Player Matchup

Mercury
Mercury
AdrianFlame
Mercury
Level 29
God Stats
90W - 78L
1,598 SR
Queue Stats
402W - 384L
1,579 Elo+
Solo
Agni
Agni
BRAYANBONILLA10
Agni
Level 28
God Stats
14W - 11L
1,570 SR
Queue Stats
80W - 78L
1,555 Elo+
Solo
Chiron
Chiron
JudgementStance
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 204L
1,554 Elo+
Party 1
Bacchus
Bacchus
Tallon690
Bacchus
Level 29
God Stats
6W - 3L
1,684 SR
Queue Stats
159W - 149L
1,554 Elo+
Party 1
King Arthur
King Arthur
Waervyn2
King Arthur
Level 4
God Stats
4W - 2L
1,678 SR
Queue Stats
10W - 5L
1,466 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,542 Elo+

VS

Team Averages
Level 28
1,665 SR
1,542 Elo+
Rama
Rama
HakethKOTB
Rama
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
103W - 108L
1,534 Elo+
Solo
Fenrir
Fenrir
HoloTheWiseWolf2
Fenrir
Level 27
God Stats
10W - 9L
1,438 SR
Queue Stats
23W - 14L
1,558 Elo+
Solo
Guan Yu
Guan Yu
JakobSweezy
Guan Yu
Level 4
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 2
Fafnir
Fafnir
Lucashin300
Fafnir
Level 61
God Stats
13W - 7L
1,926 SR
Queue Stats
497W - 367L
1,693 Elo+
Party 2
Janus
Janus
Painkill56
Janus
Level 18
God Stats
3W - 2L
1,497 SR
Queue Stats
7W - 6L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdrianFlame
Mercury
18
8 / 2 / 4
11,605
580
7,492
14,984
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 0 / 8
11,510
576
11,975
11,356
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 8
10,481
524
17,518
15,594
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Tallon690
Bacchus
15
5 / 1 / 9
10,479
524
11,707
16,285
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Waervyn2
King Arthur
19
8 / 3 / 7
11,908
595
16,561
23,112
11,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,293
415
8,108
13,539
4,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 3
8,602
430
7,946
17,722
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JakobSweezy
Guan Yu
12
1 / 4 / 0
7,861
393
3,967
19,451
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
15
2 / 5 / 2
9,511
476
15,517
21,720
20,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
1 / 5 / 1
9,235
462
8,618
12,022
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
29
Kills
5
6
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdrianFlame
Mercury
8
2
4
5
W
3
0
8
7
L
0
6
1
0.08
L
1
9
3
0.28
L
Guan Yu
JakobSweezy
Guan Yu
1
4
0
0.25
W
5
0
8
9
L
Fafnir
2
5
2
0.6
L
Janus
1
5
1
0.3
W
Bacchus
Tallon690
Bacchus
5
1
9
9.5
W
King Arthur
Waervyn2
King Arthur
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,253
Damage
44,156
81,331
Taken
84,454
51,225
Mitigated
55,371
32,730
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdrianFlame
Mercury
7,492
4,343
805
4,109
14,984
5,256
464
6,006
8,647
0
81,292
W
11,975
341
402
3,861
11,356
4,694
619
3,694
7,463
99,861
0
L
8,108
5,659
0
3,074
13,539
4,392
2,622
4,128
9,411
0
44,556
L
7,946
3,706
0
3,278
17,722
6,860
765
3,157
14,565
0
42,995
L
Guan Yu
JakobSweezy
Guan Yu
3,967
304
1,706
4,614
19,451
19,164
0
7,767
11,684
0
27,237
W
17,518
10,330
983
10,554
15,594
5,940
3,222
4,000
11,255
0
70,639
L
Fafnir
15,517
2,926
0
8,402
21,720
20,520
368
3,909
17,811
60,876
0
L
Janus
8,618
590
0
1,532
12,022
4,435
320
4,721
7,301
61,611
0
W
Bacchus
Tallon690
Bacchus
11,707
1,460
0
3,389
16,285
23,374
74
3,738
12,111
21,022
0
W
King Arthur
Waervyn2
King Arthur
16,561
2,521
0
8,627
23,112
11,961
36
10,561
11,910
0
78,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
43,502
562
Minions Killed
417
0
Camps Cleared
0
2,026,862
Distance Traveled
1,719,173
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,605
580
138
7
0
434,550
1
W
Agni
11,510
576
170
9
0
428,000
0
L
Rama
8,293
415
91
5
0
336,310
3
L
Fenrir
8,602
430
65
3
0
348,115
1
L
Guan Yu
7,861
393
43
2
0
373,473
0
W
Chiron
10,481
524
108
5
0
387,685
1
L
Fafnir
9,511
476
92
5
0
324,931
2
L
Janus
9,235
462
126
6
0
336,344
3
W
Bacchus
10,479
524
25
1
0
419,926
6
W
King Arthur
11,908
595
121
6
0
356,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role