stats
226W - 275L
1,300 Elo+
Party 1
Team Averages
Level 23
1,402 SR
1,326 Elo+

VS

Team Averages
Level 14
1,298 SR
1,243 Elo+
Artemis
Artemis
Marholth
Artemis
Level 14
God Stats
0W - 1L
1,389 SR
Queue Stats
2W - 11L
1,080 Elo+
Solo
Bellona
Bellona
NinjaXxXArcher
Bellona
Level 23
God Stats
1W - 4L
1,176 SR
Queue Stats
39W - 33L
1,436 Elo+
Solo
Neith
Neith
Peedy-MF-Crack92
Neith
Level 4
God Stats
4W - 8L
1,157 SR
Queue Stats
7W - 9L
1,139 Elo+
Solo
Horus
Horus
ZenitsuFN
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,265 Elo+
Solo
Ra
Ra
careta_racional
Ra
Level 13
God Stats
1W - 3L
1,270 SR
Queue Stats
13W - 17L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Matts not dead
Sun Wukong
20
7 / 0 / 17
13,236
1,018
13,678
14,606
13,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 14
13,013
1,001
16,006
11,493
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
RossSpooky
Tsukuyomi
20
11 / 4 / 19
14,111
1,085
23,581
15,823
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 24
12,674
975
16,626
18,919
22,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
kelesiia
Neith
20
11 / 0 / 18
14,338
1,103
18,540
13,821
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Marholth
Artemis
16
1 / 5 / 3
11,059
851
13,982
11,907
4,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 7 / 2
12,753
981
23,584
25,623
20,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 4
11,595
892
10,333
11,625
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
ZenitsuFN
Horus
16
1 / 11 / 4
10,873
836
5,220
24,976
24,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 14 / 2
11,135
857
12,633
21,222
15,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
41
Kills
8
8
Deaths
41
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Marholth
Artemis
1
5
3
0.5
W
Sun Wukong
Matts not dead
Sun Wukong
7
0
17
15.5
L
4
7
2
0.71
L
1
4
4
0.75
W
8
2
14
7.5
W
Tsukuyomi
RossSpooky
Tsukuyomi
11
4
19
5.13
L
Horus
ZenitsuFN
Horus
1
11
4
0.27
W
4
2
24
8
L
1
14
2
0.14
W
Neith
kelesiia
Neith
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,431
Damage
65,752
74,662
Taken
95,353
63,652
Mitigated
70,282
9,457
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Marholth
Artemis
13,982
7,882
0
1,219
11,907
4,684
0
3,264
8,543
0
26,495
W
Sun Wukong
Matts not dead
Sun Wukong
13,678
5,775
0
381
14,606
13,349
0
1,522
13,084
0
34,556
L
23,584
8,314
0
3,838
25,623
20,879
0
8,412
16,927
0
58,274
L
10,333
5,364
0
1,282
11,625
4,888
0
3,695
7,830
0
31,135
W
16,006
2,100
0
407
11,493
4,216
0
4,205
7,288
32,973
0
W
Tsukuyomi
RossSpooky
Tsukuyomi
23,581
5,107
335
1,720
15,823
17,469
0
2,198
13,625
0
34,427
L
Horus
ZenitsuFN
Horus
5,220
2,891
231
1,224
24,976
24,820
0
9,474
15,277
0
8,948
W
16,626
245
0
3,150
18,919
22,429
0
1,295
17,624
33,997
0
L
12,633
3,341
1,285
1,690
21,222
15,011
0
7,787
13,210
34,671
0
W
Neith
kelesiia
Neith
18,540
11,262
0
3,464
13,821
6,189
0
3,413
10,408
0
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,372
Gold Earned
57,415
217
Minions Killed
200
2
Camps Cleared
4
1,287,170
Distance Traveled
1,059,896
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,059
851
19
1
1
179,352
2
W
Sun Wukong
13,236
1,018
51
4
2
294,679
0
L
Bellona
12,753
981
83
6
2
279,754
0
L
Neith
11,595
892
39
3
0
227,365
0
W
Thoth
13,013
1,001
41
3
0
221,197
0
W
Tsukuyomi
14,111
1,085
33
3
0
240,907
0
L
Horus
10,873
836
7
1
0
187,274
1
W
Cerberus
12,674
975
42
3
0
267,324
1
L
Ra
11,135
857
52
4
1
186,151
0
W
Neith
14,338
1,103
50
4
0
263,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role