Player Matchup

Gilgamesh
Gilgamesh
Mossboy13
Gilgamesh
Level 147
God Stats
2W - 2L
1,768 SR
Queue Stats
137W - 142L
1,376 Elo+
Solo
Hachiman
Hachiman
Williamp987
Hachiman
Level 49
God Stats
2W - 3L
1,396 SR
Queue Stats
87W - 107L
1,295 Elo+
Party 1
Fenrir
Fenrir
ZeusJupiter3006
Fenrir
Level 69
God Stats
9W - 11L
1,090 SR
Queue Stats
277W - 326L
1,425 Elo+
Solo
Artio
Artio
chichi_Stp
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 214L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
jjojoetquoi
Nu Wa
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 246L
1,368 Elo+
Party 1
Team Averages
Level 77
1,451 SR
1,359 Elo+

VS

Team Averages
Level 66
1,475 SR
1,357 Elo+
Bacchus
Bacchus
ExeMika_
Bacchus
Level 60
God Stats
4W - 3L
1,689 SR
Queue Stats
51W - 72L
1,258 Elo+
Party 2
Artemis
Artemis
KYDZ__
Artemis
Level 65
God Stats
6W - 4L
1,573 SR
Queue Stats
61W - 70L
1,387 Elo+
Party 2
Pele
Pele
LittleWill6080
Pele
Level 65
God Stats
30W - 24L
1,528 SR
Queue Stats
733W - 630L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
NocTura_TweedzzZ
Baron Samedi
Level 49
God Stats
1W - 1L
1,286 SR
Queue Stats
35W - 40L
1,365 Elo+
Party 2
The Morrigan
The Morrigan
airampr96
The Morrigan
Level 89
God Stats
3W - 3L
1,300 SR
Queue Stats
235W - 235L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mossboy13
Gilgamesh
11
0 / 3 / 3
6,365
424
1,955
7,459
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Williamp987
Hachiman
10
1 / 5 / 2
5,849
390
3,935
7,556
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 4 / 5
7,620
508
6,107
11,136
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
11
2 / 3 / 7
6,542
436
3,872
10,093
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 3 / 4
7,994
533
7,411
8,460
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExeMika_
Bacchus
12
4 / 2 / 5
7,636
509
5,674
10,219
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
KYDZ__
Artemis
11
1 / 4 / 7
6,810
454
7,262
8,876
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 0 / 2
9,217
614
7,341
9,883
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NocTura_TweedzzZ
Baron Samedi
13
2 / 2 / 2
7,952
530
3,930
6,279
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
airampr96
The Morrigan
14
4 / 4 / 4
8,562
571
6,842
5,259
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
12
Kills
18
18
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ExeMika_
Bacchus
4
2
5
3.25
W
Artemis
KYDZ__
Artemis
1
4
7
1.13
W
7
0
2
8
L
Gilgamesh
Mossboy13
Gilgamesh
0
3
3
0.5
W
Baron Samedi
NocTura_TweedzzZ
Baron Samedi
2
2
2
1.5
L
Hachiman
Williamp987
Hachiman
1
5
2
0.4
L
5
4
5
1.88
W
The Morrigan
airampr96
The Morrigan
4
4
4
1.5
L
Artio
2
3
7
1.83
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
31,049
44,704
Taken
40,516
19,195
Mitigated
18,541
12,806
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ExeMika_
Bacchus
5,674
687
620
3,194
10,219
7,837
290
3,483
6,641
23,171
0
W
Artemis
KYDZ__
Artemis
7,262
2,908
0
3,434
8,876
2,745
930
2,678
6,152
0
38,533
W
7,341
1,554
0
5,989
9,883
3,562
38
1,390
8,385
0
66,060
L
Gilgamesh
Mossboy13
Gilgamesh
1,955
360
0
1,424
7,459
4,808
0
2,250
4,917
0
25,393
W
Baron Samedi
NocTura_TweedzzZ
Baron Samedi
3,930
196
0
1,783
6,279
2,849
468
648
5,585
41,529
0
L
Hachiman
Williamp987
Hachiman
3,935
2,211
0
1,438
7,556
1,817
0
3,046
4,410
0
23,678
L
6,107
1,623
0
3,268
11,136
4,657
0
1,960
9,059
0
37,772
W
The Morrigan
airampr96
The Morrigan
6,842
1,103
0
1,536
5,259
1,548
370
2,583
2,329
39,533
3,327
L
Artio
3,872
635
618
4,028
10,093
5,304
0
2,433
7,640
18,131
0
L
7,411
2,347
0
2,030
8,460
2,609
0
3,742
4,326
49,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
40,177
303
Minions Killed
399
0
Camps Cleared
0
1,313,653
Distance Traveled
1,280,106
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,636
509
48
3
0
265,173
2
W
Artemis
6,810
454
56
4
0
213,392
2
W
Pele
9,217
614
119
8
0
316,670
0
L
Gilgamesh
6,365
424
56
4
0
258,935
0
W
Baron Samedi
7,952
530
83
6
0
230,509
1
L
Hachiman
5,849
390
52
3
0
248,056
2
L
Fenrir
7,620
508
69
5
0
296,400
1
W
The Morrigan
8,562
571
93
6
0
254,362
1
L
Artio
6,542
436
31
2
0
275,721
1
L
Nu Wa
7,994
533
95
6
0
234,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role