Player Matchup

Merlin
Merlin
DanCDE
Merlin
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
127W - 168L
1,255 Elo+
Solo
Ymir
Ymir
HAM_killer_ZA
Ymir
Level 13
God Stats
10W - 8L
1,555 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 1
Hachiman
Hachiman
Sketz__
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Toshiro2237
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,391 Elo+
Solo
Cthulhu
Cthulhu
oceanman538
Cthulhu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 43L
1,500 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,439 Elo+

VS

Team Averages
Level 18
1,510 SR
1,322 Elo+
Thor
Thor
IncredibleHunty
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
IncredibleMattr
Hou Yi
Level 7
God Stats
6W - 6L
1,724 SR
Queue Stats
10W - 20L
1,211 Elo+
Party 2
Agni
Agni
Kusuguri_Jester
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
419W - 465L
1,331 Elo+
Solo
Ullr
Ullr
SkullWolf890
Ullr
Level 28
God Stats
1W - 3L
1,418 SR
Queue Stats
21W - 32L
1,293 Elo+
Solo
King Arthur
King Arthur
bimboninja
King Arthur
Level 25
God Stats
20W - 22L
1,410 SR
Queue Stats
26W - 37L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanCDE
Merlin
20
4 / 7 / 22
14,427
962
7,463
14,909
7,562
20
9 / 7 / 19
15,824
1,055
24,443
25,072
39,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Sketz__
Hachiman
20
13 / 11 / 14
15,803
1,054
38,426
19,322
9,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Toshiro2237
Guan Yu
20
4 / 2 / 21
14,173
945
19,631
23,857
33,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
oceanman538
Cthulhu
20
8 / 7 / 19
15,451
1,030
26,359
26,584
39,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 18
12,836
856
7,461
24,957
9,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 16
14,713
981
23,109
18,966
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 10 / 16
16,989
1,133
36,080
24,404
10,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 9 / 16
14,070
938
6,604
24,521
11,556
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
bimboninja
King Arthur
20
9 / 2 / 16
15,892
1,059
27,352
35,719
33,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
116
38
Kills
34
34
Deaths
38
95
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
DanCDE
Merlin
4
7
22
2.14
W
9
7
19
2.64
L
1
12
18
0.83
L
7
5
16
3
L
13
10
16
2.1
W
Hachiman
Sketz__
Hachiman
13
11
14
1.82
L
4
9
16
1.33
W
Guan Yu
Toshiro2237
Guan Yu
4
2
21
7.25
L
King Arthur
bimboninja
King Arthur
9
2
16
8.5
W
Cthulhu
oceanman538
Cthulhu
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,322
Damage
100,606
109,744
Taken
128,567
129,018
Mitigated
73,754
18,981
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DanCDE
Merlin
7,463
1,292
0
0
14,909
7,562
0
5,913
8,996
19,469
0
W
24,443
4,132
0
0
25,072
39,168
0
8,981
16,091
53,210
0
L
7,461
5,463
0
0
24,957
9,679
0
12,308
12,649
0
14,872
L
23,109
11,754
0
0
18,966
8,745
0
9,445
9,521
0
44,724
L
36,080
2,925
789
3,142
24,404
10,018
0
11,057
13,347
71,158
0
W
Hachiman
Sketz__
Hachiman
38,426
22,963
0
2,390
19,322
9,027
0
6,369
12,953
0
58,557
L
6,604
2,925
0
683
24,521
11,556
0
11,036
13,485
0
19,886
W
Guan Yu
Toshiro2237
Guan Yu
19,631
5,085
6,481
6,533
23,857
33,452
0
7,232
16,625
74
47,415
L
King Arthur
bimboninja
King Arthur
27,352
3,802
0
6,244
35,719
33,756
0
14,493
21,226
381
52,350
W
Cthulhu
oceanman538
Cthulhu
26,359
1,862
677
2,900
26,584
39,809
0
7,938
18,646
43,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,678
Gold Earned
74,500
232
Minions Killed
203
4
Camps Cleared
3
1,275,473
Distance Traveled
1,226,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,427
962
33
2
1
214,106
0
W
Ymir
15,824
1,055
70
5
0
236,632
2
L
Thor
12,836
856
6
0
1
247,792
0
L
Hou Yi
14,713
981
34
2
0
223,830
2
L
Agni
16,989
1,133
83
6
1
251,711
1
W
Hachiman
15,803
1,054
43
3
0
217,701
0
L
Ullr
14,070
938
18
1
0
214,001
0
W
Guan Yu
14,173
945
44
3
2
315,001
0
L
King Arthur
15,892
1,059
62
4
1
289,314
0
W
Cthulhu
15,451
1,030
42
3
1
292,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role