Player Matchup

Odin
Odin
Gold I
Bakilit
Odin
Gold I
Level 128
God Stats
5W - 9L
1,561 SR
Queue Stats
77W - 80L
1,596 MMR
Solo
Thoth
Thoth
Platinum IV
ShelleRr
Thoth
Platinum IV
Level 127
God Stats
3W - 11L
1,451 SR
Queue Stats
354W - 423L
1,824 MMR
Solo
Medusa
Medusa
Gold V
rezmajom
Medusa
Gold V
Level 155
God Stats
2W - 9L
1,479 SR
Queue Stats
56W - 62L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,497 SR
1,683 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,649 SR
1,792 MMR
Vulcan
Vulcan
Gold IV
Flanqer
Vulcan
Gold IV
Level 155
God Stats
55W - 55L
1,640 SR
Queue Stats
1,009W - 1,133L
1,518 MMR
Solo
Fenrir
Fenrir
Diamond II
SSílent
Fenrir
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
YebacPolakow
Cu Chulainn
Diamond II
Level 55
God Stats
10W - 2L
1,806 SR
Queue Stats
93W - 30L
2,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bakilit
Odin
14
5 / 5 / 7
11,623
684
7,991
16,510
18,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
ShelleRr
Thoth
16
5 / 8 / 6
12,590
741
15,786
16,157
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
rezmajom
Medusa
13
4 / 15 / 7
11,617
683
15,054
20,290
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeGuan YuPersephoneAthenaTiamat

VS

Bans
Chang'eScyllaGebDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Flanqer
Vulcan
15
3 / 9 / 11
11,887
699
10,373
14,079
5,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SSílent
Fenrir
18
12 / 3 / 14
14,901
877
19,967
21,756
29,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
YebacPolakow
Cu Chulainn
17
13 / 3 / 15
15,394
906
17,762
23,884
26,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
28
28
Deaths
15
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
Bakilit
Odin
5
5
7
1.7
W
Vulcan
Flanqer
Vulcan
3
9
11
0.94
W
Fenrir
SSílent
Fenrir
12
3
14
6.33
L
Thoth
ShelleRr
Thoth
5
8
6
1
W
Cu Chulainn
YebacPolakow
Cu Chulainn
13
3
15
6.83
L
Medusa
rezmajom
Medusa
4
15
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,831
Damage
48,102
52,957
Taken
59,719
33,633
Mitigated
61,378
3,606
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bakilit
Odin
7,991
1,487
355
498
16,510
18,511
0
6,550
9,960
536
23,704
W
Vulcan
Flanqer
Vulcan
10,373
2,001
0
1,485
14,079
5,296
961
2,813
11,266
60,834
0
W
Fenrir
SSílent
Fenrir
19,967
4,531
732
8,688
21,756
29,339
1,596
5,710
16,046
555
56,148
L
Thoth
ShelleRr
Thoth
15,786
486
0
900
16,157
7,034
0
1,552
14,605
57,057
0
W
Cu Chulainn
YebacPolakow
Cu Chulainn
17,762
3,840
0
6,641
23,884
26,743
443
8,118
15,766
9,457
53,417
L
Medusa
rezmajom
Medusa
15,054
7,820
0
1,853
20,290
8,088
0
4,748
15,542
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
42,182
148
Minions Killed
185
0
Camps Cleared
0
868,718
Distance Traveled
990,876
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,623
684
24
1
0
333,131
3
W
Vulcan
11,887
699
68
4
0
284,252
7
W
Fenrir
14,901
877
58
3
0
358,784
2
L
Thoth
12,590
741
79
5
0
288,674
0
W
Cu Chulainn
15,394
906
59
3
0
347,840
3
L
Medusa
11,617
683
45
3
0
246,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role