Player Matchup

Tiamat
Tiamat
Bem100
Tiamat
Level 18
God Stats
3W - 1L
1,724 SR
Queue Stats
99W - 53L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
PileOfLemmings
Gilgamesh
Level 29
God Stats
14W - 5L
1,700 SR
Queue Stats
123W - 92L
1,535 Elo+
Party 2
Eset
Eset
SullyBoi005
Eset
Level 12
God Stats
14W - 12L
1,532 SR
Queue Stats
61W - 60L
1,443 Elo+
Party 2
Rama
Rama
dannpuck
Rama
Level 14
God Stats
12W - 5L
1,500 SR
Queue Stats
105W - 98L
1,550 Elo+
Party 2
Athena
Athena
hunglikealucian
Athena
Level 18
God Stats
39W - 28L
1,601 SR
Queue Stats
101W - 67L
1,547 Elo+
Party 2
Team Averages
Level 18
1,611 SR
1,547 Elo+

VS

Team Averages
Level 16
1,435 SR
1,536 Elo+
Fenrir
Fenrir
Belona743
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Neith
Neith
EmunahAurora
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,679 Elo+
Solo
Ymir
Ymir
HodgepodgeThom
Ymir
Level 26
God Stats
6W - 7L
1,556 SR
Queue Stats
226W - 213L
1,542 Elo+
Solo
Merlin
Merlin
SylvanusMain13
Merlin
Level 16
God Stats
0W - 2L
1,219 SR
Queue Stats
32W - 25L
1,600 Elo+
Party 1
Thanatos
Thanatos
illusionist112
Thanatos
Level 29
God Stats
3W - 8L
1,401 SR
Queue Stats
73W - 82L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bem100
Tiamat
18
7 / 0 / 22
11,892
1,189
17,268
5,731
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
PileOfLemmings
Gilgamesh
18
7 / 2 / 21
11,957
1,196
18,398
17,275
14,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 20
10,377
1,038
14,394
9,273
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
19
18 / 3 / 13
12,711
1,271
20,257
11,863
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 3 / 30
11,124
1,112
11,035
13,616
12,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

273

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belona743
Fenrir
15
0 / 15 / 6
8,899
890
6,831
21,579
10,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 5
9,424
942
12,176
17,029
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 7 / 5
10,183
1,018
13,676
22,603
25,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 5 / 2
8,878
888
8,232
9,795
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
6 / 9 / 3
10,279
1,028
11,176
16,242
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
40
Kills
11
11
Deaths
40
106
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Belona743
Fenrir
0
15
6
0.2
W
Tiamat
Bem100
Tiamat
7
0
22
18
L
2
4
5
1.13
L
3
7
5
0.79
W
Gilgamesh
PileOfLemmings
Gilgamesh
7
2
21
8.75
W
5
3
20
5
L
0
5
2
0.2
W
Rama
18
3
13
8.17
W
3
3
30
6
L
Thanatos
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,352
Damage
52,091
57,758
Taken
87,248
39,593
Mitigated
52,310
4,368
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Belona743
Fenrir
6,831
2,130
0
837
21,579
10,561
0
11,708
9,705
88
10,434
W
Tiamat
Bem100
Tiamat
17,268
2,476
0
1,089
5,731
5,077
0
1,571
4,160
38,545
0
L
12,176
5,332
146
3,447
17,029
6,657
0
7,935
8,983
0
27,494
L
13,676
1,063
0
0
22,603
25,270
0
11,068
11,287
24,892
0
W
Gilgamesh
PileOfLemmings
Gilgamesh
18,398
5,604
0
129
17,275
14,760
0
6,653
10,622
0
30,925
W
14,394
2,393
543
474
9,273
3,486
0
2,429
6,844
22,584
0
L
8,232
461
0
0
9,795
3,418
0
4,154
5,570
39,602
0
W
Rama
20,257
13,899
957
657
11,863
3,962
0
5,304
6,559
0
43,058
W
11,035
3,584
226
293
13,616
12,308
0
5,951
7,665
17,363
0
L
Thanatos
11,176
2,332
0
3,306
16,242
6,404
0
7,025
9,006
0
19,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
47,663
164
Minions Killed
190
9
Camps Cleared
3
1,007,016
Distance Traveled
857,121
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,899
890
5
1
0
144,316
0
W
Tiamat
11,892
1,189
60
6
3
217,221
1
L
Neith
9,424
942
43
4
0
190,250
0
L
Ymir
10,183
1,018
53
5
1
173,859
0
W
Gilgamesh
11,957
1,196
26
3
2
216,468
0
W
Eset
10,377
1,038
16
2
1
175,858
2
L
Merlin
8,878
888
76
8
2
158,362
0
W
Rama
12,711
1,271
54
5
3
204,034
0
W
Athena
11,124
1,112
8
1
0
193,435
0
L
Thanatos
10,279
1,028
13
1
0
190,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role