Player Matchup

Achilles
Achilles
Ashtonite
Achilles
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 37L
1,250 Elo+
Party 1
Nemesis
Nemesis
Bot232425
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,082 Elo+
Solo
Khepri
Khepri
SaltyTonyMan
Khepri
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 22L
1,167 Elo+
Party 1
Chernobog
Chernobog
TBoss2142
Chernobog
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
ValakD
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,275 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,208 Elo+

VS

Team Averages
Level 17
1,447 SR
1,283 Elo+
Horus
Horus
DsMi0
Horus
Level 7
God Stats
1W - 4L
1,259 SR
Queue Stats
143W - 195L
1,165 Elo+
Party 2
Athena
Athena
Oursdesneiges
Athena
Level 14
God Stats
5W - 4L
1,485 SR
Queue Stats
10W - 13L
1,269 Elo+
Solo
Scylla
Scylla
SAIITEX
Scylla
Level 29
God Stats
9W - 8L
1,553 SR
Queue Stats
81W - 100L
1,316 Elo+
Solo
Thor
Thor
Xzus-12
Thor
Level 18
God Stats
4W - 10L
1,472 SR
Queue Stats
210W - 276L
1,251 Elo+
Party 2
Apollo
Apollo
dlnakibotond
Apollo
Level 17
God Stats
0W - 2L
1,467 SR
Queue Stats
20W - 16L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashtonite
Achilles
19
8 / 0 / 5
13,117
525
6,891
9,287
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Bot232425
Nemesis
20
10 / 2 / 1
15,022
601
14,206
22,243
12,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
1 / 3 / 10
11,173
447
7,067
8,806
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
TBoss2142
Chernobog
19
7 / 2 / 7
12,818
513
14,363
8,970
4,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
ValakD
Kukulkan
20
6 / 7 / 7
13,639
546
12,868
15,337
6,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DsMi0
Horus
12
1 / 8 / 3
8,271
331
3,276
16,509
7,804
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 3
10,282
411
3,577
14,527
11,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
SAIITEX
Scylla
18
3 / 7 / 2
11,441
458
8,165
16,857
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Xzus-12
Thor
15
5 / 9 / 4
10,321
413
11,353
16,643
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
5 / 3 / 4
11,741
470
10,592
12,520
5,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
32
Kills
14
14
Deaths
32
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashtonite
Achilles
8
0
5
10.5
W
Nemesis
Bot232425
Nemesis
10
2
1
5.25
L
Horus
DsMi0
Horus
1
8
3
0.31
L
0
5
3
0.3
L
Scylla
SAIITEX
Scylla
3
7
2
0.57
W
Khepri
1
3
10
2
W
Chernobog
TBoss2142
Chernobog
7
2
7
5.25
W
Kukulkan
ValakD
Kukulkan
6
7
7
1.36
L
Thor
Xzus-12
Thor
5
9
4
0.78
L
Apollo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,395
Damage
36,963
64,643
Taken
77,056
46,457
Mitigated
37,521
17,309
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashtonite
Achilles
6,891
1,564
231
2,446
9,287
13,304
2,069
1,024
8,263
0
53,096
W
Nemesis
Bot232425
Nemesis
14,206
8,717
0
6,282
22,243
12,728
252
4,751
17,268
0
151,353
L
Horus
DsMi0
Horus
3,276
1,874
0
3,057
16,509
7,804
0
5,235
11,154
0
17,584
L
3,577
814
0
1,123
14,527
11,548
530
1,765
12,488
36,432
0
L
Scylla
SAIITEX
Scylla
8,165
744
240
2,201
16,857
6,768
1,260
4,645
11,891
68,924
0
W
Khepri
7,067
484
0
621
8,806
9,724
401
351
8,455
29,245
0
W
Chernobog
TBoss2142
Chernobog
14,363
10,028
769
3,013
8,970
4,225
2,433
320
8,650
0
81,925
W
Kukulkan
ValakD
Kukulkan
12,868
537
0
3,947
15,337
6,476
1,082
4,746
10,265
74,737
0
L
Thor
Xzus-12
Thor
11,353
4,126
0
0
16,643
6,377
25
2,078
14,412
0
48,123
L
Apollo
10,592
7,412
0
500
12,520
5,024
1,391
5,716
6,568
0
69,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,769
Gold Earned
52,056
656
Minions Killed
403
0
Camps Cleared
0
2,257,297
Distance Traveled
1,988,508
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,117
525
104
4
0
486,313
4
W
Nemesis
15,022
601
212
8
0
474,115
6
L
Horus
8,271
331
38
2
0
402,493
0
L
Athena
10,282
411
70
3
0
386,639
0
L
Scylla
11,441
458
113
5
0
335,731
0
W
Khepri
11,173
447
44
2
0
468,185
7
W
Chernobog
12,818
513
143
6
0
406,908
3
W
Kukulkan
13,639
546
153
6
0
421,776
0
L
Thor
10,321
413
65
3
0
438,404
2
L
Apollo
11,741
470
117
5
0
425,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role