Player Matchup

Loki
Loki
ChaiMigamix
Loki
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 2
Yemoja
Yemoja
ThinkTwicerf
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
asdafsd
Kukulkan
Level 10
God Stats
2W - 1L
1,468 SR
Queue Stats
2W - 3L
1,698 Elo+
Solo
Neith
Neith
iAcadian
Neith
Level 17
God Stats
26W - 28L
1,502 SR
Queue Stats
51W - 64L
1,425 Elo+
Solo
Vulcan
Vulcan
laki2316
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,546 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,474 Elo+

VS

Team Averages
Level 18
1,561 SR
1,430 Elo+
Ra
Ra
HeyWitnikk
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,441 Elo+
Solo
Scylla
Scylla
Kairecs
Scylla
Level 6
God Stats
6W - 9L
1,525 SR
Queue Stats
15W - 29L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
Neriro
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,404 Elo+
Party 1
Hachiman
Hachiman
TROFCHIK
Hachiman
Level 21
God Stats
2W - 0L
1,746 SR
Queue Stats
14W - 8L
1,494 Elo+
Party 1
Da Ji
Da Ji
nfgibaaaator228
Da Ji
Level 24
God Stats
37W - 20L
1,533 SR
Queue Stats
118W - 85L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 12 / 6
10,882
989
17,016
18,865
8,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
16
0 / 5 / 8
10,690
972
5,458
11,429
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
asdafsd
Kukulkan
15
1 / 4 / 3
9,527
866
7,189
9,792
4,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iAcadian
Neith
16
1 / 2 / 7
9,829
894
6,913
9,117
3,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
laki2316
Vulcan
17
6 / 4 / 4
11,395
1,036
10,749
11,760
13,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 18
11,404
1,037
8,846
11,681
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Kairecs
Scylla
16
1 / 1 / 12
10,191
926
3,857
6,680
2,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Neriro
Guan Yu
16
1 / 4 / 11
9,851
896
5,903
14,529
11,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TROFCHIK
Hachiman
18
6 / 2 / 12
12,412
1,128
18,318
11,680
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 2 / 8
13,839
1,258
20,427
8,265
3,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
15
Kills
27
27
Deaths
15
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
7
12
6
0.83
W
3
6
18
2
W
Scylla
Kairecs
Scylla
1
1
12
7
W
Guan Yu
Neriro
Guan Yu
1
4
11
1.63
W
Hachiman
TROFCHIK
Hachiman
6
2
12
6
L
Yemoja
0
5
8
0.8
L
Kukulkan
asdafsd
Kukulkan
1
4
3
0.63
L
Neith
iAcadian
Neith
1
2
7
2.25
L
Vulcan
laki2316
Vulcan
6
4
4
2
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,325
Damage
57,351
60,963
Taken
52,835
42,141
Mitigated
26,466
5,524
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,016
5,127
0
0
18,865
8,222
0
3,152
15,713
0
23,046
W
8,846
1,701
2,334
1,939
11,681
4,771
0
3,717
7,964
34,801
0
W
Scylla
Kairecs
Scylla
3,857
356
0
0
6,680
2,374
0
2,507
4,173
11,735
0
W
Guan Yu
Neriro
Guan Yu
5,903
1,712
223
1,034
14,529
11,087
0
9,172
5,357
0
13,878
W
Hachiman
TROFCHIK
Hachiman
18,318
11,764
0
1,899
11,680
4,539
0
5,056
6,624
0
51,609
L
Yemoja
5,458
1,551
1,254
1,382
11,429
12,890
0
3,054
8,375
19,805
0
L
Kukulkan
asdafsd
Kukulkan
7,189
0
63
401
9,792
4,462
0
1,831
7,961
24,481
0
L
Neith
iAcadian
Neith
6,913
1,660
0
1,176
9,117
3,546
0
1,864
7,253
0
36,867
L
Vulcan
laki2316
Vulcan
10,749
3,415
62
1,186
11,760
13,021
0
2,802
8,958
26,151
0
W
20,427
7,909
0
545
8,265
3,695
0
2,944
5,321
0
30,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
57,697
179
Minions Killed
203
4
Camps Cleared
9
921,901
Distance Traveled
960,644
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,882
989
8
1
0
190,408
0
W
Ra
11,404
1,037
55
5
2
186,614
0
W
Scylla
10,191
926
26
2
0
173,653
0
W
Guan Yu
9,851
896
16
1
0
206,322
0
W
Hachiman
12,412
1,128
82
7
2
198,701
0
L
Yemoja
10,690
972
28
3
0
172,475
0
L
Kukulkan
9,527
866
49
4
1
147,672
0
L
Neith
9,829
894
55
5
3
218,564
5
L
Vulcan
11,395
1,036
39
4
0
192,782
0
W
Da Ji
13,839
1,258
24
2
5
195,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role