Player Matchup

Khepri
Khepri
Kenactric
Khepri
Level 24
God Stats
17W - 10L
1,854 SR
Queue Stats
385W - 349L
1,250 Elo+
Solo
King Arthur
King Arthur
Nexito
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Shadow1950YT
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SoulSekhmet
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
fazetraeway
Scylla
Level 26
God Stats
10W - 8L
1,452 SR
Queue Stats
42W - 34L
1,397 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,429 Elo+

VS

Team Averages
Level 17
1,504 SR
1,433 Elo+
Neith
Neith
Gethernoss
Neith
Level 11
God Stats
1W - 3L
1,488 SR
Queue Stats
12W - 18L
1,403 Elo+
Party 1
Ymir
Ymir
NATTAMILD
Ymir
Level 25
God Stats
11W - 8L
1,554 SR
Queue Stats
51W - 65L
1,372 Elo+
Party 1
Anubis
Anubis
daisyfifi
Anubis
Level 21
God Stats
8W - 7L
1,477 SR
Queue Stats
37W - 47L
1,388 Elo+
Party 1
Nike
Nike
lunarrlailaa
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
numseilernada014
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kenactric
Khepri
12
1 / 4 / 4
7,539
419
8,539
13,978
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Nexito
King Arthur
14
3 / 4 / 3
8,415
468
5,628
11,739
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 7 / 0
6,110
339
1,269
6,591
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 12 / 0
6,461
359
2,878
11,719
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
5 / 3 / 1
9,392
522
6,353
8,874
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
8 / 3 / 6
9,351
520
12,510
11,249
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
5 / 0 / 9
10,427
579
9,684
10,742
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
daisyfifi
Anubis
17
10 / 3 / 3
10,672
593
9,666
6,315
3,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 4 / 7
9,281
516
6,510
8,708
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 6
7,683
427
2,021
8,476
8,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
12
Kills
29
30
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
8
3
6
3.67
L
Khepri
Kenactric
Khepri
1
4
4
0.75
W
Ymir
5
0
9
9.5
L
King Arthur
Nexito
King Arthur
3
4
3
1.13
L
1
7
0
0.14
L
2
12
0
0.17
W
Anubis
daisyfifi
Anubis
10
3
3
3.83
L
Scylla
5
3
1
1.83
W
5
4
7
2.13
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
40,391
52,901
Taken
45,490
27,456
Mitigated
25,155
8,874
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,510
7,076
0
3,574
11,249
4,062
1,692
4,139
7,060
0
50,186
L
Khepri
Kenactric
Khepri
8,539
646
0
3,697
13,978
11,464
0
4,111
9,792
28,466
0
W
Ymir
9,684
2,051
0
5,658
10,742
5,058
775
2,390
8,167
78,544
0
L
King Arthur
Nexito
King Arthur
5,628
830
0
2,440
11,739
8,086
19
2,848
8,549
161
27,864
L
1,269
651
0
304
6,591
1,806
0
1,749
4,798
0
9,316
L
2,878
1,945
0
1,067
11,719
3,198
186
6,151
5,543
0
16,608
W
Anubis
daisyfifi
Anubis
9,666
384
0
2,187
6,315
3,004
2,143
2,471
3,672
59,575
0
L
Scylla
6,353
479
0
1,366
8,874
2,902
788
6,512
2,337
41,821
0
W
6,510
1,742
0
408
8,708
4,764
1,396
2,001
6,492
0
36,828
W
2,021
231
0
0
8,476
8,267
28
3,654
4,757
14,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
47,414
234
Minions Killed
428
0
Camps Cleared
0
1,298,489
Distance Traveled
1,589,653
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,351
520
74
4
0
327,770
2
L
Khepri
7,539
419
31
2
0
328,044
1
W
Ymir
10,427
579
150
8
0
341,846
1
L
King Arthur
8,415
468
49
3
0
332,298
0
L
Thor
6,110
339
30
2
0
169,880
1
L
Neith
6,461
359
34
2
0
197,833
1
W
Anubis
10,672
593
110
6
0
332,811
0
L
Scylla
9,392
522
90
5
0
270,434
2
W
Nike
9,281
516
66
4
0
344,939
0
W
Ares
7,683
427
28
2
0
242,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role