Player Matchup

Ymir
Ymir
DonPomidor1958
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Cupid
Cupid
electriced787
Cupid
Level 17
God Stats
19W - 21L
1,531 SR
Queue Stats
94W - 129L
1,278 Elo+
Party 3
Hachiman
Hachiman
injones787
Hachiman
Level 17
God Stats
0W - 1L
1,692 SR
Queue Stats
106W - 137L
1,278 Elo+
Party 3
Kukulkan
Kukulkan
jagrblink182
Kukulkan
Level 16
God Stats
47W - 59L
1,478 SR
Queue Stats
91W - 117L
1,235 Elo+
Party 3
Loki
Loki
xBaF
Loki
Level 29
God Stats
5W - 1L
1,692 SR
Queue Stats
97W - 111L
1,278 Elo+
Party 3
Team Averages
Level 16
1,579 SR
1,314 Elo+

VS

Team Averages
Level 31
1,509 SR
1,418 Elo+
Aphrodite
Aphrodite
Allissent
Aphrodite
Level 25
God Stats
19W - 11L
1,543 SR
Queue Stats
65W - 63L
1,371 Elo+
Party 1
Pele
Pele
Guardian32rus
Pele
Level 20
God Stats
18W - 23L
1,432 SR
Queue Stats
113W - 119L
1,363 Elo+
Party 1
Hachiman
Hachiman
McC132
Hachiman
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,388 Elo+
Party 2
Vulcan
Vulcan
MonkeDchacone
Vulcan
Level 88
God Stats
13W - 14L
1,449 SR
Queue Stats
98W - 115L
1,394 Elo+
Party 2
Nemesis
Nemesis
ThomasEdisoon
Nemesis
Level 16
God Stats
5W - 3L
1,618 SR
Queue Stats
73W - 72L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
10,124
440
9,394
24,789
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 13 / 4
9,588
417
8,408
18,324
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
injones787
Hachiman
13
4 / 11 / 3
9,401
409
11,206
16,245
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
jagrblink182
Kukulkan
13
1 / 10 / 5
8,932
388
7,271
13,053
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
xBaF
Loki
16
6 / 6 / 2
10,894
474
9,959
17,092
6,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allissent
Aphrodite
16
4 / 5 / 17
11,738
510
6,696
18,041
9,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 2 / 9
13,997
609
15,578
16,866
7,916
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
McC132
Hachiman
20
14 / 3 / 14
14,025
610
17,931
18,520
7,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 12
12,347
537
14,021
10,245
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
20
14 / 1 / 7
13,564
590
15,728
18,764
9,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
13
Kills
51
51
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Allissent
Aphrodite
4
5
17
2.5
L
1
11
6
0.36
W
10
2
9
7.25
W
Hachiman
McC132
Hachiman
14
3
14
7
W
9
3
12
5
W
Nemesis
14
1
7
17.5
L
1
13
4
0.23
L
Hachiman
injones787
Hachiman
4
11
3
0.5
L
Kukulkan
jagrblink182
Kukulkan
1
10
5
0.35
L
Loki
xBaF
Loki
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
69,954
89,503
Taken
82,436
49,843
Mitigated
38,072
4,773
Healing
41,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Allissent
Aphrodite
6,696
435
8,763
9,788
18,041
9,269
577
4,147
13,810
22,291
0
L
9,394
2,352
0
343
24,789
26,804
672
5,951
18,626
34,940
0
W
15,578
3,870
0
5,651
16,866
7,916
6,197
6,104
10,652
0
110,306
W
Hachiman
McC132
Hachiman
17,931
10,518
0
5,677
18,520
7,200
1,544
2,149
16,291
0
104,949
W
14,021
3,820
1,700
1,611
10,245
4,372
204
3,768
6,459
62,865
0
W
Nemesis
15,728
9,381
0
8,288
18,764
9,315
0
4,862
13,812
0
98,192
L
8,408
4,909
230
1,560
18,324
6,122
854
4,426
13,810
0
50,814
L
Hachiman
injones787
Hachiman
11,206
7,771
0
1,958
16,245
5,698
32
2,817
13,250
0
40,130
L
Kukulkan
jagrblink182
Kukulkan
7,271
1,095
0
0
13,053
4,717
172
4,638
8,233
26,026
0
L
Loki
xBaF
Loki
9,959
2,898
0
682
17,092
6,502
0
2,895
14,139
0
71,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
65,671
357
Minions Killed
610
0
Camps Cleared
0
1,870,123
Distance Traveled
2,234,947
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,738
510
30
1
0
440,926
2
L
Ymir
10,124
440
45
2
0
333,293
2
W
Pele
13,997
609
184
8
0
429,948
3
W
Hachiman
14,025
610
142
6
0
414,389
5
W
Vulcan
12,347
537
100
4
0
420,943
5
W
Nemesis
13,564
590
154
7
0
528,741
3
L
Cupid
9,588
417
100
4
0
363,463
0
L
Hachiman
9,401
409
46
2
0
381,540
4
L
Kukulkan
8,932
388
56
2
0
363,607
0
L
Loki
10,894
474
110
5
0
428,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role