Player Matchup

Eset
Eset
ItzAhSmurfGG
Eset
Level 26
God Stats
56W - 11L
1,706 SR
Queue Stats
583W - 185L
1,759 Elo+
Party 1
Chaac
Chaac
LordMarkquad69
Chaac
Level 147
God Stats
14W - 14L
1,602 SR
Queue Stats
424W - 297L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
PackofJews
Guan Yu
Level 116
God Stats
46W - 18L
1,654 SR
Queue Stats
303W - 168L
1,574 Elo+
Party 1
Kali
Kali
Stunac
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 7L
1,871 Elo+
Party 1
Nox
Nox
XJO461
Nox
Level 61
God Stats
50W - 36L
1,603 SR
Queue Stats
168W - 115L
1,616 Elo+
Party 1
Team Averages
Level 73
1,613 SR
1,673 Elo+

VS

Team Averages
Level 63
1,450 SR
1,430 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Jayzhel
Achilles
Level 44
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 22L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Type-Synious
Cthulhu
Level 102
God Stats
4W - 5L
1,527 SR
Queue Stats
91W - 98L
1,339 Elo+
Party 2
Anhur
Anhur
handsolo99
Anhur
Level 41
God Stats
158W - 146L
1,475 SR
Queue Stats
265W - 250L
1,473 Elo+
Solo
Agni
Agni
nameP
Agni
Level 46
God Stats
46W - 51L
1,468 SR
Queue Stats
329W - 361L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
10,502
1,050
18,744
5,851
2,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 15
11,032
1,103
16,570
12,297
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
PackofJews
Guan Yu
16
6 / 0 / 8
10,346
1,035
9,606
11,217
8,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Stunac
Kali
16
4 / 1 / 13
10,160
1,016
6,101
11,611
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
XJO461
Nox
17
3 / 2 / 18
10,353
1,035
17,623
9,260
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

308

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 4 / 3
9,089
909
5,311
15,462
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jayzhel
Achilles
15
0 / 7 / 6
8,963
896
8,895
16,824
7,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Type-Synious
Cthulhu
15
3 / 5 / 3
9,918
992
14,446
16,816
14,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
15
1 / 7 / 3
8,950
895
4,819
19,521
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
nameP
Agni
15
0 / 1 / 3
8,836
884
10,696
7,272
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
24
Kills
6
6
Deaths
24
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
3
0.88
W
5
1
13
11.5
L
Achilles
Jayzhel
Achilles
0
7
6
0.43
W
6
2
15
6.75
W
Guan Yu
PackofJews
Guan Yu
6
0
8
10
W
Kali
Stunac
Kali
4
1
13
10.5
L
Cthulhu
Type-Synious
Cthulhu
3
5
3
0.9
W
Nox
XJO461
Nox
3
2
18
6
L
Anhur
1
7
3
0.36
L
Agni
nameP
Agni
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,644
Damage
44,167
50,236
Taken
75,895
37,207
Mitigated
34,856
13,231
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,311
3,237
0
2,691
15,462
4,514
0
6,984
8,328
0
10,751
W
18,744
432
914
788
5,851
2,280
0
2,775
3,076
34,856
0
L
Achilles
Jayzhel
Achilles
8,895
2,268
1,386
1,150
16,824
7,186
0
7,479
9,206
0
22,845
W
16,570
1,976
0
3,190
12,297
15,539
0
6,150
6,147
277
36,700
W
Guan Yu
PackofJews
Guan Yu
9,606
1,825
3,365
3,075
11,217
8,474
0
5,441
5,776
0
24,565
W
Kali
Stunac
Kali
6,101
2,745
0
1,339
11,611
6,940
0
5,953
5,658
0
13,411
L
Cthulhu
Type-Synious
Cthulhu
14,446
456
540
543
16,816
14,517
0
9,423
7,240
33,695
0
W
Nox
XJO461
Nox
17,623
1,530
0
560
9,260
3,974
0
4,823
4,437
32,747
0
L
Anhur
4,819
2,155
883
1,132
19,521
6,520
0
8,970
10,426
0
14,740
L
Agni
nameP
Agni
10,696
1,141
0
1,197
7,272
2,119
0
3,650
3,572
26,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
45,756
203
Minions Killed
144
7
Camps Cleared
5
1,021,079
Distance Traveled
991,434
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,089
909
16
2
1
200,808
0
W
Eset
10,502
1,050
47
5
0
216,964
0
L
Achilles
8,963
896
35
4
0
197,012
2
W
Chaac
11,032
1,103
64
6
1
192,208
0
W
Guan Yu
10,346
1,035
33
3
0
223,956
0
W
Kali
10,160
1,016
19
2
1
196,826
0
L
Cthulhu
9,918
992
39
4
1
204,885
0
W
Nox
10,353
1,035
40
4
5
191,125
0
L
Anhur
8,950
895
18
2
0
183,303
0
L
Agni
8,836
884
36
4
3
205,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role