Player Matchup

Danzaburou
Danzaburou
Dabitoo
Danzaburou
Level 10
God Stats
4W - 3L
1,502 SR
Queue Stats
8W - 10L
1,268 Elo+
Party 1
Anubis
Anubis
DerArxchbohrer
Anubis
Level 24
God Stats
38W - 26L
1,587 SR
Queue Stats
65W - 64L
1,368 Elo+
Party 3
Gilgamesh
Gilgamesh
Gynzzo
Gilgamesh
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 93L
1,345 Elo+
Solo
Tiamat
Tiamat
JadenKorr666
Tiamat
Level 11
God Stats
3W - 2L
1,490 SR
Queue Stats
10W - 10L
1,326 Elo+
Party 1
Ra
Ra
blackeagle74
Ra
Level 28
God Stats
3W - 3L
1,428 SR
Queue Stats
56W - 62L
1,341 Elo+
Party 3
Team Averages
Level 19
1,502 SR
1,329 Elo+

VS

Team Averages
Level 21
1,511 SR
1,330 Elo+
Fenrir
Fenrir
DarthBenny
Fenrir
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
102W - 128L
1,410 Elo+
Solo
Eset
Eset
Gemerlp
Eset
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 272L
1,298 Elo+
Party 2
Bellona
Bellona
Playmaster2022
Bellona
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 161L
1,279 Elo+
Party 2
Neith
Neith
urbz15
Neith
Level 6
God Stats
24W - 29L
1,500 SR
Queue Stats
294W - 311L
1,238 Elo+
Solo
Yemoja
Yemoja
Флуфи
Yemoja
Level 23
God Stats
20W - 16L
1,556 SR
Queue Stats
42W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabitoo
Danzaburou
12
5 / 5 / 2
7,850
523
7,725
7,697
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 7 / 2
8,169
545
9,256
11,224
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Gynzzo
Gilgamesh
15
5 / 0 / 0
9,222
615
5,915
5,977
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
12
5 / 6 / 5
7,770
518
8,146
8,206
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 4
8,029
535
4,160
9,314
3,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthBenny
Fenrir
14
8 / 2 / 0
8,443
563
9,487
11,572
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Gemerlp
Eset
13
3 / 5 / 5
7,528
502
4,770
10,720
2,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 6 / 0
6,078
405
954
8,499
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
urbz15
Neith
12
8 / 5 / 3
7,680
512
9,626
10,412
3,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Флуфи
Yemoja
11
2 / 6 / 5
6,820
455
4,476
11,154
4,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
24
Kills
21
21
Deaths
24
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dabitoo
Danzaburou
5
5
2
1.2
L
Fenrir
DarthBenny
Fenrir
8
2
0
4
W
7
7
2
1.14
L
Eset
Gemerlp
Eset
3
5
5
1.1
W
Gilgamesh
Gynzzo
Gilgamesh
5
0
0
5
W
Tiamat
5
6
5
1.25
L
0
6
0
0
W
2
3
4
1.33
L
Neith
urbz15
Neith
8
5
3
1.9
L
Yemoja
Флуфи
Yemoja
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
29,313
42,418
Taken
52,357
18,833
Mitigated
18,474
7,988
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dabitoo
Danzaburou
7,725
3,830
0
1,236
7,697
2,754
2,465
1,728
5,969
0
30,760
L
Fenrir
DarthBenny
Fenrir
9,487
2,732
0
4,859
11,572
3,961
0
3,386
8,186
0
49,936
W
9,256
1,424
0
2,305
11,224
4,401
295
2,889
8,335
30,020
0
L
Eset
Gemerlp
Eset
4,770
232
69
3,389
10,720
2,843
590
8,281
2,355
38,817
0
W
Gilgamesh
Gynzzo
Gilgamesh
5,915
1,386
0
1,072
5,977
3,902
399
0
5,977
0
44,483
W
Tiamat
8,146
467
0
1,541
8,206
4,638
879
1,655
6,551
19,428
0
L
954
151
0
350
8,499
4,171
987
784
7,671
0
18,327
W
4,160
583
542
1,292
9,314
3,138
1,552
2,974
6,340
34,629
0
L
Neith
urbz15
Neith
9,626
5,421
0
1,778
10,412
3,442
667
4,291
5,737
0
29,406
L
Yemoja
Флуфи
Yemoja
4,476
539
1,378
2,129
11,154
4,057
241
3,910
6,846
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
36,549
312
Minions Killed
272
0
Camps Cleared
0
1,216,103
Distance Traveled
1,267,031
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,850
523
56
4
0
224,367
1
L
Fenrir
8,443
563
85
6
0
274,612
0
W
Anubis
8,169
545
42
3
0
232,624
1
L
Eset
7,528
502
66
4
0
263,099
0
W
Gilgamesh
9,222
615
103
7
0
269,767
0
W
Tiamat
7,770
518
25
2
0
242,699
0
L
Bellona
6,078
405
38
3
0
277,620
0
W
Ra
8,029
535
86
6
0
246,646
0
L
Neith
7,680
512
50
3
0
224,851
1
L
Yemoja
6,820
455
33
2
0
226,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role