Player Matchup

Cernunnos
Cernunnos
Bronze III
AQ_ThUnDeR
Cernunnos
Bronze III
Level 67
God Stats
4W - 0L
1,426 SR
Queue Stats
21W - 31L
1,471 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
DrNobody292
Sun Wukong
Gold V
Level 88
God Stats
1W - 0L
1,625 SR
Queue Stats
20W - 17L
1,518 MMR
Party 1
Chang'e
Chang'e
Gold IV
Jaudat_5
Chang'e
Gold IV
Level 112
God Stats
1W - 0L
1,699 SR
Queue Stats
42W - 38L
1,487 MMR
Party 1
Bakasura
Bakasura
Gold V
Jose__Al
Bakasura
Gold V
Level 89
God Stats
5W - 1L
1,896 SR
Queue Stats
70W - 73L
1,442 MMR
Solo
Sobek
Sobek
Gold IV
Xi Gary R iX
Sobek
Gold IV
Level 160
God Stats
14W - 7L
1,480 SR
Queue Stats
292W - 279L
1,430 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,625 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,480 SR
1,479 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
ClashBank95
Apollo
Gold III
Level 160
God Stats
7W - 7L
1,232 SR
Queue Stats
520W - 527L
1,429 MMR
Solo
Poseidon
Poseidon
Silver I
general_letrado
Poseidon
Silver I
Level 61
God Stats
3W - 4L
1,522 SR
Queue Stats
31W - 33L
1,468 MMR
Solo
Arachne
Arachne
Bronze III
hugv2003
Arachne
Bronze III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
xXJ4CKXXB0N3Xx
Cthulhu
Gold III
Level 122
God Stats
2W - 4L
1,648 SR
Queue Stats
173W - 187L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AQ_ThUnDeR
Cernunnos
8
0 / 2 / 0
4,982
623
2,672
4,380
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DrNobody292
Sun Wukong
10
2 / 0 / 2
5,806
726
2,656
4,379
1,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Jaudat_5
Chang'e
9
1 / 0 / 3
5,219
652
2,157
2,686
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Jose__Al
Bakasura
10
3 / 1 / 1
5,617
702
1,467
5,394
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 2
4,723
590
1,593
5,540
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
NemesisAwilixJanusAthenaAnhur

VS

Bans
BacchusAresDanzaburouThothTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
3
0 / 1 / 0
3,430
429
371
1,407
814
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
8
1 / 0 / 0
4,960
620
2,808
2,952
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
8
2 / 2 / 1
4,731
591
2,973
3,525
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
hugv2003
Arachne
8
1 / 1 / 1
4,514
564
716
5,117
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 3
4,813
602
3,118
7,049
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
4
4
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Cernunnos
AQ_ThUnDeR
Cernunnos
0
2
0
0
L
Apollo
1
0
0
1
W
Sun Wukong
DrNobody292
Sun Wukong
2
0
2
3
W
Chang'e
Jaudat_5
Chang'e
1
0
3
2.5
W
Bakasura
Jose__Al
Bakasura
3
1
1
3.5
W
0
1
2
1
L
Poseidon
2
2
1
1.25
L
Arachne
hugv2003
Arachne
1
1
1
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,545
Damage
9,986
22,379
Taken
20,050
7,390
Mitigated
6,819
12,490
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
371
24
0
520
1,407
814
0
0
1,407
0
5,093
W
Cernunnos
AQ_ThUnDeR
Cernunnos
2,672
1,272
0
1,412
4,380
1,108
0
1,263
3,117
0
25,989
L
Apollo
2,808
1,821
0
1,710
2,952
688
0
356
2,596
0
23,280
W
Sun Wukong
DrNobody292
Sun Wukong
2,656
307
0
1,841
4,379
1,561
175
1,492
2,811
0
31,610
W
Chang'e
Jaudat_5
Chang'e
2,157
206
440
2,060
2,686
619
487
602
2,046
26,614
0
W
Bakasura
Jose__Al
Bakasura
1,467
944
0
3,709
5,394
1,568
0
1,048
4,224
0
17,228
W
1,593
339
0
3,028
5,540
2,534
0
1,358
4,090
11,222
0
L
Poseidon
2,973
783
0
502
3,525
876
0
1,153
2,272
19,339
0
L
Arachne
hugv2003
Arachne
716
716
0
2,485
5,117
1,366
0
785
4,251
0
16,328
L
3,118
497
134
1,570
7,049
3,075
0
1,456
5,343
18,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
22,448
271
Minions Killed
184
0
Camps Cleared
0
821,495
Distance Traveled
700,391
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,430
429
11
1
0
37,193
0
W
Cernunnos
4,982
623
58
7
0
145,395
0
L
Apollo
4,960
620
57
7
0
151,240
1
W
Sun Wukong
5,806
726
71
9
0
149,444
1
W
Chang'e
5,219
652
59
7
0
159,199
0
W
Bakasura
5,617
702
69
9
0
200,870
1
W
Sobek
4,723
590
14
2
0
166,587
2
L
Poseidon
4,731
591
39
5
0
154,281
2
L
Arachne
4,514
564
48
6
0
184,214
1
L
Cthulhu
4,813
602
29
4
0
173,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role