Player Matchup

Anhur
Anhur
Diamond V
DragonKing90
Anhur
Diamond V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
ITSIOIO
Sobek
Diamond III
Level 127
God Stats
15W - 19L
1,639 SR
Queue Stats
301W - 292L
2,042 MMR
Solo
Bastet
Bastet
Platinum III
PrideOrDie
Bastet
Platinum III
Level 69
God Stats
44W - 46L
1,653 SR
Queue Stats
63W - 64L
2,037 MMR
Solo
Vulcan
Vulcan
Platinum I
oystein
Vulcan
Platinum I
Level 146
God Stats
36W - 22L
1,694 SR
Queue Stats
86W - 73L
2,054 MMR
Party 1
Set
Set
Diamond V
piuliv
Set
Diamond V
Level 159
God Stats
0W - 2L
1,293 SR
Queue Stats
89W - 73L
2,054 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,556 SR
1,938 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,669 SR
2,037 MMR
Freya
Freya
Platinum III
Shigarаki
Freya
Platinum III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
2,082 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Zigu4
Sun Wukong
Diamond V
Level 144
God Stats
6W - 8L
1,582 SR
Queue Stats
264W - 243L
2,048 MMR
Solo
Agni
Agni
Diamond IV
byCouxer
Agni
Diamond IV
Level 146
God Stats
23W - 9L
1,983 SR
Queue Stats
250W - 239L
2,068 MMR
Solo
Ymir
Ymir
Diamond IV
tecoN
Ymir
Diamond IV
Level 160
God Stats
8W - 9L
1,574 SR
Queue Stats
248W - 265L
2,077 MMR
Solo
Nemesis
Nemesis
Platinum II
аrrа
Nemesis
Platinum II
Level 149
God Stats
9W - 5L
1,705 SR
Queue Stats
44W - 38L
1,910 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
12,626
549
16,008
20,282
7,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ITSIOIO
Sobek
13
0 / 5 / 11
10,041
437
10,692
28,496
23,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
PrideOrDie
Bastet
19
3 / 7 / 0
12,039
523
18,413
23,050
9,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
oystein
Vulcan
18
7 / 5 / 4
11,973
521
22,568
15,908
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
piuliv
Set
17
3 / 7 / 7
10,698
465
10,117
19,271
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatTsukuyomi

VS

Bans
AthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
1 / 7 / 16
12,576
547
11,884
20,682
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zigu4
Sun Wukong
20
5 / 3 / 11
14,556
633
17,560
29,699
25,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
20
11 / 3 / 9
14,307
622
27,275
18,188
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
tecoN
Ymir
18
5 / 3 / 12
12,604
548
9,317
26,467
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
аrrа
Nemesis
20
8 / 4 / 5
13,968
607
16,043
22,446
12,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
19
Kills
30
30
Deaths
20
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Sobek
ITSIOIO
Sobek
0
5
11
1.1
L
Bastet
PrideOrDie
Bastet
3
7
0
0.43
W
Freya
1
7
16
1.29
W
Sun Wukong
Zigu4
Sun Wukong
5
3
11
3.5
W
Agni
11
3
9
5.17
L
Vulcan
oystein
Vulcan
7
5
4
1.8
L
Set
piuliv
Set
3
7
7
0.93
W
Ymir
tecoN
Ymir
5
3
12
3.67
W
Nemesis
аrrа
Nemesis
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,798
Damage
82,079
107,007
Taken
117,482
56,310
Mitigated
72,211
27,832
Healing
43,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,008
10,206
0
8,730
20,282
7,682
290
9,227
10,945
0
100,734
L
Sobek
ITSIOIO
Sobek
10,692
960
0
7,926
28,496
23,287
0
16,933
11,079
24,856
0
L
Bastet
PrideOrDie
Bastet
18,413
5,339
0
6,782
23,050
9,793
263
4,489
18,423
0
93,162
W
Freya
11,884
4,656
0
10,151
20,682
6,785
2,780
5,783
14,899
97,571
0
W
Sun Wukong
Zigu4
Sun Wukong
17,560
3,278
0
13,105
29,699
25,212
638
5,160
24,539
0
102,822
W
Agni
27,275
2,072
224
7,292
18,188
7,183
2,164
8,356
9,832
112,929
0
L
Vulcan
oystein
Vulcan
22,568
7,552
157
2,938
15,908
6,465
0
7,462
8,114
107,262
0
L
Set
piuliv
Set
10,117
4,127
0
1,299
19,271
9,083
0
9,107
9,970
0
69,849
W
Ymir
tecoN
Ymir
9,317
1,956
0
8,701
26,467
21,002
405
10,486
15,743
40,953
0
W
Nemesis
аrrа
Nemesis
16,043
8,691
0
4,171
22,446
12,029
969
5,486
16,960
0
125,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
68,011
622
Minions Killed
726
0
Camps Cleared
0
2,205,877
Distance Traveled
2,354,917
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,626
549
145
6
0
369,518
2
L
Sobek
10,041
437
15
1
0
481,462
8
L
Bastet
12,039
523
167
7
0
458,793
3
W
Freya
12,576
547
135
6
0
428,855
2
W
Sun Wukong
14,556
633
208
9
0
475,849
1
W
Agni
14,307
622
182
8
0
475,784
5
L
Vulcan
11,973
521
177
8
0
469,086
7
L
Set
10,698
465
118
5
0
427,018
6
W
Ymir
12,604
548
37
2
0
488,605
3
W
Nemesis
13,968
607
164
7
0
485,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role