Player Matchup

Achilles
Achilles
IsamuDUDE
Achilles
Level 38
God Stats
4W - 15L
1,109 SR
Queue Stats
532W - 668L
1,392 Elo+
Party 4
Neith
Neith
KentaTheGod
Neith
Level 27
God Stats
30W - 36L
1,430 SR
Queue Stats
352W - 427L
1,357 Elo+
Party 4
Gilgamesh
Gilgamesh
NationalRaider
Gilgamesh
Level 47
God Stats
16W - 22L
1,506 SR
Queue Stats
96W - 114L
1,372 Elo+
Party 1
Sol
Sol
Turmbräu22
Sol
Level 37
God Stats
30W - 47L
1,437 SR
Queue Stats
80W - 138L
1,372 Elo+
Solo
Hun Batz
Hun Batz
luna-morta
Hun Batz
Level 126
God Stats
7W - 9L
1,600 SR
Queue Stats
160W - 162L
1,498 Elo+
Party 1
Team Averages
Level 55
1,417 SR
1,398 Elo+

VS

Team Averages
Level 48
1,442 SR
1,462 Elo+
Serqet
Serqet
AlexOverHeaven
Serqet
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 287L
1,462 Elo+
Solo
Ymir
Ymir
Nomack
Ymir
Level 69
God Stats
4W - 5L
1,728 SR
Queue Stats
16W - 23L
1,368 Elo+
Party 3
Hou Yi
Hou Yi
PurePremium
Hou Yi
Level 28
God Stats
6W - 7L
1,248 SR
Queue Stats
45W - 28L
1,576 Elo+
Party 3
Janus
Janus
djJiggy24
Janus
Level 33
God Stats
7W - 14L
1,471 SR
Queue Stats
168W - 187L
1,468 Elo+
Party 2
Bellona
Bellona
night1172
Bellona
Level 44
God Stats
0W - 3L
1,261 SR
Queue Stats
145W - 148L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IsamuDUDE
Achilles
14
1 / 5 / 3
9,920
472
3,981
12,642
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 3
9,105
434
4,441
9,287
2,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
NationalRaider
Gilgamesh
18
7 / 3 / 2
11,985
571
16,155
17,820
13,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 0 / 8
11,321
539
14,948
11,111
4,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
luna-morta
Hun Batz
17
3 / 3 / 7
10,753
512
8,511
13,595
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,677
508
9,682
16,859
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Nomack
Ymir
14
2 / 3 / 6
10,142
483
4,742
14,446
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
10 / 5 / 2
9,927
473
14,071
14,934
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
djJiggy24
Janus
15
0 / 5 / 1
9,547
455
4,494
10,557
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
night1172
Bellona
17
1 / 2 / 2
10,265
489
8,209
16,754
14,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
19
Kills
17
17
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Achilles
IsamuDUDE
Achilles
1
5
3
0.5
W
2
6
3
0.58
W
Gilgamesh
NationalRaider
Gilgamesh
7
3
2
2.67
L
Ymir
Nomack
Ymir
2
3
6
1.67
L
Hou Yi
10
5
2
2.2
W
6
0
8
10
L
Janus
djJiggy24
Janus
0
5
1
0.1
W
Hun Batz
luna-morta
Hun Batz
3
3
7
2.17
L
Bellona
night1172
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
41,198
64,455
Taken
73,550
37,392
Mitigated
37,802
16,862
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,682
2,790
0
4,819
16,859
6,766
0
1,707
15,152
0
78,683
W
Achilles
IsamuDUDE
Achilles
3,981
1,742
0
109
12,642
12,300
0
1,126
10,976
0
32,685
W
4,441
1,504
0
1,474
9,287
2,432
605
978
8,174
0
41,750
W
Gilgamesh
NationalRaider
Gilgamesh
16,155
5,756
0
3,584
17,820
13,234
1,198
1,319
15,679
0
75,115
L
Ymir
Nomack
Ymir
4,742
1,473
0
1,345
14,446
7,533
66
1,156
13,290
31,289
0
L
Hou Yi
14,071
7,965
0
5,894
14,934
5,502
1,674
5,030
9,904
0
59,013
W
14,948
4,488
0
7,211
11,111
4,581
1,950
2,771
8,084
65,279
0
L
Janus
djJiggy24
Janus
4,494
516
0
1,407
10,557
3,696
41
4,202
6,355
64,852
0
W
Hun Batz
luna-morta
Hun Batz
8,511
3,349
0
4,484
13,595
4,845
1,008
2,532
10,373
0
72,968
L
Bellona
night1172
Bellona
8,209
1,475
0
2,590
16,754
14,305
0
2,853
13,901
0
64,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,084
Gold Earned
50,558
514
Minions Killed
563
0
Camps Cleared
0
1,903,086
Distance Traveled
1,932,756
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,677
508
139
7
0
425,342
2
W
Achilles
9,920
472
57
3
0
355,707
2
W
Neith
9,105
434
63
3
0
334,949
5
W
Gilgamesh
11,985
571
144
7
0
373,606
3
L
Ymir
10,142
483
44
2
0
343,728
0
L
Hou Yi
9,927
473
95
5
0
337,846
5
W
Sol
11,321
539
115
5
0
388,793
3
L
Janus
9,547
455
151
7
0
394,919
1
W
Hun Batz
10,753
512
135
6
0
450,031
12
L
Bellona
10,265
489
134
6
0
430,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role