Player Matchup

Bastet
Bastet
AO ToXic AO
Bastet
Level 46
God Stats
1W - 1L
1,516 SR
Queue Stats
9W - 10L
1,308 Elo+
Party 3
King Arthur
King Arthur
OLG_WolfBoy
King Arthur
Level 18
God Stats
3W - 5L
1,293 SR
Queue Stats
124W - 122L
1,269 Elo+
Solo
Anubis
Anubis
OldManWest410
Anubis
Level 26
God Stats
202W - 191L
1,591 SR
Queue Stats
385W - 483L
1,319 Elo+
Party 2
Bacchus
Bacchus
WinnebagoWreckr
Bacchus
Level 29
God Stats
15W - 16L
1,419 SR
Queue Stats
321W - 392L
1,302 Elo+
Party 2
Nemesis
Nemesis
zFalIout
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 24
1,464 SR
1,340 Elo+

VS

Team Averages
Level 22
1,432 SR
1,324 Elo+
Achilles
Achilles
AtilIaThePun
Achilles
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
122W - 148L
1,307 Elo+
Solo
Ra
Ra
FiniteSoda1170
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
LorthrusCain
Loki
Level 26
God Stats
39W - 63L
1,497 SR
Queue Stats
266W - 359L
1,272 Elo+
Party 1
Sobek
Sobek
MathManKage
Sobek
Level 26
God Stats
23W - 37L
1,396 SR
Queue Stats
206W - 310L
1,224 Elo+
Party 1
Chronos
Chronos
monkey22306
Chronos
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 298L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
6 / 0 / 3
7,157
477
5,359
6,291
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
OLG_WolfBoy
King Arthur
11
2 / 1 / 0
6,452
430
7,153
11,988
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 2 / 4
8,728
582
7,737
9,727
5,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 0 / 7
7,851
523
7,128
7,552
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
zFalIout
Nemesis
6
2 / 4 / 2
5,455
364
1,575
4,541
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtilIaThePun
Achilles
11
1 / 2 / 0
6,522
435
6,524
10,609
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 10 / 0
4,770
318
930
6,137
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 2 / 1
7,486
499
5,961
7,676
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
5,977
398
2,929
13,233
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
monkey22306
Chronos
10
1 / 7 / 3
6,498
433
3,864
9,714
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
26
Kills
7
7
Deaths
27
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
0
3
7.5
L
Achilles
AtilIaThePun
Achilles
1
2
0
0.5
L
0
10
0
0
L
5
2
1
2.75
L
0
6
0
0
W
King Arthur
OLG_WolfBoy
King Arthur
2
1
0
2
W
10
2
4
6
W
6
0
7
9.5
L
Chronos
monkey22306
Chronos
1
7
3
0.36
W
Nemesis
zFalIout
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
20,208
40,099
Taken
47,369
21,282
Mitigated
19,645
11,075
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,359
2,369
0
1,060
6,291
1,918
923
755
5,511
0
32,552
L
Achilles
AtilIaThePun
Achilles
6,524
2,314
0
3,766
10,609
6,492
212
0
9,934
0
21,853
L
930
418
109
11
6,137
1,313
0
3,126
3,011
6,336
0
L
5,961
1,549
0
2,168
7,676
2,084
0
2,008
5,668
0
44,037
L
2,929
623
0
3,522
13,233
7,433
0
5,419
7,814
18,648
0
W
King Arthur
OLG_WolfBoy
King Arthur
7,153
920
0
2,755
11,988
8,066
0
0
11,353
0
21,704
W
7,737
1,209
0
5,301
9,727
5,093
720
2,761
6,926
43,082
0
W
7,128
1,339
0
1,959
7,552
4,660
373
2,537
4,943
25,401
0
L
Chronos
monkey22306
Chronos
3,864
1,441
0
1,313
9,714
2,323
66
4,312
5,402
25,702
0
W
Nemesis
zFalIout
Nemesis
1,575
497
0
0
4,541
1,545
270
1,518
2,983
0
7,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,643
Gold Earned
31,253
231
Minions Killed
200
0
Camps Cleared
0
1,282,970
Distance Traveled
1,232,970
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,157
477
61
4
0
258,624
0
L
Achilles
6,522
435
41
3
0
257,176
0
L
Ra
4,770
318
9
1
0
191,834
0
L
Loki
7,486
499
78
5
0
306,414
1
L
Sobek
5,977
398
22
1
0
265,431
4
W
King Arthur
6,452
430
32
2
0
293,693
0
W
Anubis
8,728
582
82
5
0
232,495
0
W
Bacchus
7,851
523
42
3
0
259,402
1
L
Chronos
6,498
433
50
3
0
212,115
2
W
Nemesis
5,455
364
14
1
0
238,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role