Player Matchup

Janus
Janus
Lenny547
Janus
Level 11
God Stats
1W - 0L
1,199 SR
Queue Stats
29W - 35L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Pinky01
Danzaburou
Level 101
God Stats
10W - 5L
1,643 SR
Queue Stats
165W - 187L
1,387 Elo+
Party 2
Bellona
Bellona
Pippy16
Bellona
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 215L
1,426 Elo+
Party 2
Team Averages
Level 46
1,447 SR
1,448 Elo+

VS

Team Averages
Level 12
1,496 SR
1,298 Elo+
Aphrodite
Aphrodite
HiltonDuvetSet
Aphrodite
Level 6
God Stats
2W - 7L
1,487 SR
Queue Stats
34W - 49L
1,205 Elo+
Party 1
Fenrir
Fenrir
MewNemia
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,190 Elo+
Solo
Izanami
Izanami
sophiecase
Izanami
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lenny547
Janus
13
7 / 2 / 17
9,295
930
11,400
6,488
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Pinky01
Danzaburou
13
13 / 1 / 10
10,357
1,036
17,488
7,192
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pippy16
Bellona
11
4 / 3 / 18
8,501
850
4,718
8,774
7,364
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HiltonDuvetSet
Aphrodite
10
1 / 8 / 4
6,903
690
5,555
14,749
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
MewNemia
Fenrir
10
4 / 9 / 1
8,387
839
4,385
11,974
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
sophiecase
Izanami
10
1 / 7 / 5
6,998
700
5,060
13,450
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
24
Kills
6
6
Deaths
24
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HiltonDuvetSet
Aphrodite
1
8
4
0.38
W
Janus
Lenny547
Janus
7
2
17
7.75
L
Fenrir
MewNemia
Fenrir
4
9
1
0.5
W
Danzaburou
Pinky01
Danzaburou
13
1
10
18
W
Bellona
Pippy16
Bellona
4
3
18
4.33
L
Izanami
sophiecase
Izanami
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
15,000
22,454
Taken
40,173
11,953
Mitigated
12,920
4,679
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HiltonDuvetSet
Aphrodite
5,555
735
2,656
6,389
14,749
6,342
0
4,321
10,153
23,346
0
W
Janus
Lenny547
Janus
11,400
2,187
0
2,361
6,488
2,005
639
1,454
5,034
29,555
0
L
Fenrir
MewNemia
Fenrir
4,385
2,262
0
621
11,974
3,302
0
3,157
8,585
0
15,674
W
Danzaburou
Pinky01
Danzaburou
17,488
9,986
0
1,628
7,192
2,584
2,056
1,786
5,406
0
43,211
W
Bellona
Pippy16
Bellona
4,718
1,154
0
690
8,774
7,364
237
2,391
6,383
0
24,513
L
Izanami
sophiecase
Izanami
5,060
4,214
0
2,361
13,450
3,276
0
3,253
9,963
0
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
22,288
129
Minions Killed
103
0
Camps Cleared
0
556,643
Distance Traveled
442,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,903
690
27
3
0
152,709
2
W
Janus
9,295
930
48
5
0
160,256
2
L
Fenrir
8,387
839
25
3
0
141,208
0
W
Danzaburou
10,357
1,036
59
6
0
191,238
0
W
Bellona
8,501
850
22
2
0
205,149
0
L
Izanami
6,998
700
51
5
0
148,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role