Player Matchup

Yemoja
Yemoja
Fajnsmekerys
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,190 Elo+
Party 1
Guan Yu
Guan Yu
NearSH
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
948 Elo+
Solo
Neith
Neith
PablitoxHehack
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
elosojuanx
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,124 Elo+
Solo
Fenrir
Fenrir
progresive88
Fenrir
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,278 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,208 Elo+

VS

Team Averages
Level 15
1,507 SR
1,420 Elo+
Set
Set
Arirrail
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,339 Elo+
Solo
Olorun
Olorun
LukijanxD
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,476 Elo+
Solo
Hachiman
Hachiman
Sleame
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
androw2005
Cerberus
Level 28
God Stats
25W - 39L
1,534 SR
Queue Stats
141W - 169L
1,286 Elo+
Solo
Neith
Neith
noe9231
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 13
9,131
481
4,935
10,008
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
NearSH
Guan Yu
12
2 / 4 / 5
8,003
421
4,535
12,609
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 2 / 4
9,552
503
7,046
6,624
2,302
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
elosojuanx
Merlin
13
4 / 4 / 8
8,746
460
9,562
10,216
3,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
11 / 5 / 1
11,175
588
9,317
15,515
7,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,055
477
9,453
12,766
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
LukijanxD
Olorun
13
2 / 9 / 3
8,144
429
6,818
14,042
4,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Sleame
Hachiman
8
0 / 6 / 0
6,245
329
864
5,596
1,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
androw2005
Cerberus
16
7 / 1 / 2
9,934
523
10,012
11,606
7,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
noe9231
Neith
8
4 / 10 / 2
7,018
369
4,270
9,109
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
26
Kills
17
18
Deaths
30
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Yemoja
1
3
13
2.5
L
Olorun
LukijanxD
Olorun
2
9
3
0.39
W
Guan Yu
NearSH
Guan Yu
2
4
5
1.13
W
8
2
4
5
L
Hachiman
Sleame
Hachiman
0
6
0
0
L
Cerberus
androw2005
Cerberus
7
1
2
8
W
Merlin
elosojuanx
Merlin
4
4
8
2
L
Neith
noe9231
Neith
4
10
2
0.5
W
Fenrir
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
31,417
54,972
Taken
53,119
30,247
Mitigated
20,614
14,016
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,453
3,815
0
2,928
12,766
4,511
0
3,215
9,476
0
50,258
W
Yemoja
4,935
851
1,525
1,146
10,008
7,783
903
4,161
5,847
24,651
0
L
Olorun
LukijanxD
Olorun
6,818
2,502
611
3,094
14,042
4,597
814
3,553
10,414
39,601
0
W
Guan Yu
NearSH
Guan Yu
4,535
735
378
2,674
12,609
9,160
173
6,940
5,669
0
24,340
W
7,046
4,623
0
1,986
6,624
2,302
2,905
1,262
5,362
0
40,376
L
Hachiman
Sleame
Hachiman
864
667
0
0
5,596
1,612
1,758
1,833
3,763
0
10,186
L
Cerberus
androw2005
Cerberus
10,012
344
0
5,180
11,606
7,347
0
4,256
7,175
46,110
0
W
Merlin
elosojuanx
Merlin
9,562
917
0
2,456
10,216
3,838
1,499
2,018
8,198
34,930
0
L
Neith
noe9231
Neith
4,270
2,490
0
847
9,109
2,547
188
1,640
7,419
0
13,029
W
Fenrir
9,317
2,260
0
3,851
15,515
7,164
2,271
2,449
13,066
0
68,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
40,396
350
Minions Killed
312
0
Camps Cleared
0
1,519,839
Distance Traveled
1,439,835
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,055
477
91
5
0
370,609
1
W
Yemoja
9,131
481
49
3
0
297,419
1
L
Olorun
8,144
429
76
4
0
265,743
5
W
Guan Yu
8,003
421
42
2
0
326,711
2
W
Neith
9,552
503
88
5
0
286,720
6
L
Hachiman
6,245
329
24
1
0
227,202
2
L
Cerberus
9,934
523
114
6
0
339,155
0
W
Merlin
8,746
460
52
3
0
320,405
3
L
Neith
7,018
369
7
0
0
237,126
0
W
Fenrir
11,175
588
119
6
0
288,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role