Player Matchup

Ymir
Ymir
CDNHOSER
Ymir
Level 3
God Stats
0W - 1L
1,208 SR
Queue Stats
28W - 55L
1,500 Elo+
Party 1
Vulcan
Vulcan
Xotic-GamePlay
Vulcan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 116L
1,275 Elo+
Party 1
Izanami
Izanami
fuzzerby-_-
Izanami
Level 16
God Stats
1W - 9L
1,216 SR
Queue Stats
6W - 34L
1,241 Elo+
Party 1
Team Averages
Level 21
1,308 SR
1,339 Elo+

VS

Team Averages
Level 53
1,395 SR
1,202 Elo+
Zeus
Zeus
Dariofofo
Zeus
Level 44
God Stats
54W - 67L
1,394 SR
Queue Stats
370W - 566L
1,270 Elo+
Solo
Hercules
Hercules
SparedNebula605
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 131L
1,256 Elo+
Party 2
Apollo
Apollo
thekeaper83
Apollo
Level 5
God Stats
2W - 2L
1,293 SR
Queue Stats
3W - 9L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 8
7,265
605
2,424
10,902
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 8 / 5
8,045
670
8,444
10,462
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
fuzzerby-_-
Izanami
12
5 / 6 / 3
8,512
709
6,982
11,726
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
11 / 0 / 5
10,700
892
16,533
3,007
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
12
5 / 3 / 8
9,902
825
5,466
11,310
5,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
12
2 / 5 / 15
8,928
744
6,154
9,480
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
18
18
Deaths
8
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
8
1
W
Zeus
11
0
5
13.5
W
Hercules
5
3
8
3
L
3
8
5
0.69
L
Izanami
fuzzerby-_-
Izanami
5
6
3
1.08
W
Apollo
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
28,153
33,090
Taken
23,797
13,949
Mitigated
8,562
3,767
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,424
355
0
0
10,902
5,718
0
5,709
5,193
6,787
0
W
Zeus
16,533
111
229
724
3,007
759
1,003
1,590
1,307
63,215
0
W
Hercules
5,466
1,374
0
2,663
11,310
5,216
980
4,049
7,159
0
29,329
L
8,444
2,520
369
1,059
10,462
3,916
0
4,283
6,179
26,647
0
L
Izanami
fuzzerby-_-
Izanami
6,982
4,649
417
1,922
11,726
4,315
0
6,617
5,109
0
35,004
W
Apollo
6,154
3,075
0
253
9,480
2,587
0
4,805
4,439
0
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
29,530
101
Minions Killed
157
0
Camps Cleared
0
539,540
Distance Traveled
626,000
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,265
605
16
1
0
192,166
0
W
Zeus
10,700
892
98
8
0
178,052
1
W
Hercules
9,902
825
39
3
0
215,988
4
L
Vulcan
8,045
670
35
3
0
171,959
0
L
Izanami
8,512
709
50
4
0
175,415
0
W
Apollo
8,928
744
20
2
0
231,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role