Player Matchup

Danzaburou
Danzaburou
Bronze III
BillyLucky
Danzaburou
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Lilla145
Zeus
Silver II
Level 103
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 53L
1,218 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
OnceOpen
Tsukuyomi
Bronze IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,433 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,535 SR
1,376 MMR
Hades
Hades
Bronze III
Friеza
Hades
Bronze III
Level 153
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 21L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Perforer
Hachiman
Gold III
Level 153
God Stats
23W - 37L
1,450 SR
Queue Stats
458W - 543L
1,441 MMR
Solo
Khepri
Khepri
Silver I
UmysłBogacza
Khepri
Silver I
Level 62
God Stats
1W - 1L
1,395 SR
Queue Stats
133W - 150L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillyLucky
Danzaburou
13
5 / 3 / 3
9,377
721
9,208
13,124
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
1 / 5 / 4
8,241
634
11,985
9,197
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
OnceOpen
Tsukuyomi
10
2 / 6 / 3
8,106
624
6,428
11,148
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
MerlinBacchusAnubisAphroditeAthena

VS

Bans
ThothAresSobekKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Friеza
Hades
14
8 / 4 / 5
10,896
838
10,356
13,263
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Perforer
Hachiman
14
6 / 3 / 8
10,168
782
11,414
9,062
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
0 / 1 / 10
9,231
710
3,395
10,020
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
14
14
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BillyLucky
Danzaburou
5
3
3
2.17
W
Hades
Friеza
Hades
8
4
5
2.63
L
Zeus
1
5
4
0.6
L
Tsukuyomi
OnceOpen
Tsukuyomi
2
6
3
0.58
W
Hachiman
Perforer
Hachiman
6
3
8
3.33
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
25,165
33,469
Taken
32,345
12,437
Mitigated
21,415
7,978
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BillyLucky
Danzaburou
9,208
2,956
0
4,915
13,124
5,005
779
3,747
9,377
0
38,816
W
Hades
Friеza
Hades
10,356
756
610
3,315
13,263
7,822
1,107
4,808
8,047
47,751
0
L
Zeus
11,985
570
100
2,553
9,197
3,061
0
4,751
4,446
38,138
0
L
Tsukuyomi
OnceOpen
Tsukuyomi
6,428
2,007
0
410
11,148
4,371
426
5,333
5,815
0
27,059
W
Hachiman
Perforer
Hachiman
11,414
6,854
0
2,100
9,062
3,026
2,073
2,612
6,176
0
45,286
W
3,395
230
0
2,664
10,020
10,567
133
3,646
6,058
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
30,295
141
Minions Killed
153
0
Camps Cleared
0
655,033
Distance Traveled
705,317
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,377
721
51
4
0
254,307
4
W
Hades
10,896
838
69
5
0
232,825
1
L
Zeus
8,241
634
63
5
0
194,580
1
L
Tsukuyomi
8,106
624
27
2
0
206,146
3
W
Hachiman
10,168
782
61
5
0
217,878
4
W
Khepri
9,231
710
23
2
0
254,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role