Player Matchup

Aphrodite
Aphrodite
NocTN AxWa
Aphrodite
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
132W - 117L
1,666 Elo+
Solo
Danzaburou
Danzaburou
OldSkool_I_AUT
Danzaburou
Level 26
God Stats
29W - 23L
1,500 SR
Queue Stats
94W - 94L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
Ross6028
Ao Kuang
Level 28
God Stats
40W - 36L
1,612 SR
Queue Stats
175W - 168L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
schillingbrudi
Gilgamesh
Level 28
God Stats
6W - 8L
1,432 SR
Queue Stats
111W - 95L
1,505 Elo+
Party 3
Discordia
Discordia
wreply
Discordia
Level 18
God Stats
11W - 12L
1,516 SR
Queue Stats
29W - 37L
1,381 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,505 Elo+

VS

Team Averages
Level 19
1,557 SR
1,476 Elo+
Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DennisKsr64
Artio
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 32L
1,431 Elo+
Party 1
Anhur
Anhur
Hairyman619
Anhur
Level 27
God Stats
8W - 5L
1,626 SR
Queue Stats
336W - 269L
1,537 Elo+
Solo
Mercury
Mercury
crags-
Mercury
Level 18
God Stats
4W - 1L
1,627 SR
Queue Stats
21W - 25L
1,424 Elo+
Party 1
Zeus
Zeus
dim_dragon7
Zeus
Level 7
God Stats
6W - 8L
1,532 SR
Queue Stats
9W - 13L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NocTN AxWa
Aphrodite
11
0 / 8 / 2
6,910
384
2,675
10,781
2,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
OldSkool_I_AUT
Danzaburou
11
2 / 9 / 2
7,439
413
6,168
14,588
3,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Ross6028
Ao Kuang
17
8 / 1 / 0
10,312
573
10,630
14,593
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
schillingbrudi
Gilgamesh
16
2 / 4 / 2
8,870
493
8,907
12,594
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
wreply
Discordia
1
0 / 0 / 0
4,890
272
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 1 / 4
7,703
428
3,733
8,758
3,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
5 / 3 / 0
9,038
502
5,916
14,030
14,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 1 / 0
13,315
740
17,947
11,294
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
crags-
Mercury
15
0 / 2 / 3
8,880
493
3,828
11,650
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 0
7,884
438
5,633
8,777
3,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
12
Kills
22
22
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
4
3
W
5
3
0
1.67
W
16
1
0
16
L
Aphrodite
NocTN AxWa
Aphrodite
0
8
2
0.13
L
Danzaburou
OldSkool_I_AUT
Danzaburou
2
9
2
0.33
L
Ao Kuang
Ross6028
Ao Kuang
8
1
0
8
W
Mercury
crags-
Mercury
0
2
3
0.75
W
0
6
0
0
L
Gilgamesh
schillingbrudi
Gilgamesh
2
4
2
0.75
L
Discordia
wreply
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
37,057
52,556
Taken
54,509
17,682
Mitigated
29,636
18,166
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,733
2,824
0
1,320
8,758
3,569
249
2,052
6,706
0
20,200
W
5,916
1,149
200
3,124
14,030
14,644
668
1,349
12,681
38,261
0
W
17,947
9,303
0
8,020
11,294
4,392
5,356
1,669
9,625
0
96,060
L
Aphrodite
NocTN AxWa
Aphrodite
2,675
693
0
2,902
10,781
2,982
242
0
10,781
28,558
0
L
Danzaburou
OldSkool_I_AUT
Danzaburou
6,168
2,693
0
3,919
14,588
3,334
408
663
13,925
0
33,785
L
Ao Kuang
Ross6028
Ao Kuang
10,630
2,962
0
6,929
14,593
5,815
1,480
5,741
8,852
74,156
0
W
Mercury
crags-
Mercury
3,828
1,990
0
3,176
11,650
3,869
0
1,525
10,125
0
61,192
W
5,633
1,803
0
1,700
8,777
3,162
675
6,710
2,067
33,882
0
L
Gilgamesh
schillingbrudi
Gilgamesh
8,907
1,818
0
4,416
12,594
5,551
254
5,145
7,449
0
48,539
L
Discordia
wreply
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,421
Gold Earned
46,820
320
Minions Killed
447
0
Camps Cleared
0
1,309,094
Distance Traveled
1,704,221
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,703
428
34
2
0
335,440
0
W
Artio
9,038
502
78
4
0
348,682
0
W
Anhur
13,315
740
162
9
0
343,512
7
L
Aphrodite
6,910
384
40
2
0
285,998
2
L
Danzaburou
7,439
413
53
3
0
306,453
0
L
Ao Kuang
10,312
573
144
8
0
354,196
0
W
Mercury
8,880
493
99
6
0
397,967
1
W
Zeus
7,884
438
74
4
0
278,620
1
L
Gilgamesh
8,870
493
83
5
0
354,504
1
L
Discordia
4,890
272
0
0
0
7,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role