Player Matchup

Erlang Shen
Erlang Shen
BBQsauce83
Erlang Shen
Level 45
God Stats
27W - 30L
1,416 SR
Queue Stats
579W - 582L
1,397 Elo+
Solo
Achilles
Achilles
IsamuDUDE
Achilles
Level 38
God Stats
4W - 15L
1,214 SR
Queue Stats
532W - 668L
1,405 Elo+
Party 2
Ra
Ra
KGBTombstone
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KentaTheGod
Neith
Level 27
God Stats
30W - 36L
1,448 SR
Queue Stats
352W - 427L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
Synight
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,416 SR
1,435 Elo+

VS

Team Averages
Level 61
1,476 SR
1,449 Elo+
Vulcan
Vulcan
EternumLegacy
Vulcan
Level 46
God Stats
1W - 1L
1,734 SR
Queue Stats
13W - 14L
1,483 Elo+
Solo
Nemesis
Nemesis
Magtri
Nemesis
Level 49
God Stats
2W - 1L
1,277 SR
Queue Stats
136W - 145L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
NationalRaider
Cu Chulainn
Level 47
God Stats
39W - 42L
1,392 SR
Queue Stats
96W - 114L
1,387 Elo+
Party 1
Medusa
Medusa
Slowfiveoh
Medusa
Level 36
God Stats
17W - 21L
1,436 SR
Queue Stats
57W - 68L
1,424 Elo+
Solo
Cthulhu
Cthulhu
luna-morta
Cthulhu
Level 126
God Stats
36W - 35L
1,543 SR
Queue Stats
160W - 162L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BBQsauce83
Erlang Shen
2
0 / 0 / 0
7,267
260
0
129
36
Achilles
IsamuDUDE
Achilles
4
0 / 0 / 0
7,466
267
298
1,395
562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
10 / 5 / 5
16,210
579
25,064
22,865
9,602
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 6
13,253
473
12,137
18,477
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Synight
Gilgamesh
19
9 / 10 / 5
13,036
466
19,184
29,664
15,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 3
15,772
563
19,799
17,084
7,907
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Magtri
Nemesis
18
3 / 7 / 4
13,048
466
7,004
17,364
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
NationalRaider
Cu Chulainn
20
3 / 6 / 9
14,351
513
10,344
26,197
18,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Slowfiveoh
Medusa
18
4 / 7 / 7
13,108
468
15,520
17,044
7,505
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
luna-morta
Cthulhu
18
0 / 2 / 7
12,693
453
5,342
24,640
21,197
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
23
Kills
21
21
Deaths
24
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BBQsauce83
Erlang Shen
0
0
0
0
W
11
2
3
6.25
L
Achilles
IsamuDUDE
Achilles
0
0
0
0
L
10
5
5
2.5
L
4
6
6
1.17
W
Nemesis
Magtri
Nemesis
3
7
4
0.71
W
Cu Chulainn
NationalRaider
Cu Chulainn
3
6
9
1.25
W
Medusa
Slowfiveoh
Medusa
4
7
7
1.07
L
Gilgamesh
Synight
Gilgamesh
9
10
5
1.15
W
Cthulhu
luna-morta
Cthulhu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,683
Damage
58,009
72,530
Taken
102,329
33,387
Mitigated
66,782
14,225
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BBQsauce83
Erlang Shen
0
0
0
0
129
36
0
129
0
0
0
W
19,799
3,515
0
4,124
17,084
7,907
3,944
5,948
10,802
109,286
0
L
Achilles
IsamuDUDE
Achilles
298
0
0
50
1,395
562
0
152
1,243
0
3,205
L
25,064
1,408
761
7,620
22,865
9,602
1,009
10,264
12,227
118,755
0
L
12,137
3,530
0
4,854
18,477
7,247
1,316
5,949
12,438
0
77,895
W
Nemesis
Magtri
Nemesis
7,004
3,750
0
1,672
17,364
12,131
2,348
5,638
11,496
0
63,703
W
Cu Chulainn
NationalRaider
Cu Chulainn
10,344
1,192
0
9,257
26,197
18,042
749
8,131
17,710
387
108,919
W
Medusa
Slowfiveoh
Medusa
15,520
10,926
0
218
17,044
7,505
3,786
2,918
14,008
0
50,975
L
Gilgamesh
Synight
Gilgamesh
19,184
6,007
0
940
29,664
15,940
0
8,306
21,112
0
83,930
W
Cthulhu
luna-morta
Cthulhu
5,342
62
1,131
1,308
24,640
21,197
388
5,845
18,549
75,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
68,972
461
Minions Killed
627
0
Camps Cleared
0
1,485,888
Distance Traveled
2,520,704
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,267
260
0
0
0
0
0
W
Vulcan
15,772
563
170
6
0
562,557
15
L
Achilles
7,466
267
8
0
0
69,989
0
L
Ra
16,210
579
231
8
0
499,419
2
L
Neith
13,253
473
130
5
0
433,387
5
W
Nemesis
13,048
466
95
3
0
459,854
1
W
Cu Chulainn
14,351
513
161
6
0
501,771
2
W
Medusa
13,108
468
81
3
0
452,383
4
L
Gilgamesh
13,036
466
92
3
0
483,093
1
W
Cthulhu
12,693
453
120
4
0
544,139
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role