Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Hemeria
Artemis
Level 13
God Stats
24W - 21L
1,547 SR
Queue Stats
26W - 24L
1,509 Elo+
Party 1
Yemoja
Yemoja
ISIRAI
Yemoja
Level 128
God Stats
4W - 7L
1,303 SR
Queue Stats
263W - 230L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
Timegirl
Cernunnos
Level 83
God Stats
52W - 36L
1,265 SR
Queue Stats
150W - 175L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Yuna-Asuuki
Baron Samedi
Level 85
God Stats
2W - 1L
1,763 SR
Queue Stats
94W - 63L
1,634 Elo+
Party 1
Team Averages
Level 93
1,475 SR
1,535 Elo+

VS

Team Averages
Level 54
1,459 SR
1,484 Elo+
Bellona
Bellona
Argilon314
Bellona
Level 32
God Stats
0W - 3L
1,029 SR
Queue Stats
19W - 25L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Deurgesx
Cthulhu
Level 46
God Stats
196W - 177L
1,489 SR
Queue Stats
218W - 216L
1,472 Elo+
Solo
Set
Set
Harley666Qin
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,520 Elo+
Solo
Zeus
Zeus
MathiasBiscuit
Zeus
Level 47
God Stats
61W - 61L
1,591 SR
Queue Stats
282W - 319L
1,478 Elo+
Solo
Hel
Hel
sleyan666
Hel
Level 62
God Stats
1W - 1L
1,687 SR
Queue Stats
38W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
6 / 1 / 33
12,112
1,101
27,396
22,048
18,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Hemeria
Artemis
17
4 / 2 / 25
11,052
1,005
13,876
9,876
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
ISIRAI
Yemoja
18
11 / 0 / 25
13,265
1,206
12,910
14,391
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Timegirl
Cernunnos
18
8 / 1 / 20
11,967
1,088
14,700
7,636
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Yuna-Asuuki
Baron Samedi
19
14 / 1 / 21
11,649
1,059
22,933
9,907
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Argilon314
Bellona
15
0 / 5 / 3
9,544
868
7,638
22,196
14,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Deurgesx
Cthulhu
15
1 / 9 / 3
9,776
889
13,069
22,768
22,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 16 / 3
9,377
852
6,355
23,708
9,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 0
10,645
968
17,838
15,081
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 3
9,386
853
11,137
14,616
6,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
17
43
Kills
5
5
Deaths
43
124
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
33
22.5
L
Bellona
Argilon314
Bellona
0
5
3
0.3
L
Cthulhu
Deurgesx
Cthulhu
1
9
3
0.28
L
0
16
3
0.09
W
Artemis
Hemeria
Artemis
4
2
25
8.25
W
Yemoja
ISIRAI
Yemoja
11
0
25
23.5
L
4
7
0
0.57
W
Cernunnos
Timegirl
Cernunnos
8
1
20
18
W
Baron Samedi
Yuna-Asuuki
Baron Samedi
14
1
21
24.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,815
Damage
56,037
63,858
Taken
98,369
45,919
Mitigated
58,481
25,048
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
27,396
4,964
0
5,440
22,048
18,042
0
12,018
9,649
0
47,277
L
Bellona
Argilon314
Bellona
7,638
1,677
0
602
22,196
14,916
0
10,117
11,834
0
20,362
L
Cthulhu
Deurgesx
Cthulhu
13,069
190
5
219
22,768
22,424
0
7,322
15,211
28,403
0
L
6,355
1,998
0
398
23,708
9,688
0
9,047
14,359
0
19,844
W
Artemis
Hemeria
Artemis
13,876
7,164
0
667
9,876
3,807
0
8,396
1,480
0
22,298
W
Yemoja
ISIRAI
Yemoja
12,910
1,671
4,843
2,252
14,391
16,555
0
9,990
4,401
24,790
0
L
17,838
2,011
0
0
15,081
5,393
0
3,948
11,047
32,427
0
W
Cernunnos
Timegirl
Cernunnos
14,700
9,665
0
147
7,636
3,316
0
4,125
3,511
0
46,921
W
Baron Samedi
Yuna-Asuuki
Baron Samedi
22,933
3,735
7,123
4,576
9,907
4,199
0
7,134
2,773
28,997
0
L
11,137
1,559
2,465
2,816
14,616
6,060
0
4,455
10,075
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
48,728
200
Minions Killed
134
4
Camps Cleared
5
983,019
Distance Traveled
875,985
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,112
1,101
46
4
1
222,480
0
L
Bellona
9,544
868
33
3
1
180,914
0
L
Cthulhu
9,776
889
23
2
2
199,921
1
L
Set
9,377
852
25
2
1
154,205
0
W
Artemis
11,052
1,005
32
3
0
167,100
0
W
Yemoja
13,265
1,206
28
3
1
206,856
1
L
Zeus
10,645
968
31
3
1
155,907
0
W
Cernunnos
11,967
1,088
73
7
1
191,115
0
W
Baron Samedi
11,649
1,059
21
2
1
195,468
0
L
Hel
9,386
853
22
2
0
185,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role