Player Matchup

Cthulhu
Cthulhu
Aratalas
Cthulhu
Level 6
God Stats
2W - 1L
1,668 SR
Queue Stats
7W - 3L
1,675 Elo+
Solo
Kukulkan
Kukulkan
Kurt130698
Kukulkan
Level 28
God Stats
9W - 15L
1,262 SR
Queue Stats
74W - 84L
1,404 Elo+
Party 2
Serqet
Serqet
Kuuwka
Serqet
Level 28
God Stats
1W - 7L
1,218 SR
Queue Stats
285W - 316L
1,453 Elo+
Party 2
Anhur
Anhur
Scrypton
Anhur
Level 22
God Stats
8W - 8L
1,475 SR
Queue Stats
109W - 114L
1,484 Elo+
Solo
Chang'e
Chang'e
lomothecat
Chang'e
Level 25
God Stats
4W - 1L
1,733 SR
Queue Stats
11W - 10L
1,581 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,520 Elo+

VS

Team Averages
Level 20
1,705 SR
1,520 Elo+
Apollo
Apollo
LLItaxeta
Apollo
Level 7
God Stats
3W - 0L
1,732 SR
Queue Stats
13W - 10L
1,534 Elo+
Party 1
Ganesha
Ganesha
That_Guy_Flamara
Ganesha
Level 25
God Stats
6W - 0L
1,830 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 1
Agni
Agni
Tokï
Agni
Level 14
God Stats
1W - 0L
1,642 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Tyr
Tyr
Typhlosion
Tyr
Level 26
God Stats
1W - 0L
1,625 SR
Queue Stats
12W - 9L
1,588 Elo+
Solo
Fenrir
Fenrir
jensenalpha
Fenrir
Level 27
God Stats
5W - 3L
1,698 SR
Queue Stats
43W - 34L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aratalas
Cthulhu
12
1 / 3 / 1
7,440
465
5,277
10,992
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kurt130698
Kukulkan
12
2 / 5 / 0
7,069
442
5,114
7,288
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Kuuwka
Serqet
13
3 / 5 / 3
8,242
515
4,967
12,143
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Scrypton
Anhur
11
2 / 6 / 1
7,234
452
5,454
11,853
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
lomothecat
Chang'e
11
1 / 6 / 3
6,729
421
6,898
10,247
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LLItaxeta
Apollo
14
13 / 5 / 1
8,817
551
11,176
11,687
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 1 / 11
8,140
509
4,676
10,097
6,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Tokï
Agni
16
6 / 2 / 3
9,443
590
9,141
8,342
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 3
8,288
518
4,477
7,573
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
5 / 1 / 6
8,739
546
6,552
12,737
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
25
25
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aratalas
Cthulhu
1
3
1
0.5
L
Kukulkan
Kurt130698
Kukulkan
2
5
0
0.4
L
Serqet
Kuuwka
Serqet
3
5
3
0.9
W
Apollo
LLItaxeta
Apollo
13
5
1
2.7
L
Anhur
Scrypton
Anhur
2
6
1
0.42
W
0
1
11
5.5
W
Agni
Tokï
Agni
6
2
3
3.75
W
1
0
3
2.5
W
Fenrir
5
1
6
8
L
Chang'e
lomothecat
Chang'e
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,710
Damage
36,022
52,523
Taken
50,436
20,714
Mitigated
24,747
14,377
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aratalas
Cthulhu
5,277
571
0
873
10,992
5,739
150
1,671
9,034
27,826
0
L
Kukulkan
Kurt130698
Kukulkan
5,114
261
0
1,216
7,288
2,480
0
3,163
3,919
30,903
0
L
Serqet
Kuuwka
Serqet
4,967
1,904
0
3,662
12,143
4,732
0
3,102
8,874
0
42,602
W
Apollo
LLItaxeta
Apollo
11,176
6,756
0
3,954
11,687
4,659
509
3,226
7,847
0
42,750
L
Anhur
Scrypton
Anhur
5,454
2,580
0
3,675
11,853
3,101
0
1,666
10,120
0
34,663
W
4,676
841
0
560
10,097
6,158
96
2,473
6,812
20,678
0
W
Agni
Tokï
Agni
9,141
405
75
2,371
8,342
2,754
0
3,116
4,988
62,604
0
W
4,477
408
0
5,127
7,573
5,722
0
3,250
4,315
0
42,258
W
Fenrir
6,552
1,162
0
6,257
12,737
5,454
0
4,136
8,381
0
48,433
L
Chang'e
lomothecat
Chang'e
6,898
899
1,467
3,484
10,247
4,662
0
3,719
6,474
29,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
43,427
337
Minions Killed
375
0
Camps Cleared
0
1,432,099
Distance Traveled
1,456,590
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,440
465
63
4
0
273,845
0
L
Kukulkan
7,069
442
63
4
0
287,559
2
L
Serqet
8,242
515
87
5
0
337,927
1
W
Apollo
8,817
551
82
5
0
259,113
2
L
Anhur
7,234
452
68
4
0
243,584
4
W
Ganesha
8,140
509
5
0
0
286,537
2
W
Agni
9,443
590
120
8
0
285,694
3
W
Tyr
8,288
518
75
5
0
285,786
1
W
Fenrir
8,739
546
93
6
0
339,460
5
L
Chang'e
6,729
421
56
4
0
289,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role