Player Matchup

Hel
Hel
Animemercy6908
Hel
Level 33
God Stats
3W - 4L
1,341 SR
Queue Stats
64W - 74L
1,510 Elo+
Party 1
Achilles
Achilles
Dare
Achilles
Level 26
God Stats
48W - 23L
1,746 SR
Queue Stats
141W - 92L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
Irnprovised
Aphrodite
Level 155
God Stats
3W - 2L
1,780 SR
Queue Stats
97W - 87L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
ShadowD3str0y3r
Kuzenbo
Level 54
God Stats
1W - 0L
1,541 SR
Queue Stats
13W - 7L
1,694 Elo+
Party 1
Neith
Neith
X Leo Dede X
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,389 Elo+
Party 1
Team Averages
Level 59
1,582 SR
1,584 Elo+

VS

Team Averages
Level 47
1,496 SR
1,431 Elo+
Ymir
Ymir
Ceo_of_Sandwich
Ymir
Level 28
God Stats
1W - 2L
1,520 SR
Queue Stats
3W - 2L
1,620 Elo+
Party 2
Scylla
Scylla
LGBTQuinn
Scylla
Level 45
God Stats
4W - 4L
1,421 SR
Queue Stats
231W - 230L
1,469 Elo+
Solo
Kukulkan
Kukulkan
hjswizzle1
Kukulkan
Level 18
God Stats
1W - 3L
1,443 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
kennice33
Danzaburou
Level 61
God Stats
0W - 1L
1,599 SR
Queue Stats
21W - 17L
1,328 Elo+
Party 2
Fenrir
Fenrir
sty-008
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 8
11,897
476
4,836
19,147
8,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Dare
Achilles
20
16 / 5 / 9
14,683
587
21,395
30,547
22,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Irnprovised
Aphrodite
20
4 / 4 / 16
13,686
547
13,581
17,237
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 1 / 14
15,019
601
14,096
16,429
24,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 9 / 6
13,058
522
9,867
20,194
8,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
10,373
415
8,733
19,123
14,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
LGBTQuinn
Scylla
17
9 / 6 / 1
10,930
437
13,043
15,435
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
hjswizzle1
Kukulkan
3
0 / 0 / 1
6,483
259
0
436
17
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
kennice33
Danzaburou
17
8 / 7 / 7
11,755
470
21,220
20,246
8,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
sty-008
Fenrir
18
6 / 10 / 6
12,466
499
16,757
25,100
12,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
30
Kills
28
29
Deaths
30
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
10
8
0.5
L
5
7
6
1.14
W
Achilles
Dare
Achilles
16
5
9
4.1
W
Aphrodite
Irnprovised
Aphrodite
4
4
16
3
L
Scylla
LGBTQuinn
Scylla
9
6
1
1.58
W
6
1
14
13
W
3
9
6
0.67
L
Kukulkan
hjswizzle1
Kukulkan
0
0
1
0.5
L
Danzaburou
kennice33
Danzaburou
8
7
7
1.64
L
Fenrir
sty-008
Fenrir
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,775
Damage
59,753
103,554
Taken
80,340
73,322
Mitigated
40,909
50,761
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,836
407
6,246
6,090
19,147
8,512
1,344
4,022
15,125
59,885
0
L
8,733
1,008
626
2,141
19,123
14,789
643
11,272
7,473
38,769
0
W
Achilles
Dare
Achilles
21,395
8,117
0
5,664
30,547
22,627
2,477
5,696
23,204
0
78,768
W
Aphrodite
Irnprovised
Aphrodite
13,581
1,383
12,400
9,838
17,237
9,052
1,813
5,352
11,885
99,872
0
L
Scylla
LGBTQuinn
Scylla
13,043
463
231
2,402
15,435
5,391
351
4,684
10,484
65,967
0
W
14,096
3,881
0
4,757
16,429
24,514
1,098
2,588
13,841
82,625
0
W
9,867
5,068
0
5,766
20,194
8,617
4,984
4,118
16,076
0
75,942
L
Kukulkan
hjswizzle1
Kukulkan
0
0
0
0
436
17
0
0
436
388
0
L
Danzaburou
kennice33
Danzaburou
21,220
10,078
366
4,116
20,246
8,179
1,169
7,966
12,032
0
83,805
L
Fenrir
sty-008
Fenrir
16,757
3,549
879
6,462
25,100
12,533
426
7,282
17,402
0
59,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,343
Gold Earned
52,007
612
Minions Killed
363
0
Camps Cleared
0
2,258,168
Distance Traveled
1,691,446
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,897
476
107
4
0
413,730
1
L
Ymir
10,373
415
51
2
0
433,862
0
W
Achilles
14,683
587
92
4
0
490,392
3
W
Aphrodite
13,686
547
152
6
0
476,347
2
L
Scylla
10,930
437
110
4
0
403,537
2
W
Kuzenbo
15,019
601
152
6
0
473,081
3
W
Neith
13,058
522
109
4
0
404,618
0
L
Kukulkan
6,483
259
1
0
0
18,794
0
L
Danzaburou
11,755
470
123
5
0
372,494
0
L
Fenrir
12,466
499
78
3
0
462,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role