Player Matchup

Medusa
Medusa
Platinum II
FleXy
Medusa
Platinum II
Level 160
God Stats
0W - 1L
1,323 SR
Queue Stats
92W - 36L
2,108 MMR
Party 2
Thoth
Thoth
Platinum I
KiwiRapist
Thoth
Platinum I
Level 118
God Stats
3W - 3L
1,818 SR
Queue Stats
83W - 62L
1,801 MMR
Party 2
Sobek
Sobek
Gold III
ProXy87
Sobek
Gold III
Level 160
God Stats
0W - 1L
1,637 SR
Queue Stats
58W - 25L
1,884 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,592 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 92
1,610 SR
1,885 MMR
Fenrir
Fenrir
Diamond II
SSílent
Fenrir
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
SilencedMystic
Eset
Gold III
Level 156
God Stats
1W - 1L
1,496 SR
Queue Stats
40W - 40L
1,796 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
YebacPolakow
Cu Chulainn
Diamond II
Level 55
God Stats
10W - 2L
1,834 SR
Queue Stats
93W - 30L
2,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FleXy
Medusa
10
0 / 6 / 0
6,307
631
5,785
10,210
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
9
0 / 4 / 0
6,059
606
6,470
5,276
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
ProXy87
Sobek
9
0 / 2 / 0
6,719
672
4,333
8,517
5,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneGuan YuTiamatAphroditeAnhur

VS

Bans
AthenaNoxSetDiscordiaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SSílent
Fenrir
11
5 / 0 / 5
9,057
906
7,291
11,163
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 5
7,794
779
5,474
4,586
1,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
YebacPolakow
Cu Chulainn
11
4 / 0 / 7
8,496
850
6,620
12,709
9,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
FleXy
Medusa
0
6
0
0
L
Thoth
0
4
0
0
L
Sobek
ProXy87
Sobek
0
2
0
0
W
Fenrir
SSílent
Fenrir
5
0
5
7.5
W
3
0
5
5.5
W
Cu Chulainn
YebacPolakow
Cu Chulainn
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
19,385
24,003
Taken
28,458
10,580
Mitigated
21,102
6,990
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FleXy
Medusa
5,785
3,060
0
2,900
10,210
3,238
0
1,704
8,506
0
32,640
L
Thoth
6,470
424
0
847
5,276
1,565
0
1,442
3,834
18,862
0
L
Sobek
ProXy87
Sobek
4,333
323
0
3,243
8,517
5,777
0
2,561
5,956
16,089
0
W
Fenrir
SSílent
Fenrir
7,291
874
926
5,512
11,163
9,550
1,491
4,456
6,411
174
19,864
W
5,474
467
1,013
1,182
4,586
1,850
691
909
3,577
38,322
0
W
Cu Chulainn
YebacPolakow
Cu Chulainn
6,620
1,466
0
4,142
12,709
9,702
585
5,319
7,056
0
29,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
25,347
107
Minions Killed
121
0
Camps Cleared
0
531,743
Distance Traveled
624,096
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,307
631
48
5
0
163,287
2
L
Thoth
6,059
606
44
4
0
161,632
3
L
Sobek
6,719
672
15
2
0
206,824
6
W
Fenrir
9,057
906
13
1
0
230,758
2
W
Eset
7,794
779
80
8
0
188,756
2
W
Cu Chulainn
8,496
850
28
3
0
204,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role